16 lines
1.5 KiB
JSON
16 lines
1.5 KiB
JSON
{
|
|
"GLSL (JOV_GL) \ud83c\udf69": "Execute custom GLSL (OpenGL Shading Language) fragment shaders to generate images or apply effects",
|
|
"GLSL BLEND LINEAR (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Simple linear blend between two images",
|
|
"GLSL COLOR CONVERSION (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Convert an image from one color space (RGB, HSV, LAB, XYZ) to another",
|
|
"GLSL COLOR PALETTE (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Color palette creation using the formula: color(t) = a + b * cos[tau(c*t+d)]",
|
|
"GLSL CONICAL GRADIENT (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Generate a conical gradient from black to white",
|
|
"GLSL DIRECTIONAL WARP (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Domain warp an image with a direction and distortion map",
|
|
"GLSL FILTER RANGE (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Select pixels from start color through end color",
|
|
"GLSL GRAYSCALE (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Convert input to grayscale",
|
|
"GLSL HSV ADJUST (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Hue, Saturation and Value adjustment control",
|
|
"GLSL INVERT (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Invert the channels of an image along a scalar [0",
|
|
"GLSL NORMAL (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Convert input into a Normal map",
|
|
"GLSL NORMAL BLEND (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Blend two Normal maps",
|
|
"GLSL POSTERIZE (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Reduce the pixel color data range",
|
|
"GLSL TRANSFORM (JOV_GL) \ud83e\uddd9\ud83c\udffd": "Abuse UV space to create repetitions"
|
|
} |