32bit precision for all glsl textures/buffers

better rgb/lab conversions
This commit is contained in:
Alexander G. Morano
2024-08-03 23:57:42 -07:00
parent cc99cdf5d7
commit 917ca03e20
5 changed files with 36 additions and 35 deletions
+1 -1
View File
@@ -20,7 +20,7 @@
"GLSL HSV-2-LAB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert HSV input to LAB",
"GLSL HSV-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert HSV input to RGB",
"GLSL LAB-2-HSV (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB color space to HSV",
"GLSL LAB-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB color space to RGB",
"GLSL LAB-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB input to RGB",
"GLSL NORMAL (JOV) \ud83e\uddd9\ud83c\udffd": "Convert input into a Normal map",
"GLSL RGB-2-HSV (JOV) \ud83e\uddd9\ud83c\udffd": "Convert RGB input to HSV",
"GLSL RGB-2-LAB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert RGB input to LAB",