32bit precision for all glsl textures/buffers
better rgb/lab conversions
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@@ -20,7 +20,7 @@
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"GLSL HSV-2-LAB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert HSV input to LAB",
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"GLSL HSV-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert HSV input to RGB",
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"GLSL LAB-2-HSV (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB color space to HSV",
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"GLSL LAB-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB color space to RGB",
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"GLSL LAB-2-RGB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert LAB input to RGB",
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"GLSL NORMAL (JOV) \ud83e\uddd9\ud83c\udffd": "Convert input into a Normal map",
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"GLSL RGB-2-HSV (JOV) \ud83e\uddd9\ud83c\udffd": "Convert RGB input to HSV",
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"GLSL RGB-2-LAB (JOV) \ud83e\uddd9\ud83c\udffd": "Convert RGB input to LAB",
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