2.6 KiB
2.6 KiB
Spectrogram to Audio
Reconstructs an audio signal from a spectrogram image.
Source library: torchaudio, torch
Overview
This node is the inverse of the Audio to Spectrogram node. It takes a spectrogram image (or any arbitrary image if you know what you're doing) and reconstructs the original audio waveform using the Griffin-Lim phase reconstruction algorithm. The Griffin-Lim algorithm iteratively estimates the phase information that was lost when the spectrogram was created, allowing reasonable audio reconstruction from magnitude-only data.
Parameters
- image: The input spectrogram image (
IMAGEtype). Must be provided as a forced input. - window_size: (FLOAT) The analysis frame size in milliseconds. Must match the value used when creating the spectrogram. Default: 25.0.
- hop_size: (FLOAT) The frame overlap in milliseconds. Must match the original. Default: 15.0.
- windowing_func: The windowing function used. Must match the original. Default: Hanning.
- autogain: (BOOLEAN) When
True, normalizes the audio to prevent clipping. Default:True. - max_amp: (FLOAT) Maximum amplitude scaling factor. Default: 1.0.
- max_iter: (INT) The number of Griffin-Lim iterations. More iterations improve phase accuracy but take longer. Default: 32.
- top_db: (FLOAT) The minimum dB threshold for magnitude values. Default: 80.0.
- sampling_rate: (INT) The sample rate of the output audio in Hz. Default: 22050.
- gl_momentum: (FLOAT) The Griffin-Lim momentum parameter. Default: 0.99.
- scaling_method: The scaling method used when creating the spectrogram. Must match the original.
- Linear, Quadratic, Logarithmic, Logarithmic Mel.
- mel_scale: (BOOLEAN) The Mel scale method used. Must match the original:
htk(off) orslaney(on). - channel: How to extract the audio channel from the image.
- colormap: Uses the colormap-based intensity.
- luminance: Uses ITU-R BT.601 perceptual luminance weights.
- channel_red: Uses the red channel.
- channel_green: Uses the green channel.
- channel_blue: Uses the blue channel.
Optional Parameters
- colormap_low: (STRING) Hex color for low intensity. Default:
#000000. - colormap_mid: (STRING) Hex color for mid intensity. Default:
#B73779. - colormap_high: (STRING) Hex color for high intensity. Default:
#FCFDBF.
Outputs
- audio: The reconstructed audio as an
AUDIOobject, containing a waveform and sample rate.
Additional Considerations
- Reconstruction quality depends on the number of Griffin-Lim iterations and how closely the parameters match the original encoding.