from .nodes import EraserNode, GenFillNode, ShotByTextNode, ShotByImageNode # Map the node class to a name used internally by ComfyUI NODE_CLASS_MAPPINGS = { "BriaEraser": EraserNode, # Return the class, not an instance "BriaGenFill": GenFillNode, "ShotByTextNode": ShotByTextNode, "ShotByImageNode": ShotByImageNode, } # Map the node display name to the one shown in the ComfyUI node interface NODE_DISPLAY_NAME_MAPPINGS = { "BriaEraser": "Bria Eraser", "BriaGenFill": "Bria GenFill", "ShotByTextNode": "Bria Shot By Text", "ShotByImageNode": "Bria Shot By Image", }