# Documentation - Class name: LayerImageTransform - Category: 😺dzNodes/LayerUtility - Output node: False - Repo Ref: https://github.com/chflame163/ComfyUI_LayerStyle 这个节点用于单独对layer_image进行变换,可改变大小,旋转,改变长宽比以及镜像翻转。 # Input types ## Required - image - 图片。 - Comfy dtype: IMAGE - Python dtype: torch.Tensor - x - 坐标x值。 - Comfy dtype: INT - Python dtype: int - y - 坐标y值。 - Comfy dtype: INT - Python dtype: int - mirror - 镜像翻转。提供2种翻转模式, 水平翻转和垂直翻转。 - Comfy dtype: STRING_ONEOF - Python dtype: str - Options: - None - horizontal - vertical - scale - 图层放大倍数,1.0 表示原大。 - Comfy dtype: FLOAT - Python dtype: float - aspect_ratio - 图层长宽比。1.0 是原始比例,大于此值表示拉长,小于此值表示压扁。 - Comfy dtype: FLOAT - Python dtype: float - rotate - 图层旋转度数。 - Comfy dtype: FLOAT - Python dtype: float - transform_method - 用于图层放大和旋转的采样方法,包括lanczos、bicubic、hamming、bilinear、box和nearest。不同的采样方法会影响合成的画质和画面处理时间。 - Comfy dtype: STRING_ONEOF - Python dtype: str - Options: - lanczos - bicubic - hamming - bilinear - box - nearest - anti_aliasing - 抗锯齿,范围从0-16,数值越大,锯齿越不明显。过高的数值将显著降低节点的处理速度。 - Comfy dtype: INT - Python dtype: int # Output types - image - 变换后的图片。 - Comfy dtype: IMAGE - Python dtype: torch.Tensor # Usage tips - Infra type: CPU # Source code ```python class LayerImageTransform: def __init__(self): pass @classmethod def INPUT_TYPES(self): mirror_mode = ['None', 'horizontal', 'vertical'] method_mode = ['lanczos', 'bicubic', 'hamming', 'bilinear', 'box', 'nearest'] return { "required": { "image": ("IMAGE",), # "x": ("INT", {"default": 0, "min": -99999, "max": 99999, "step": 1}), "y": ("INT", {"default": 0, "min": -99999, "max": 99999, "step": 1}), "mirror": (mirror_mode,), # 镜像翻转 "scale": ("FLOAT", {"default": 1, "min": 0.01, "max": 100, "step": 0.01}), "aspect_ratio": ("FLOAT", {"default": 1, "min": 0.01, "max": 100, "step": 0.01}), "rotate": ("FLOAT", {"default": 0, "min": -999999, "max": 999999, "step": 0.01}), "transform_method": (method_mode,), "anti_aliasing": ("INT", {"default": 2, "min": 0, "max": 16, "step": 1}), }, "optional": { } } RETURN_TYPES = ("IMAGE",) RETURN_NAMES = ("image",) FUNCTION = 'layer_image_transform' CATEGORY = '😺dzNodes/LayerUtility' def layer_image_transform(self, image, x, y, mirror, scale, aspect_ratio, rotate, transform_method, anti_aliasing, ): l_images = [] l_masks = [] ret_images = [] for l in image: l_images.append(torch.unsqueeze(l, 0)) m = tensor2pil(l) if m.mode == 'RGBA': l_masks.append(m.split()[-1]) for i in range(len(l_images)): layer_image = l_images[i] if i < len(l_images) else l_images[-1] _image = tensor2pil(layer_image).convert('RGB') if i < len(l_masks): _mask = l_masks[i] else: _mask = Image.new('L', size=_image.size, color='white') _image_canvas = Image.new('RGB', size=_image.size, color='black') _mask_canvas = Image.new('L', size=_mask.size, color='black') orig_layer_width = _image.width orig_layer_height = _image.height target_layer_width = int(orig_layer_width * scale) target_layer_height = int(orig_layer_height * scale * aspect_ratio) # mirror if mirror == 'horizontal': _image = _image.transpose(Image.FLIP_LEFT_RIGHT) _mask = _mask.transpose(Image.FLIP_LEFT_RIGHT) elif mirror == 'vertical': _image = _image.transpose(Image.FLIP_TOP_BOTTOM) _mask = _mask.transpose(Image.FLIP_TOP_BOTTOM) # scale _image = _image.resize((target_layer_width, target_layer_height)) _mask = _mask.resize((target_layer_width, target_layer_height)) # rotate _image, _mask, _ = image_rotate_extend_with_alpha(_image, rotate, _mask, transform_method, anti_aliasing) # composit layer paste_x = (orig_layer_width - _image.width) // 2 + x paste_y = (orig_layer_height - _image.height) // 2 + y _image_canvas.paste(_image, (paste_x, paste_y)) _mask_canvas.paste(_mask, (paste_x, paste_y)) if tensor2pil(layer_image).mode == 'RGBA': _image_canvas = RGB2RGBA(_image_canvas, _mask_canvas) ret_images.append(pil2tensor(_image_canvas)) log(f"{NODE_NAME} Processed {len(l_images)} image(s).", message_type='finish') return (torch.cat(ret_images, dim=0),) ```