# Documentation - Class name: SaltAudioBassBoost - Category: SALT/Audio/Effect - Output node: False 本节点对音频输入的低频部分进行增强,通过应用低通滤波器和增加增益来提升音频频谱的低端部分。 # Input types ## Required - audio - 待处理的原始音频数据,用于进行低音增强。 - Comfy dtype: AUDIO - Python dtype: bytes - cutoff_freq - 低通滤波器的截止频率,低于此频率的音频将被增强。 - Comfy dtype: INT - Python dtype: int - boost_dB - 对低于截止频率的频段施加的增益量,以分贝为单位。 - Comfy dtype: FLOAT - Python dtype: float # Output types - audio - 经过低音增强处理后的音频数据。 - Comfy dtype: AUDIO - Python dtype: bytes ## Usage tips - Infra type: `CPU` - Common nodes: unknown ## Source code ```python class SaltAudioBassBoost: @classmethod def INPUT_TYPES(cls): return { "required": { "audio": ("AUDIO", {}), "cutoff_freq": ("INT", {"default": 150, "min": 20, "max": 300, "step": 1}), "boost_dB": ("FLOAT", {"default": 5.0, "min": 0.0, "max": 24.0, "step": 0.1}), }, } RETURN_TYPES = ("AUDIO",) RETURN_NAMES = ("audio",) FUNCTION = "boost_bass" CATEGORY = "SALT/Audio/Effect" def boost_bass(self, audio, cutoff_freq, boost_dB): original = AudioSegment.from_file(io.BytesIO(audio), format="wav") low_pass_gain = original.low_pass_filter(cutoff_freq).apply_gain(boost_dB) if len(low_pass_gain) > len(original): low_pass_gain = low_pass_gain[:len(original)] boosted = original.overlay(low_pass_gain, position=0) return (get_buffer(boosted), ) ```