# Documentation - Class name: SaltMaskSmoothRegion - Category: SALT/Masking/Filter - Output node: False - Repo Ref: https://github.com/comfyanonymous/ComfyUI SaltMaskSmoothRegion节点用于对遮罩区域应用平滑滤镜,通过指定的sigma值来控制平滑程度。这一处理过程通过减少噪点和不规则性来提升遮罩区域的视觉质量。 # Input types ## Required - masks - masks参数代表需要进行平滑处理的输入遮罩,是节点处理的主要数据。 - Comfy dtype: MASK - Python dtype: torch.Tensor - sigma - sigma参数控制应用于遮罩区域的平滑滤镜的平滑程度,直接影响平滑效果和噪点减少的程度。 - Comfy dtype: FLOAT - Python dtype: float # Output types - MASKS - 输出是根据指定sigma值进行平滑处理后的遮罩张量,通过减少噪点和不规则性来提供更高的视觉质量。 - Comfy dtype: MASK - Python dtype: torch.Tensor ## Usage tips - Infra type: `GPU` - Common nodes: unknown ## Source code ```python class SaltMaskSmoothRegion: @classmethod def INPUT_TYPES(cls): return { "required": { "masks": ("MASK",), "sigma": ("FLOAT", {"default":5.0, "min":0.0, "max":128.0, "step":0.1}), } } CATEGORY = f"{NAME}/Masking/Filter" RETURN_TYPES = ("MASK",) RETURN_NAMES = ("MASKS",) FUNCTION = "smooth_region" def smooth_region(self, masks, sigma=128): if not isinstance(sigma, list): sigma = [sigma] regions = [] for i, mask in enumerate(masks): pil_image = mask2pil(mask.unsqueeze(0)) region_mask = MaskFilters.smooth_region(pil_image, sigma[i if i < len(sigma) else -1]) region_tensor = pil2mask(region_mask) regions.append(region_tensor) regions_tensor = torch.cat(regions, dim=0) return (regions_tensor,) ```