# Documentation - Class name: MeshGraphormer-DepthMapPreprocessor - Category: ControlNet Preprocessors/Normal and Depth Estimators - Output node: False - Repo Ref: https://github.com/comfyanonymous/ComfyUI MeshGraphormer-DepthMapPreprocessor节点设计用于精细化手部深度图和预测图像空间中的2D关节位置,使用基于Graphormer的模型。它处理输入图像以生成增强的深度图和相应的掩码,利用深度学习技术提高手部姿势估计的准确性。 # Input types ## Required - image - 要处理的输入图像,用于手部深度图精细化和2D关节位置预测。它是节点操作的主要数据来源。 - Comfy dtype: IMAGE - Python dtype: torch.Tensor ## Optional - mask_bbox_padding - 此参数定义了检测到的手部边界框周围的填充,用于掩码生成,影响输出掩码的大小和覆盖范围。它确保掩码充分包围手部区域,以便进行准确的深度图精细化。 - Comfy dtype: INT - Python dtype: int - resolution - 指定处理输入图像的分辨率。此参数影响生成的深度图和掩码的细节水平。 - Comfy dtype: INT - Python dtype: int - mask_type - 指定从深度图生成掩码的方法,提供如'based_on_depth'(基于深度的掩码)、'tight_bboxes'(基于紧凑边界框的掩码)和'original'(使用原始掩码)等选项。这个选择影响掩码生成策略和最终输出质量。 - Comfy dtype: COMBO[STRING] - Python dtype: str - mask_expand - 确定掩码超出其原始边界的扩展大小,影响输出中掩码的覆盖区域。此参数允许微调掩码大小以更好地进行深度图精细化。 - Comfy dtype: INT - Python dtype: int - rand_seed - 用于确保掩码和深度图生成过程中的可重复性的随机种子。它有助于在使用相同输入多次运行节点时保持一致性。 - Comfy dtype: INT - Python dtype: int - detect_thr - Graphormer模型的检测阈值,决定了输入图像中手部检测的敏感度。这个参数影响模型在各种条件下准确识别手部的能力。 - Comfy dtype: FLOAT - Python dtype: float - presence_thr - Graphormer模型的存在阈值,影响模型对输入图像中检测到的手部存在的置信度。它在确保深度图和2D关节预测的可靠性方面起着重要作用。 - Comfy dtype: FLOAT - Python dtype: float # Output types - IMAGE - 输入图像中每个检测到的手部的精细化深度图,提供增强的细节和准确性,用于手部姿势估计。 - Comfy dtype: IMAGE - Python dtype: torch.Tensor - INPAINTING_MASK - 与输入图像中检测到的手部对应的生成掩码,用于在深度图精细化中隔离手部区域。 - Comfy dtype: MASK - Python dtype: torch.Tensor ## Usage tips - Infra type: `GPU` - Common nodes: - [PreviewImage](../../Comfy/Nodes/PreviewImage.md) - [ControlNetApplyAdvanced](../../Comfy/Nodes/ControlNetApplyAdvanced.md) ## Source code ```python class Mesh_Graphormer_Depth_Map_Preprocessor: @classmethod def INPUT_TYPES(s): types = create_node_input_types(mask_bbox_padding=("INT", {"default": 30, "min": 0, "max": 100})) types["optional"].update( { "mask_type": (["based_on_depth", "tight_bboxes", "original"], {"default": "based_on_depth"}), "mask_expand": ("INT", {"default": 5, "min": -MAX_RESOLUTION, "max": MAX_RESOLUTION, "step": 1}), "rand_seed": ("INT", {"default": 88, "min": 0, "max": 0xffffffffffffffff}), "detect_thr": ("FLOAT", {"default": 0.6, "min": 0, "max": 1, "step": 0.01}), "presence_thr": ("FLOAT", {"default": 0.6, "min": 0, "max": 1, "step": 0.01}), } ) return types RETURN_TYPES = ("IMAGE", "MASK") RETURN_NAMES = ("IMAGE", "INPAINTING_MASK") FUNCTION = "execute" CATEGORY = "ControlNet Preprocessors/Normal and Depth Estimators" def execute(self, image, mask_bbox_padding=30, mask_type="based_on_depth", mask_expand=5, resolution=512, rand_seed=88, detect_thr=0.6, presence_thr=0.6, **kwargs): install_deps() from controlnet_aux.mesh_graphormer import MeshGraphormerDetector model = MeshGraphormerDetector.from_pretrained(detect_thr=detect_thr, presence_thr=presence_thr).to(model_management.get_torch_device()) depth_map_list = [] mask_list = [] for single_image in image: np_image = np.asarray(single_image.cpu() * 255., dtype=np.uint8) depth_map, mask, info = model(np_image, output_type="np", detect_resolution=resolution, mask_bbox_padding=mask_bbox_padding, seed=rand_seed) if mask_type == "based_on_depth": H, W = mask.shape[:2] mask = cv2.resize(depth_map.copy(), (W, H)) mask[mask > 0] = 255 elif mask_type == "tight_bboxes": mask = np.zeros_like(mask) hand_bboxes = info["abs_boxes"] for hand_bbox in hand_bboxes: x_min, x_max, y_min, y_max = hand_bbox mask[y_min:y_max+1, x_min:x_max+1, :] = 255 #HWC mask = mask[:, :, :1] depth_map_list.append(torch.from_numpy(depth_map.astype(np.float32) / 255.0)) mask_list.append(torch.from_numpy(mask.astype(np.float32) / 255.0)) depth_maps, masks = torch.stack(depth_map_list, dim=0), rearrange(torch.stack(mask_list, dim=0), "n h w 1 -> n 1 h w") return depth_maps, expand_mask(masks, mask_expand, tapered_corners=True) ```