6.0 KiB
6.0 KiB
Documentation
- Class name: InnerGlow
- Category: 😺dzNodes/LayerStyle
- Output node: False
- Repo Ref: https://github.com/chflame163/ComfyUI_LayerStyle
生成内发光。
Input types
Required
-
background_image
- 背景图片。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
-
layer_image
- 用于合成的层图像。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
-
invert_mask
- 反转蒙版。
- Comfy dtype: BOOLEAN
- Python dtype: bool
-
blend_mode
- 发光的混合模式。
- Comfy dtype: STRING_ONEOF
- Python dtype: str
- Options:
- screen
- add
- lighter
- normal
- multply
- subtract
- difference
- darker
- color_burn
- color_dodge
- linear_burn
- linear_dodge
- overlay
- soft_light
- hard_light
- vivid_light
- pin_light
- linear_light
- hard_mix
-
opacity
- 透明度。
- Comfy dtype: INT
- Python dtype: int
-
brightness
- 亮度。
- Comfy dtype: INT
- Python dtype: int
-
glow_range
- 辉光范围。
- Comfy dtype: INT
- Python dtype: int
-
blur
- 模糊程度。
- Comfy dtype: INT
- Python dtype: int
-
light_color
- 光源中心颜色。
- Comfy dtype: STRING
- Python dtype: str
-
glow_color
- 辉光外围颜色。
- Comfy dtype: STRING
- Python dtype: str
Optional
- layer_mask
- 层图像的遮罩,发光按此生成。
- Comfy dtype: MASK
- Python dtype: torch.Tensor
Output types
- image
- 最终处理后的图片。
- Comfy dtype: IMAGE
- Python dtype: torch.Tensor
Usage tips
- Infra type: CPU
Source code
class InnerGlow:
def __init__(self):
pass
@classmethod
def INPUT_TYPES(self):
chop_mode = ['screen', 'add', 'lighter', 'normal', 'multply', 'subtract','difference','darker',
'color_burn', 'color_dodge', 'linear_burn', 'linear_dodge', 'overlay',
'soft_light', 'hard_light', 'vivid_light', 'pin_light', 'linear_light', 'hard_mix']
return {
"required": {
"background_image": ("IMAGE", ), #
"layer_image": ("IMAGE",), #
"invert_mask": ("BOOLEAN", {"default": True}), # 反转mask
"blend_mode": (chop_mode,), # 混合模式
"opacity": ("INT", {"default": 100, "min": 0, "max": 100, "step": 1}), # 透明度
"brightness": ("INT", {"default": 5, "min": 2, "max": 20, "step": 1}), # 迭代
"glow_range": ("INT", {"default": 48, "min": -9999, "max": 9999, "step": 1}), # 扩张
"blur": ("INT", {"default": 25, "min": 0, "max": 9999, "step": 1}), # 扩张
"light_color": ("STRING", {"default": "#FFBF30"}), # 光源中心颜色
"glow_color": ("STRING", {"default": "#FE0000"}), # 辉光外围颜色
},
"optional": {
"layer_mask": ("MASK",), #
}
}
RETURN_TYPES = ("IMAGE",)
RETURN_NAMES = ("image",)
FUNCTION = 'inner_glow'
CATEGORY = '😺dzNodes/LayerStyle'
def inner_glow(self, background_image, layer_image,
invert_mask, blend_mode, opacity,
brightness, glow_range, blur, light_color, glow_color,
layer_mask=None
):
b_images = []
l_images = []
l_masks = []
ret_images = []
for b in background_image:
b_images.append(torch.unsqueeze(b, 0))
for l in layer_image:
l_images.append(torch.unsqueeze(l, 0))
m = tensor2pil(l)
if m.mode == 'RGBA':
l_masks.append(m.split()[-1])
if layer_mask is not None:
if layer_mask.dim() == 2:
layer_mask = torch.unsqueeze(layer_mask, 0)
l_masks = []
for m in layer_mask:
if invert_mask:
m = 1 - m
l_masks.append(tensor2pil(torch.unsqueeze(m, 0)).convert('L'))
if len(l_masks) == 0:
log(f"Error: {NODE_NAME} skipped, because the available mask is not found.", message_type='error')
return (background_image,)
max_batch = max(len(b_images), len(l_images), len(l_masks))
for i in range(max_batch):
background_image = b_images[i] if i < len(b_images) else b_images[-1]
layer_image = l_images[i] if i < len(l_images) else l_images[-1]
_mask = l_masks[i] if i < len(l_masks) else l_masks[-1]
# preprocess
_canvas = tensor2pil(background_image).convert('RGB')
_layer = tensor2pil(layer_image).convert('RGB')
if _mask.size != _layer.size:
_mask = Image.new('L', _layer.size, 'white')
log(f"Warning: {NODE_NAME} mask mismatch, dropped!", message_type='warning')
blur_factor = blur / 20.0
grow = glow_range
inner_mask = _mask
for x in range(brightness):
blur = int(grow * blur_factor)
_color = step_color(glow_color, light_color, brightness, x)
glow_mask = expand_mask(image2mask(inner_mask), -grow, blur) #扩张,模糊
# 合成glow
color_image = Image.new("RGB", _layer.size, color=_color)
alpha = tensor2pil(mask_invert(glow_mask)).convert('L')
_glow = chop_image(_layer, color_image, blend_mode, int(step_value(1, opacity, brightness, x)))
_layer.paste(_glow, mask=alpha)
grow = grow - int(glow_range/brightness)
# 合成layer
_layer.paste(_canvas, mask=ImageChops.invert(_mask))
ret_images.append(pil2tensor(_layer))
log(f"{NODE_NAME} Processed {len(ret_images)} image(s).", message_type='finish')
return (torch.cat(ret_images, dim=0),)