3.2 KiB
3.2 KiB
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Adjust Weight [Indiv◆Add] 🎭🅐🅓
Documentation
- Class name:
ADE_AdjustWeightIndivAdd - Category:
Animate Diff 🎭🅐🅓/ad settings/weight adjust - Output node:
False
This node is designed to adjust individual attention and positional encoding weights by addition, allowing for fine-tuned control over the animation diffusion process. It facilitates the customization of the animation generation by modifying the weights associated with different components of the attention mechanism.
Input types
Required
pe_ADD- Specifies the addition value for positional encoding weights, influencing the spatial aspect of generated animations.
- Comfy dtype:
FLOAT - Python dtype:
float
attn_ADD- Determines the addition value for the overall attention weights, affecting the focus and relevance of elements within the animation.
- Comfy dtype:
FLOAT - Python dtype:
float
other_ADD- Applies an addition adjustment to other unspecified weights, offering a generic mechanism for weight modification.
- Comfy dtype:
FLOAT - Python dtype:
float
print_adjustment- Controls whether the adjustments made are printed out, aiding in debugging and fine-tuning processes.
- Comfy dtype:
BOOLEAN - Python dtype:
bool
Optional
prev_weight_adjust- Allows for the chaining of weight adjustments by taking a previous adjustment group as input, enabling cumulative adjustments.
- Comfy dtype:
WEIGHT_ADJUST - Python dtype:
AdjustGroup
Output types
weight_adjust- Comfy dtype:
WEIGHT_ADJUST - Returns an updated weight adjustment group, encapsulating all the specified additions to the weights.
- Python dtype:
AdjustGroup
- Comfy dtype:
Usage tips
- Infra type:
CPU - Common nodes: unknown
Source code
class WeightAdjustIndivAddNode:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"pe_ADD": ("FLOAT", {"default": 0.0, "min": -2.0, "max": 2.0, "step": 0.000001}),
"attn_ADD": ("FLOAT", {"default": 0.0, "min": -2.0, "max": 2.0, "step": 0.000001}),
"other_ADD": ("FLOAT", {"default": 0.0, "min": -2.0, "max": 2.0, "step": 0.000001}),
"print_adjustment": ("BOOLEAN", {"default": False}),
},
"optional": {
"prev_weight_adjust": ("WEIGHT_ADJUST",),
}
}
RETURN_TYPES = ("WEIGHT_ADJUST",)
CATEGORY = "Animate Diff 🎭🅐🅓/ad settings/weight adjust"
FUNCTION = "get_weight_adjust"
def get_weight_adjust(self, pe_ADD: float, attn_ADD: float, other_ADD: float, print_adjustment: bool, prev_weight_adjust: AdjustGroup=None):
if prev_weight_adjust is None:
prev_weight_adjust = AdjustGroup()
prev_weight_adjust = prev_weight_adjust.clone()
adjust = AdjustWeight(
pe_ADD=pe_ADD,
attn_ADD=attn_ADD,
other_ADD=other_ADD,
print_adjustment=print_adjustment
)
prev_weight_adjust.add(adjust)
return (prev_weight_adjust,)