From e8b211df4dfa5eb6cdcedec4a75946b8ebaa8125 Mon Sep 17 00:00:00 2001 From: Codes4Fun Date: Tue, 9 Jun 2026 19:20:07 -0700 Subject: [PATCH] Update README.md --- README.md | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-) diff --git a/README.md b/README.md index 974e703..7c9b282 100644 --- a/README.md +++ b/README.md @@ -66,11 +66,11 @@ If you needed to add a second image, you would need to uncollapse the nodes and tutorial-4 -In regard to labels, if you rename the widgets (a right click menu option) of `Int` primitive nodes or `Float` primitive nodes, it will automatically take the widget name as the label when attaching them to the loom. So for example renaming a `Float` nodes widget to `cfg`: +In regard to labels, if you rename the widgets (a right click menu option) of `Int` primitive nodes or `Float` primitive nodes, it will automatically take the widget name as the label when first attaching them to the loom (note: it doesn't update after it's been attached). So for example renaming a `Float` nodes widget to `cfg`: tutorial-5 -Attaching the `Float` node would then automatically set renamed widget as it's label. Also nodes with widgets like the `CFG Guider` node for example, will automatically take the widget label when connected to the loom: +Attaching the `Float` node would then automatically set renamed widget as it's label when first created. Also nodes with widgets like the `CFG Guider` node for example, will automatically take the widget label when connected to the loom: tutorial-6