"""Text Input node implementation.""" from ...base import ComfyAssetsBaseNode class TextInputNode(ComfyAssetsBaseNode): """Provides a text input field for manual text entry in ComfyUI workflows.""" @classmethod def INPUT_TYPES(cls): """Define input types for the node.""" return { "required": { "text": ( "STRING", { "multiline": True, "default": "", "dynamicPrompts": True, }, ), }, } RETURN_TYPES = ("STRING",) RETURN_NAMES = ("text",) FUNCTION = "execute" CATEGORY = "🫶 ComfyAssets/📝 Text" DESCRIPTION = """ Simple text input field for entering text manually. Features: - Multiline text editing - Supports wildcards and dynamic prompts - Direct connection to CLIP text encoders - Unicode and special character support Use Cases: - Positive/negative prompts - Custom text for workflows - Manual text editing - Prompt templates """ def execute(self, text): """Process the input text and return it. Args: text: Input text from the widget Returns: Tuple containing the text """ return (text,) # Node display name NODE_DISPLAY_NAME = "Text Input"