The registry scan report on 1.1.4 listed exactly three findings, all of them
the folder-dialog process launches in __init__.py (yara rule
python_command_injection_risk, severity "info"), and no path-traversal
findings at all: the 1.1.4 containment guard did its job. An admin escalated
1.1.2, 1.1.3 and 1.1.4 from Flagged to Banned on those three hits anyway.
The pattern itself is not against the rules (Pixaroma ships an identical
PowerShell/osascript picker and stays listed), but arguing that point does not
make the package installable, so the surface is gone instead:
- __init__.py registers no HTTP route and launches no process. The Browse
button and POST /craftkit/browse_folder are removed.
- Folder approval moved to ComfyUI's own settings store under
CraftKit.AllowedFolders. The node button writes it through the frontend
settings API; Python only ever reads the file.
- craftkit_folder_guard.py drops remember_folder/dialog_available and the
allow_any flag, so containment can no longer be disabled at all. The legacy
allowed_folders.json is still read so folders approved with the old dialog
keep working.
- Comments avoid naming the module and call form the scanner matches, since
the scan reads source text.
Verified against a simulated install (10/10 cases) and end to end in ComfyUI:
button approves, Python accepts the folder and its subfolders, pre-update
approvals still work, system folders and .. traversal still refused.
Simplifies the preset-chip picker (Smart Resize / Smart Batch Resize)
to a single canvas implementation - drops the dual DOM-widget path,
so chips stay positioned correctly under "Longest side (px)" in both
classic and Nodes 2.0 rendering instead of jumping to the bottom of
the node.
Adds a shared setWidgetVisible() helper so dynamic show/hide (Counter
start, the hidden customtext output on every node) actually works
under Nodes 2.0's Vue reactivity - it previously only worked in
classic canvas mode.
Fixes two silent Nodes 2.0 rendering bugs: widgets only repaint via
their own triggerDraw(), not setDirtyCanvas(), so the active preset
chip and status-box text were going visually stale after an update
even though the underlying value was correct. And Nodes 2.0's
WidgetLegacy bridge permanently stamps a widget.width that classic
mode's own click hit-test then reads forever after - once a node had
ever rendered under Nodes 2.0, classic mode silently lost clicks on
the right side of a wide node. Both fixed by keeping widget state in
sync on every draw() instead of trusting it to survive across
renderer switches.
Also centers section-divider labels with flanking lines (was
label-left/line-right) and brightens the line color, which had
become nearly invisible under Nodes 2.0's extra canvas scaling.
README: reorders node sections into actual pipeline order (Prompt
Controller -> Profile Switch -> Resize -> Resolution Multiplier ->
Batch Resize, standalone tool last instead of mid-list), adds a
Nodes 2.0 compatibility screenshot, and refreshes the Smart Batch
Resize screenshot to match its current UI.
- LiteGraph caches a widget's .width the first time it lays a custom-typed
widget out and reuses that cached value on every later draw() call. For a
divider/status/preset widget added before the node reaches its final size,
that cached width goes stale and never updates, making section-divider
lines and the status box stop partway across the node instead of spanning
it, and clipping/unevenly sizing the preset chips. All three shared
widgets now read node.size[0] directly in draw() instead of trusting the
widgetWidth parameter, which sidesteps the stale cache entirely.
- Add a ?v=2 query string to every import of the shared/*.mjs modules.
aiohttp's static file server doesn't send Cache-Control: no-store for
these (unlike the top-level registered extension .js files), so browsers
were free to keep serving an old cached copy even across a hard reload.
A versioned import URL forces a fresh fetch regardless of cache state.
- Add js/shared/{nodes2,canvas_widgets,preset_picker_widget}.mjs: widgets
registered with type "button" get hijacked by ComfyUI's Vue widget
registry (Nodes 2.0), which renders a generic button showing the raw
internal widget name instead of calling our draw(). Dividers/status
boxes now use type "custom" via addCustomWidget, which correctly falls
through to the legacy-canvas bridge in both renderers. The interactive
preset-chip picker is dual-path: canvas+hit-testing in classic mode,
real <button> elements via addDOMWidget in Nodes 2.0 (mirrors how
ComfyUI-Pixaroma solved the same problem for its own widgets)
- Rewire smart_batch_resize.js, smart_resize.js, smart_profile_switch.js,
smart_prompt_controller.js to use the shared factories, removing the
duplicated divider/status/preset-chip code that existed across them
- Fix a save/reload regression found during verification: repositioning
the Nodes 2.0 preset-chip DOM widget into the middle of node.widgets
after configure() has run desyncs Vue's value-to-row binding for every
later widget (values appear shifted by one row, though the saved JSON
itself is correct). The DOM widget is no longer repositioned under
Nodes 2.0; classic mode is unaffected and keeps the original placement
- Add section-header dividers (Resize/Filename/Output Location/Output
Format/Options) to js/smart_batch_resize.js — the node grew to ~19
widgets after the review fixes and needed grouping to stay scannable
- Move `delimiter` next to the other filename-building fields, and
reorder Output Location/Output Format/Options into a more logical
flow. This changes the node's widget order — workflows saved before
this change will need the node re-placed once (values shift on load)
- Update README: new screenshot, full input table rewritten to match
the new field order and the alpha_mode/output_format/quality/
preview_limit/upscale_if_smaller additions, "Why these nodes?" bullet
on the transparency handling
- SmartBatchResize: only skip existing files if their actual dimensions still match current settings (was serving stale sizes after a settings change)
- SmartBatchResize: add alpha_mode (auto/flatten/keep) and output_format (keep_source/png/webp/jpg) with a quality control, replacing the undocumented silent alpha loss
- SmartProfileSwitch: warn when index is out of range instead of silently reading as slot 1 (catches an unconnected Smart Prompt Controller)
- SmartProfileSwitch JS: guard widget reorder against missing lookups, append rather than drop unrecognized widgets
- SmartPromptController JS: add the serialize override the other node JS files already have, preventing widget value drift
- Remove js/smart_batch_controller.js (dead code, referenced a node class that no longer exists)
- Untrack .claude/worktrees/* accidentally committed earlier; add .claude/ to .gitignore
- Reject use_original_name=False + use_counter=False (all files collapsed to one output name)
- Add preview_limit to cap in-memory preview tensors (was holding entire batch as float32)
- Recover from per-file failures instead of aborting the whole batch
- Fix _calc_new_size overshoot past longest_side and off-by-one truncation
- Add upscale_if_smaller to SmartBatchResize to match SmartResize
- Clip pixel values before uint8 cast (was wrapping on overflow)
- Support CUDA tensors and RGBA/grayscale images in SmartResize
- Handle empty batches; derive width/height from the actual output tensor
- Require POST + loopback/origin check on the browse_folder endpoint (CSRF)
- Add subprocess timeout to the folder picker dialog
- Isolate the browse_folder route registration so import failures don't take down all nodes
- Validate folder_custom against path traversal and self-overwrite
- Replace IS_CHANGED=NaN with a folder-listing hash so unrelated graph runs can still cache
- rename Smart Category Config → Smart Profile Switch 🧩 (code, JS, locales, demo workflow)
- add banner.svg and embed it at the top of README
- replace fragile OpenFileDialog folder-browse hack with native IFileDialog/FOS_PICKFOLDERS picker — fixes wrong-folder bug on single-click select
- flip Smart Resize's upscale_if_smaller default to true — node now resizes to target by default, as the name implies
- add width/height source tooltip to Smart Resolution Multiplier's image input
- fix stale widgets_values in smart_batch_resize_demo.json (10 fields → 13 after prefix/counter fields were added)
- full README rewrite: correct inputs/defaults/outputs for all 5 nodes, new Smart Profile Switch section, Example workflows section, expanded "Why these nodes?"
- add new example workflow (seedvr2_smartresize_demo.json), updated screenshots
- add assets/*.ai to .gitignore
- bump version to 1.0.2