Simplifies the preset-chip picker (Smart Resize / Smart Batch Resize) to a single canvas implementation - drops the dual DOM-widget path, so chips stay positioned correctly under "Longest side (px)" in both classic and Nodes 2.0 rendering instead of jumping to the bottom of the node. Adds a shared setWidgetVisible() helper so dynamic show/hide (Counter start, the hidden customtext output on every node) actually works under Nodes 2.0's Vue reactivity - it previously only worked in classic canvas mode. Fixes two silent Nodes 2.0 rendering bugs: widgets only repaint via their own triggerDraw(), not setDirtyCanvas(), so the active preset chip and status-box text were going visually stale after an update even though the underlying value was correct. And Nodes 2.0's WidgetLegacy bridge permanently stamps a widget.width that classic mode's own click hit-test then reads forever after - once a node had ever rendered under Nodes 2.0, classic mode silently lost clicks on the right side of a wide node. Both fixed by keeping widget state in sync on every draw() instead of trusting it to survive across renderer switches. Also centers section-divider labels with flanking lines (was label-left/line-right) and brightens the line color, which had become nearly invisible under Nodes 2.0's extra canvas scaling. README: reorders node sections into actual pipeline order (Prompt Controller -> Profile Switch -> Resize -> Resolution Multiplier -> Batch Resize, standalone tool last instead of mid-list), adds a Nodes 2.0 compatibility screenshot, and refreshes the Smart Batch Resize screenshot to match its current UI.
151 lines
6.7 KiB
JavaScript
151 lines
6.7 KiB
JavaScript
import { app } from "../../scripts/app.js";
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import { createDividerWidget, createStatusWidget } from "./shared/canvas_widgets.mjs?v=3";
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import { createPresetPickerWidget } from "./shared/preset_picker_widget.mjs?v=6";
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import { setWidgetVisible } from "./shared/widget_visibility.mjs?v=2";
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app.registerExtension({
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name: "Craftopia.SmartBatchResize",
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async nodeCreated(node) {
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if (node.comfyClass !== "SmartBatchResize") return;
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const folderWidget = node.widgets?.find(w => w.name === "input_folder");
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if (!folderWidget) return;
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const btn = node.addWidget("button", "📁 Browse folder", null, async () => {
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try {
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const res = await fetch("/craftkit/browse_folder", { method: "POST" });
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const data = await res.json();
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if (data.ok && data.path) {
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folderWidget.value = data.path;
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node.setDirtyCanvas(true);
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}
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} catch (e) {
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console.error("[SmartBatchResize] Browse failed:", e);
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}
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}, { serialize: false });
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btn.serialize = false;
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// Move Browse button to right after input_folder (index 1)
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const folderIdx = node.widgets.indexOf(folderWidget);
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const btnIdx = node.widgets.indexOf(btn);
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if (btnIdx !== folderIdx + 1) {
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node.widgets.splice(btnIdx, 1);
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node.widgets.splice(folderIdx + 1, 0, btn);
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}
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// Compact preset chips for longest_side.
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const longestSideWidget = node.widgets?.find(w => w.name === "longest_side");
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if (longestSideWidget) {
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const PRESETS = [512, 768, 1024, 1536];
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const presetWidget = createPresetPickerWidget(node, longestSideWidget, PRESETS);
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// Move preset row to right after longest_side
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const lsIdx = node.widgets.indexOf(longestSideWidget);
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const pwIdx = node.widgets.indexOf(presetWidget);
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if (pwIdx !== lsIdx + 1) {
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node.widgets.splice(pwIdx, 1);
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node.widgets.splice(lsIdx + 1, 0, presetWidget);
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}
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}
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// Section-header dividers — visual only, not serialized. Standalone node
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// with a lot of inputs, so grouping them keeps it scannable at a glance.
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const addSectionDivider = (beforeWidgetName, label) => {
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const target = node.widgets.find(w => w.name === beforeWidgetName);
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if (!target) return;
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const div = createDividerWidget(label);
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node.addCustomWidget(div);
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const targetIdx = node.widgets.indexOf(target);
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const divIdx = node.widgets.indexOf(div);
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node.widgets.splice(divIdx, 1);
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node.widgets.splice(targetIdx, 0, div);
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};
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addSectionDivider("longest_side", "RESIZE");
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addSectionDivider("prefix", "FILENAME");
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addSectionDivider("folder_resolution", "OUTPUT LOCATION");
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addSectionDivider("skip_if_exists", "OPTIONS");
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addSectionDivider("output_format", "OUTPUT FORMAT");
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// Override serialize so non-serializable JS widgets (Browse, presets, status,
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// run batch) are excluded from widgets_values in the saved workflow JSON.
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// Without this, LiteGraph saves null slots for these widgets which then shift
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// all Python widget values on load (configure runs before nodeCreated).
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// Invariant: Python widgets must stay in their original relative order in
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// this.widgets — JS widgets may be spliced in between, but never reorder
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// the Python ones, or the positional value assignment on load will silently
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// misalign.
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const origSerialize = node.serialize;
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node.serialize = function () {
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const data = origSerialize.call(this);
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if (data.widgets_values) {
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data.widgets_values = this.widgets
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.filter(w => w.serialize !== false && w.options?.serialize !== false)
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.map(w => w.value);
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}
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return data;
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};
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// Canvas-drawn status display
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const statusWidget = createStatusWidget("— RUN TO PROCESS —");
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node.addCustomWidget(statusWidget);
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// Run Batch button
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const runBtn = node.addWidget("button", "▶ Run Batch", null, () => {
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app.queuePrompt(0, 1).catch(e => console.error("[SmartBatchResize] Queue failed:", e));
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}, { serialize: false });
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runBtn.serialize = false;
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// Show/hide counter_start based on use_counter toggle
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const useCounterWidget = node.widgets?.find(w => w.name === "use_counter");
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const counterStartWidget = node.widgets?.find(w => w.name === "counter_start");
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if (useCounterWidget && counterStartWidget) {
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const updateCounterVisibility = () => {
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setWidgetVisible(node, counterStartWidget, useCounterWidget.value);
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};
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const origCallback = useCounterWidget.callback;
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useCounterWidget.callback = function (...args) {
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origCallback?.call(this, ...args);
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updateCounterVisibility();
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};
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const origOnConfigure = node.onConfigure;
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node.onConfigure = function (...args) {
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origOnConfigure?.call(this, ...args);
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updateCounterVisibility();
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};
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updateCounterVisibility();
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}
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// Hide any customtext widget already present (e.g. from a previously run workflow)
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const hideCustomText = () => {
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for (const w of node.widgets) {
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if (w.type === "customtext") setWidgetVisible(node, w, false);
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}
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};
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hideCustomText();
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// Intercept onExecuted to update status and hide the default customtext output
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const origOnExecuted = node.onExecuted;
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node.onExecuted = function (output) {
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origOnExecuted?.call(this, output);
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if (output?.text?.[0]) {
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statusWidget._text = output.text[0];
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hideCustomText();
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// setDirtyCanvas alone doesn't repaint Nodes 2.0's canvas bridge —
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// see the comment in preset_picker_widget.mjs.
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statusWidget.triggerDraw?.();
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}
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node.setDirtyCanvas(true);
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};
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// Force a full size/layout recompute now that every widget has been
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// added and repositioned. Without this, the preset-chip row's very
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// first paint can use a stale/undersized widgetWidth (from before the
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// node's final layout settled), rendering uneven or clipped chips
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// until the next unrelated redraw fixes it.
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node.setSize(node.computeSize());
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node.setDirtyCanvas(true, true);
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},
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});
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