Files
CraftopiaStudio-ComfyUI-Cra…/docs
rubz dd0c4d9b2e fix: make CraftKit's custom-drawn JS widgets render correctly under Nodes 2.0
- Add js/shared/{nodes2,canvas_widgets,preset_picker_widget}.mjs: widgets
  registered with type "button" get hijacked by ComfyUI's Vue widget
  registry (Nodes 2.0), which renders a generic button showing the raw
  internal widget name instead of calling our draw(). Dividers/status
  boxes now use type "custom" via addCustomWidget, which correctly falls
  through to the legacy-canvas bridge in both renderers. The interactive
  preset-chip picker is dual-path: canvas+hit-testing in classic mode,
  real <button> elements via addDOMWidget in Nodes 2.0 (mirrors how
  ComfyUI-Pixaroma solved the same problem for its own widgets)
- Rewire smart_batch_resize.js, smart_resize.js, smart_profile_switch.js,
  smart_prompt_controller.js to use the shared factories, removing the
  duplicated divider/status/preset-chip code that existed across them
- Fix a save/reload regression found during verification: repositioning
  the Nodes 2.0 preset-chip DOM widget into the middle of node.widgets
  after configure() has run desyncs Vue's value-to-row binding for every
  later widget (values appear shifted by one row, though the saved JSON
  itself is correct). The DOM widget is no longer repositioned under
  Nodes 2.0; classic mode is unaffected and keeps the original placement
2026-08-07 11:07:54 +02:00
..