480 lines
14 KiB
Python
480 lines
14 KiB
Python
"""
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CaptionForge Global Model Cache Manager
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- CaptionForge
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- This module is part of **CaptionForge**, a model-agnostic captioning
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framework for ComfyUI developed by **J. L. Córdova**.
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- Repository
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https://github.com/Damkohler/CaptionForge
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- CaptionForge focuses on practical dataset-captioning infrastructure for:
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• LoRA dataset preparation
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• multi-engine caption generation
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• JSONL audit trails
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• claim extraction and refinement
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• consensus-oriented caption improvement
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- Module Purpose
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- The **CaptionForge Global Model Cache Manager** provides a shared,
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process-local cache for heavyweight captioning and language models used
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by CaptionForge engines.
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- It is designed for workflows where multiple local captioning systems may
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be available, but limited VRAM makes simultaneous residency impractical.
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- The cache manager:
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• Builds stable model cache keys
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• Reuses already-loaded model bundles
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• Registers newly loaded model handles
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• Evicts incompatible or excess resident models
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• Supports optional engine-provided unload callbacks
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• Clears Python references and CUDA allocator leftovers
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• Provides lightweight cache diagnostics
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- Typical cached objects may include:
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• Qwen / VLM caption model bundles
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• Joy caption model bundles
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• future cleanup LLMs
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• future validator / claim-refinement models
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• engine-specific processor/tokenizer/model containers
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- Execution Model
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- The cache is global, process-local, and protected by a re-entrant lock.
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- Default policy keeps only one heavyweight CaptionForge model resident
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at a time, which is appropriate for constrained VRAM systems.
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- Eviction behavior is intentionally conservative:
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• Engine code remains responsible for loading models
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• Engine code may provide unload callbacks
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• The cache deletes references but does not assume model internals
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• CUDA cleanup is attempted only when PyTorch/CUDA are available
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- Cache keys include fields that materially affect model residency:
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• role
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• family
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• model path
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• device
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• quantization mode
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• dtype
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• revision
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- Design Philosophy
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- CaptionForge treats model loading as an engine concern and model residency
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as shared infrastructure.
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- This keeps Qwen, Joy, future LLM validators, and future caption engines
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under one cache policy without making any single engine canonical.
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- The module is intentionally small, explicit, and dependency-light so it can
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be reused across CaptionForge nodes without introducing a larger runtime
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framework.
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- ⚠️ Development Status
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- This is early CaptionForge infrastructure intended for local ComfyUI use.
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- Cache policy and diagnostics may evolve as additional engines and live LLM
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refinement passes are added.
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- The default single-model residency policy is conservative and may be
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adjusted in future versions for larger VRAM systems.
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- Attribution & License
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- Concept and implementation by **J. L. Córdova**
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with development assistance from **ChatGPT (OpenAI)**.
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- Copyright (c) 2026 J. L. Córdova
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- Released under the **MIT License**.
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"""
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from __future__ import annotations
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MANIFEST = {
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"name": "CaptionForge Global Model Cache Manager",
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"version": (0, 1, 0),
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"author": "J. L. Córdova",
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"description": (
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"Shared process-local cache manager for heavyweight CaptionForge model bundles. "
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"Provides stable cache keys, model registration, reuse, eviction, optional unload "
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"callbacks, CUDA cleanup, and lightweight diagnostics for model-agnostic captioning "
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"workflows. Designed to prevent unnecessary Qwen/Joy/future-LLM co-residency on "
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"limited-VRAM ComfyUI systems while keeping engine-specific loading logic separate "
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"from shared residency policy."
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),
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}
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import gc
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import time
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import threading
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from dataclasses import dataclass, field
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from typing import Any, Callable, Dict, Optional
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try:
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import torch
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except Exception: # Keeps import safe if torch is unavailable during metadata inspection.
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torch = None
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UnloadFn = Callable[[Any], None]
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# Default: only one heavyweight CaptionForge model resident.
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_MAX_LOADED_MODELS = 1
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# Global process-local cache.
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_CACHE_LOCK = threading.RLock()
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_MODEL_CACHE: Dict[str, "CacheEntry"] = {}
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@dataclass
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class CacheEntry:
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key: str
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obj: Any
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family: str
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model_path: str
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device: str
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quantization: str = "none"
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role: str = "caption"
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unload_fn: Optional[UnloadFn] = None
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created_at: float = field(default_factory=time.time)
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last_used_at: float = field(default_factory=time.time)
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keep: bool = False
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def touch(self) -> None:
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self.last_used_at = time.time()
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def normalize_cache_part(value: Any) -> str:
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if value is None:
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return "none"
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text = str(value).strip()
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return text if text else "none"
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def make_cache_key(
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*,
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family: str,
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model_path: str,
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device: str = "cuda",
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quantization: str = "none",
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dtype: str = "auto",
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revision: str = "default",
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role: str = "caption",
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) -> str:
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"""
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Build a stable cache key.
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Include fields that change the actual resident model object:
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- family: qwen, joy, cleanup_llm, validator, etc.
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- model_path: local path or HF repo id
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- device: cuda/cpu
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- quantization: fp16, bf16, fp8, 8bit, none, etc.
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- dtype: bf16/fp16/fp32/auto
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- revision: optional model revision
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- role: caption/cleanup/validator
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"""
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parts = [
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normalize_cache_part(role).lower(),
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normalize_cache_part(family).lower(),
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normalize_cache_part(model_path),
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normalize_cache_part(device).lower(),
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normalize_cache_part(quantization).lower(),
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normalize_cache_part(dtype).lower(),
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normalize_cache_part(revision),
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]
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return "::".join(parts)
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def set_max_loaded_models(max_loaded_models: int) -> None:
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"""
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Adjust global cache capacity.
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Normally leave this at 1 for 16 GB VRAM systems.
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"""
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global _MAX_LOADED_MODELS
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value = int(max_loaded_models)
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if value < 0:
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raise ValueError("max_loaded_models must be >= 0")
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with _CACHE_LOCK:
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_MAX_LOADED_MODELS = value
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_enforce_capacity_locked()
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def get_max_loaded_models() -> int:
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with _CACHE_LOCK:
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return _MAX_LOADED_MODELS
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def get_cached_model(key: str) -> Optional[Any]:
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"""
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Return cached model bundle/object if present.
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"""
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with _CACHE_LOCK:
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entry = _MODEL_CACHE.get(key)
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if entry is None:
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return None
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entry.touch()
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print(f"[CaptionForge Cache] Reusing cached model: {key}")
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return entry.obj
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def register_model(
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key: str,
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obj: Any,
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*,
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family: str,
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model_path: str,
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device: str = "cuda",
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quantization: str = "none",
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role: str = "caption",
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unload_fn: Optional[UnloadFn] = None,
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keep: bool = False,
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) -> Any:
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"""
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Register a loaded model bundle/object.
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The object can be:
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- a model
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- a tuple/dict containing model + processor/tokenizer
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- an engine-specific bundle dataclass
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"""
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with _CACHE_LOCK:
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existing = _MODEL_CACHE.get(key)
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if existing is not None:
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existing.obj = obj
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existing.family = family
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existing.model_path = model_path
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existing.device = device
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existing.quantization = quantization
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existing.role = role
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existing.unload_fn = unload_fn
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existing.keep = keep
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existing.touch()
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else:
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_MODEL_CACHE[key] = CacheEntry(
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key=key,
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obj=obj,
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family=family,
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model_path=model_path,
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device=device,
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quantization=quantization,
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role=role,
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unload_fn=unload_fn,
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keep=keep,
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)
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print(f"[CaptionForge Cache] Registered model: {key}")
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_enforce_capacity_locked(protected_key=key)
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return obj
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def prepare_for_model_load(
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key: str,
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*,
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policy: str = "evict_other_caption_models",
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family: Optional[str] = None,
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role: str = "caption",
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max_loaded_models: Optional[int] = None,
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) -> None:
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"""
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Call this immediately before loading a heavyweight model.
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Policies:
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- keep_this_model:
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Do not evict anything immediately. Capacity is still enforced after register_model.
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- evict_other_caption_models:
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Evict other caption-role models before loading this one.
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- unload_after_run:
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Same pre-load behavior as evict_other_caption_models; caller should evict this model after run.
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- none:
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Do nothing before load.
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"""
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with _CACHE_LOCK:
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if max_loaded_models is not None:
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set_max_loaded_models(max_loaded_models)
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if policy == "none":
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return
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if policy == "keep_this_model":
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return
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if policy in {"evict_other_caption_models", "unload_after_run"}:
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for existing_key, entry in list(_MODEL_CACHE.items()):
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if existing_key == key:
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continue
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# Future cleanup/validator models can use role="cleanup" or "validator".
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# For now, the default policy primarily protects against Qwen/Joy co-residency.
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if entry.role == role or entry.role == "caption":
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_evict_locked(existing_key, reason=f"policy={policy}")
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_cuda_cleanup()
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return
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raise ValueError(
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f"Unknown CaptionForge cache policy: {policy!r}. "
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"Expected one of: keep_this_model, evict_other_caption_models, unload_after_run, none."
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)
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def evict_model(key: str, *, reason: str = "manual") -> bool:
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"""
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Evict one cached model by key.
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"""
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with _CACHE_LOCK:
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did_evict = _evict_locked(key, reason=reason)
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_cuda_cleanup()
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return did_evict
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def evict_family(family: str, *, reason: str = "manual_family_evict") -> int:
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"""
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Evict all models for a family, e.g. 'qwen' or 'joy'.
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"""
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family_norm = normalize_cache_part(family).lower()
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count = 0
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with _CACHE_LOCK:
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for key, entry in list(_MODEL_CACHE.items()):
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if entry.family.lower() == family_norm:
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if _evict_locked(key, reason=reason):
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count += 1
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_cuda_cleanup()
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return count
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def unload_all(*, include_keep: bool = True, reason: str = "manual_unload_all") -> int:
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"""
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Clear the entire CaptionForge cache.
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"""
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count = 0
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with _CACHE_LOCK:
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for key in list(_MODEL_CACHE.keys()):
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entry = _MODEL_CACHE.get(key)
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if entry is None:
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continue
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if entry.keep and not include_keep:
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continue
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if _evict_locked(key, reason=reason):
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count += 1
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_cuda_cleanup()
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return count
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def unload_after_run(key: str, *, enabled: bool) -> None:
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"""
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Convenience helper for node/engine code after a captioning run.
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"""
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if enabled:
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evict_model(key, reason="unload_after_run")
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def cache_info() -> Dict[str, Any]:
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"""
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Return lightweight cache diagnostics for console logging or future UI/debug nodes.
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"""
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with _CACHE_LOCK:
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entries = []
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for key, entry in _MODEL_CACHE.items():
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entries.append(
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{
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"key": key,
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"family": entry.family,
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"model_path": entry.model_path,
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"device": entry.device,
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"quantization": entry.quantization,
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"role": entry.role,
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"keep": entry.keep,
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"age_sec": round(time.time() - entry.created_at, 3),
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"idle_sec": round(time.time() - entry.last_used_at, 3),
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}
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)
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return {
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"max_loaded_models": _MAX_LOADED_MODELS,
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"loaded_count": len(_MODEL_CACHE),
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"entries": entries,
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}
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def _enforce_capacity_locked(protected_key: Optional[str] = None) -> None:
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"""
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Enforce max loaded model count.
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Eviction order:
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1. Non-keep entries first
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2. Least recently used first
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3. Avoid protected_key if possible
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"""
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if _MAX_LOADED_MODELS < 0:
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return
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while len(_MODEL_CACHE) > _MAX_LOADED_MODELS:
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candidates = []
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for key, entry in _MODEL_CACHE.items():
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if key == protected_key:
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continue
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if entry.keep:
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continue
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candidates.append(entry)
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# If everything is protected/keep, do not force-evict.
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if not candidates:
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break
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victim = min(candidates, key=lambda e: e.last_used_at)
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_evict_locked(victim.key, reason="capacity")
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def _evict_locked(key: str, *, reason: str = "unspecified") -> bool:
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entry = _MODEL_CACHE.pop(key, None)
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if entry is None:
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return False
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print(f"[CaptionForge Cache] Evicting model: {key} | reason={reason}")
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try:
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if entry.unload_fn is not None:
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entry.unload_fn(entry.obj)
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except Exception as exc:
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print(f"[CaptionForge Cache] Warning: unload_fn failed for {key}: {exc}")
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try:
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entry.obj = None
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except Exception:
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pass
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del entry
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gc.collect()
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return True
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def _cuda_cleanup() -> None:
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"""
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Clear Python and CUDA allocator leftovers after model eviction.
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"""
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gc.collect()
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if torch is None:
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return
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try:
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if torch.cuda.is_available():
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torch.cuda.empty_cache()
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try:
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torch.cuda.ipc_collect()
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except Exception:
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# ipc_collect can fail harmlessly on some Windows/CUDA setups.
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pass
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except Exception as exc:
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print(f"[CaptionForge Cache] Warning: CUDA cleanup failed: {exc}") |