From 59b46f07f9a87ea81969699390a0ce80e308def9 Mon Sep 17 00:00:00 2001 From: DemonGatanjieu <1027066412@qq.com> Date: Fri, 9 Oct 2026 16:25:59 +0800 Subject: [PATCH] chore(release): v1.58.0 Beta MIME-Version: 1.0 Content-Type: text/plain; charset=UTF-8 Content-Transfer-Encoding: 8bit - CHANGELOG: Unreleased becomes v1.58.0 Beta (2026-10-09), its entries grouped by subject (layout, keeping results, prompts and Current node, Model Check, scanning, deleting, memory, activity log, voices, fixes); no entry dropped. Stale wording fixed: the rail's real order (no toolbox), no material workspace, no help page, Activity canvas entries do have Undo, combos instead of prompt notes. - README: changelog badge v1.58.0 Beta. - What's new guide: the five steps are the release's main changes (rail and Home, ☆ keep and combos, Prompt Studio, Model Check, voices); the model-types, activity and memory steps are gone (Activity is named in the layout step). Co-Authored-By: Claude Opus 5.5 --- CHANGELOG.md | 94 +++++++++++++++++--------------- README.md | 2 +- web/modules/locales.js | 28 +++++----- web/modules/update_guide_data.js | 6 +- 4 files changed, 69 insertions(+), 61 deletions(-) diff --git a/CHANGELOG.md b/CHANGELOG.md index 61e3227..f07cb68 100644 --- a/CHANGELOG.md +++ b/CHANGELOG.md @@ -1,19 +1,51 @@ # 📈 Anomalous Model Browser Changelog -## Unreleased - -### 🎙️ Importing a character right after installing (装好就能导入角色) -- The first "Import character" on a fresh install no longer says the storage place cannot be written to: the voices page asks GPT-SoVITS again before refusing, instead of trusting what it heard up to a minute earlier. +## v1.58.0 Beta (New Layout, Keep & Reuse, Prompt Studio, Model Check, Voices) — 2026-10-09 ### 🧭 New layout (新布局) -- **Icon rail (左侧图标栏)**: every page now has one place on the left: Home, Models, Gallery, Workflows, Combos, Prompts, then Voices and Audio for the audio side, then scan, Model Check, Node Assistant and the toolbox, with settings at the bottom. It replaces the tabs at the top, the image/audio switch and the tool bar under the folder list. +- **Icon rail (左侧图标栏)**: every page now has one place on the left: Home, Activity, Models, Gallery, Workflows, Combos, Prompts, then Voices and Audio for the audio side, then scan, Model Check and Current node, with settings at the bottom. It replaces the tabs at the top, the image/audio switch and the tool bar under the folder list. - **Folder list opens and closes per page (列表按页面收放)**: click the current page's icon again, or the button at the top left, to hide or show its list; each page remembers your choice. Pages without a list (Home, Gallery) give the space to the content. In a narrow or docked window the list starts closed and opens as a drawer against the rail, over a dimmed page; picking a folder or character, pressing the dimmed page or Esc closes it. - **Home page (主页)**: "What would you like to do?" with a card per task (find a model, fix missing models, give a character a voice, look through outputs, keep workflows, use a combo, put prompts together) and first steps (scan model folders, tour the interface, what's new). The first time you open the browser it starts here; after that it reopens the page you used last. -- The header shows the current page's name; workflow and material workspaces keep the rail visible, so you can switch pages without closing them first. -- **Up-to-date guides (说明跟上新界面)**: the help page, the **!** "What's new" guide and the README now describe the rail, Home, model types, the activity log and character voices instead of the old tabs and bottom bar. The help page also says where the Civitai API key really goes (the scan settings on the scan page). +- The header shows the current page's name; the workflow and combo workspaces keep the rail visible, so you can switch pages without closing them first. +- **No more toolbox (工具箱拆掉了)**: every tool now opens from the page it belongs to. Workflow share codes (import / export) are the ⇅ button at the top right of **Workflows** (where a disabled import button used to sit); **Prompt Studio** opens from **Prompts** on the rail (Prompt Notes became **Combos**, a page of their own); **Model Sources** is at the end of the type chips on **Models**, and Model Check has **Where to download** for the open workflow's models; translation is on the prompt boxes in **Current node**. The rail keeps scan, Model Check and Current node. +- **No more Material Library page (素材页拆掉了)**: it held four unrelated things, so each went where it is used. **Prompts** on the rail opens Prompt Studio beside the canvas, where your saved prompts are (and can be renamed, deleted and dragged onto the canvas); the browser comes back when you close the studio, and the second keyboard shortcut (Ctrl+Shift+L) now opens the studio too. Saved node values are in **Current node** when you select a node of their kind, which can now delete them. Recent results are the gallery's ☆, combos have their own page, and whole workflows are recipes. The recipe page's buttons that copied parameter sets into the library are gone (Current node lists recipe sets already), and saving nodes from an image's details says where they went. Nothing is deleted: your saved prompts and values stay in the same files. +- **A settings page (设置页)**: the gear opens a page instead of a small pop-up with a second dialog inside: Look (view mode, atmosphere, interface scale as a slider, theme, language), Model cards and memory (thumbnails or originals, video covers, the thumbnail cache with its size and an Empty button), Model folders, Workflows (model fingerprints), Opening and window (where the browser opens from, reset layout) and Help and feedback. Each setting says what it does and what it costs; Back returns to the page you came from. +- **One look everywhere (配色统一)**: pages made at different times used their own greys (bluish slate here, neutral grey there) and their own accent (sky blue, violet, indigo). They now all take the Home page's colours: neutral surfaces, the same text greys and one accent for links and selection, and they follow the Abyssal Scarlet theme too (the Material Library, Prompt Studio, voices and several dialogs used to stay blue-grey in it). The workflow share-code dialogs lost their blue and orange buttons for the usual ones. Status colours and prompt-role colours are unchanged. +- **Easy feedback (反馈更方便)**: Home ends with "Found a problem, or have an idea?" and Settings has the same under Help and feedback. **Report a problem** and **Suggest something** open a small window with one text box (a sentence or two, any language); **Submit on GitHub** then opens a new issue with it written in, titled from its first words, in the browser's language, so only Submit is left to press. The environment (plugin and ComfyUI versions, Python and PyTorch, GPU and memory, OS and browser, the page you were on; never a file path or ComfyUI's command line) is attached folded at the end when ticked, and can be looked at first; **Copy diagnostics** copies it for anywhere else. The repository's issue forms ask just what went wrong, with optional screenshots. +- **No more manual pop-up (使用手册弹窗去掉了)**: the long help text, which had fallen behind the window (it still called recipes and materials "in testing"), is gone; each page now explains itself, Home lists what you can do, and **!** shows what changed. Settings → Help and feedback has **Interface tour**, **What's new**, **Full guide** (the README on GitHub, at its Chinese half in Chinese) and the feedback buttons. The README's backup note no longer calls these features a test. +- **Model folders, readable (模型文件夹设置更好懂)**: folder management is a view of the settings page instead of a pop-up. Grouping is two plain choices, **By model type** or **By folders on disk** (it was "Category mode / Physical mode"); the types shown on the Models page come first, each with its usual name (Checkpoint, Diffusion…) and folder name, a switch and ↑↓ to order them; the ones that are off follow, and the many folders ComfyUI registers that few people use (configs, datasets…) fold away. Each change applies at once; there is no Save and reload button any more. +- **Up-to-date guides (说明跟上新界面)**: the **!** "What's new" guide and the README now describe the rail, Home, keeping results, Prompt Studio, Model Check and character voices instead of the old tabs and bottom bar. - **The tour follows how you work (导览按使用顺序讲)**: the interface tour now goes the way the pages are used: the rail as one line (pick models, keep a good result, use it again), the Gallery's ☆ and where each kind of keep goes, Workflows (with share codes), Combos, Prompt Studio, Current node, then scanning, Model Check, the **!** guide and Settings. Steps that still described translating on Current node and the old scan wizard are rewritten, and the tour's text follows the interface language like the rest of the browser. -- **Deleting goes to the Recycle Bin (删除进回收站)**: deleting a model (with its info and covers), an output image, generated audio, a recipe (with its versions and images), a material, a prompt note or a parameter note, replacing or resetting a cover, and the duplicate copy a file rename finds, all move the files to the system Recycle Bin instead of erasing them. On a USB stick or network drive, which has no Recycle Bin, nothing is deleted and the message says to delete it by hand. The confirmations say where things go. An unused route that could erase every `.civitai.info` in the library (with the names you set) is gone. + +### ⭐ Keep and use again (收藏与复用) +- **Keep a result from the gallery (图库里点 ☆ 收藏)**: every image in the gallery has a ☆. It asks what to keep, and says where each goes: **The whole workflow** (a Workflow Recipe on the Workflows page, with the picture as its cover), **Its combo** (the main model, LoRAs and positive prompt, on the Combos page, ready to put on the canvas; models this computer does not have are left out and the message says how many) or **Just the prompts** (positive and negative, in your saved prompts). No name is asked: it is named after the prompt. Kept images show ★; a row already kept shows ✓ and opens it, and its **Remove** (取消收藏) moves what was kept to the Recycle Bin after asking, so the star goes back to ☆. The image workbench's **Keep** opens the same menu (its name-and-tags form is gone). The Material Library's Recent shelf, which did the same for whole workflows only, is gone: the gallery lists the same images. Deleting an image from the gallery asks in the usual dialog instead of over the picture. +- **Whole workflows live on the Workflows page (完整工作流都在“工作流”页)**: a result kept whole (now with the gallery's ☆, or from the image workbench) is a Workflow Recipe with that picture as its cover (it was a material), so versions, parameter sets and Model Check work on it. The Material Library keeps the pieces (nodes, parameters, prompts) and lost its Workflow category. Whole workflows kept as materials before show on the Workflows page as "N more in the library — Move them here"; moving saves each as a recipe and leaves the material file where it is, just no longer listed. Recipes that are not whole workflows are called Modules everywhere (the filter said "Sub-graph"). +- **Prompt Notes are now Combos, a page of their own (提示词笔记改名“搭配”,有了自己的页面)**: a note was always a main model, a few LoRAs and a prompt kept together, so it is called a combo and sits on the rail as **Combos**, with a card on Home. The page shows every combo as a card with its model's cover, its LoRAs and the start of its prompt, a search box and **New combo**; a card opens the combo to edit, and **‹ All combos** goes back. The old notes column with its quick-jump list is gone. Your notes are the same files and show up as combos; prompts saved from notes before still show in the Material Library and can be saved as a new combo. +- **Put a combo on the canvas (搭配一键放到画布)**: **Put on canvas** on a combo's card or in its editor (formerly Send to canvas, under More) lays the combo out as a group of nodes wired together: its main model loader, its LoRAs and a positive and a negative prompt node; the group follows the pointer until you click, and Esc takes it off again (nothing is logged or left behind). The positive node holds the combo's prompt (left empty when it has none, rather than leaving the prompt nodes out) and the negative node gets Prompt Studio's common negative card. A combo card can also be dragged onto the canvas, and the group is built where it is dropped. Nothing already on the canvas is changed (to change an existing node's values, use Current node). A new group from a UNet combo connects its prompt nodes to the canvas's CLIP loader when there is exactly one, and says so once the group is down (the message no longer pops up while the group still follows the pointer, where closing it put the group down). +- **Recipe detail, plainer (配方详情更清爽)**: the models a recipe uses are one list: preview, name, the node, whether this computer has it under the saved name, size, your note and its download page. The recipe's own "match local model / apply match" buttons, the identity badges, the advanced blocks with paths and hashes, the origin editor and the recipe fingerprint are gone: when the workflow opens, Model Check finds renamed or moved models and puts them in, and saving the recipe again keeps that (the old version is kept). The status says "Every model is on this computer" or "N models missing" with what happens next. The save dialog and the empty page speak plainly (no more "unclosed node chain" or "self-healing"), and the parameters page lost its save-to-library button on every node (pick nodes with "select some parameters" instead). +- **Shared workflows say where their models come from (分享的工作流带上模型来源)**: saving a workflow or an image now also stores each model's download link (the one you set in the model editor, else its Civitai page) unless the workflow already keeps one, and drops links of models it no longer uses, so after Model Check swaps in your own model, what you export names your file, fingerprint and link while the workflow you opened stays as it was. GGUF, .pth and .sft models get fingerprints too. The share-code export says how many models carry a fingerprint, warns when some have none, and can leave the links out. + +### ✍️ Prompts and Current node (提示词与当前节点) +- **Prompt Studio edits the node itself (提示词工坊直接改节点)**: no more assembly board, "write to node" step or positive / negative tabs. Select a prompt node and its prompt boxes appear in the studio, positive and negative together, as tags: click one to make it stronger or weaker, double-click to edit it, drag to reorder, × to remove. Every change goes straight into the node, and the studio's **Undo** (or Ctrl+Z on the canvas) takes it back; line breaks in your prompt stay where they were. Type in a box and press Enter to add tags: Chinese, Japanese, Korean or any other language is translated to English first, and tags the box has already are not added twice; a box that holds words that are not English offers to translate them. The meaning menu in the top bar puts each tag's meaning under it in Simplified or Traditional Chinese, Japanese, Korean, Russian, Spanish, French, German or Portuguese; **Text** shows the whole text instead. With no prompt node selected you write a draft, which can be saved or dragged onto the canvas by its ⠿ handle; the studio keeps editing the last prompt node until you select another one or press the ✕ beside its name. A clicked card goes into the box of its role (a negative card never lands in a positive box). The six starter cards are down to three (quality, common negative, hands and anatomy), your saved prompts are under **My prompts** with their first words showing, and the studio no longer reads every saved prompt again every 30 seconds, only new ones. +- **Saved prompts are managed in Prompt Studio (存过的提示词在提示词工坊里管理)**: the studio's library cards for prompts you saved used to be read-only ("managed by the source material"). Their preview now has **Rename** and **Delete** (the whole saved prompt, positive and negative together, to the Recycle Bin), and any card can be dragged out of the studio onto the canvas: onto a prompt box it fills that box (outlined by role, with the text previewed before you let go, one Ctrl+Z or Undo in the message to take it back), onto empty canvas it makes a prompt node. +- **Prompt boxes found by what they are (提示词框按节点定义识别)**: dropping or writing a prompt (material library, Prompt Studio, translator) now finds a node's prompt boxes by ComfyUI's own definition (multiline text inputs) instead of guessing from names, so a filename or "value" box no longer takes a prompt and third-party prompt nodes are recognised. Whether a box is positive or negative follows its wiring to the sampler, not the node's title: a CLIP Text Encode connected to the negative input gets the negative prompt even if it is still called "CLIP Text Encode". Prompt Studio's "take prompts from the selected node" also reads the roles right again (it could not follow links in current ComfyUI). +- **See where a dragged prompt goes (拖提示词前先看清楚落在哪)**: while you drag a prompt from the material library, every prompt box on the canvas is outlined (green for positive, red for negative, grey when it is not wired to a sampler) and the box under the pointer lights up. The label next to the pointer says exactly what releasing does, e.g. "Release: into #6's positive prompt box; the negative prompt box on the same sampler (#7) too". Drop on a box and that box is filled; the matching negative (or positive) box of the same sampler gets the other half of the material. On a node with several prompt boxes, point at the one you mean instead of letting it guess. A short message confirms what was filled; the library's receipt undoes it. Dropping a prompt plan on empty canvas used to create an empty prompt node; it now creates a positive and, when the plan has one, a negative node with their text. +- **See it before you let go (拖的时候先看到结果)**: dragging a prompt over a prompt box shows, in that box and in the opposite box on the same sampler, the text releasing would put there; move away and they go back. Dragging saved values over a node of their kind lists what would change, such as "steps 12 → 28, cfg 4.5 → 5.5", or says nothing would change. +- **Undo what you dropped (拖错了可以撤回)**: anything Anomalous writes on the canvas (a material dropped on a node, a prompt put in a box, values applied in Current node, a model swapped or a LoRA inserted, a recipe or combo sent to the canvas) is now one step of ComfyUI's own **Ctrl+Z**; before, a drop was not, and Ctrl+Z could undo the step before it instead. After a drop, the message at the top right has **Undo** and stays while the pointer is on it. Dropping a prompt on empty canvas can be undone the same way. In **Activity**, canvas changes made since the page was opened have **Undo** while nothing has changed them since; entries that removed nodes or rewired existing ones only record. +- **Current node (当前节点, formerly Node Assistant)**: the panel no longer splits into "actions" and "parameter sets" tabs; it is one page with the model actions on top and **Parameters** below. Parameters lists every saved set of values for this kind of node in one list — from the material library and from recipes' parameter sets, the same values saved twice shown once — and each entry says exactly what it would change on the selected node ("steps: 20 → 30"). **Apply these N** changes only those; seeds and model files stay (change the model above), and the receipt undoes it. **Save these values** keeps the node's current values in the material library, so the next node of that kind can use them. +- **Prompts on Current node (当前节点列出提示词框)**: Current node now lists the selected node's prompt boxes, each marked positive or negative by its wiring, and **Edit in Prompt Studio** opens them in the studio, where they are edited and translated. The separate Prompt Translator window is gone. + +### 🩺 Model Check (模型检查) +- **Model Check, formerly Model Doctor, redone (模型检查,原“模型医生”,重做)**: when a workflow opens with models this computer does not have, a bar over the canvas says how many, and how many are here under another name or folder; **Put in** swaps those in and **Show** opens the doctor. The doctor page lists what needs you first and says why in plain words (same file found elsewhere, same size only, not on this computer, no fingerprint saved in the workflow), with a button for each: put in, use it, pick one yourself, or look it up on Civitai; the models that are fine fold away. Opening the doctor no longer changes the workflow by itself, and a model put in by the doctor or its picker no longer stays marked red by ComfyUI. The "auto-detect on startup" switch (it did nothing) and the doctor's own deep hash scan are gone: the check hashes same-size files itself, and the page points to the scan page when unscanned models could be the missing ones. +- **The Model Check bar can be turned off (模型检查横条可以关掉)**: the bar now starts with "Model Check:" so it is clear it comes from the browser, not ComfyUI, and has **Don't show again**, which stops checking workflows when they open and says where to turn it back on. The same switch is in Settings → Workflows ("Check for missing models when a workflow opens", on by default); with it off, run Model Check from the rail when you want it. +- **A model put in by Model Check stays put (模型检查换上的模型不会再变回去)**: ComfyUI was not told about the change, so reloading the page right after **Put in** (or Ctrl+Z) brought back the old, missing name and its red mark. Each put-in is now one step of ComfyUI's history, saved like any edit of your own. +- **Model Check finds renamed models by fingerprint again (按指纹找回改名的模型)**: when a workflow's model was renamed or moved and no scan had hashed the file yet, Model Check failed to hash the same-size files itself (an error in the background) and called the model missing. It now hashes them and finds it. +- **Model Check is honest about same-name files (模型检查不再把同名当成同一个文件)**: for a workflow without fingerprints, a missing LoRA or checkpoint with a file of the same name on this computer was listed as "the same file under another name or folder" and counted among those to put in at once. It is now a candidate you take or leave on its row: "same name", or "same name and exactly the same size, very likely the one" (listed first). VAE, CLIP and other foundation components still go by fingerprint only. Model Check now also checks GGUF models and finds upscale models moved to another folder. Each one carries a level next to its name: ●●● sure (same fingerprint), ●●○ likely, ●○○ maybe, ○○○ unclear / does not match / not found. + +### 🔍 Scanning and model information (扫描与模型信息) - **Scan page (扫描页)**: the rail's scan button and Home's "Scan model folders" open a page instead of the old seven-switch dialog. It shows how many models are matched on Civitai, not matched, and not scanned yet; one button scans the new ones, with progress in the page (it runs in the background, so the window can be closed). Offline scanning, renaming files on disk, fetching everything again, picking models and the Civitai API key are in **Scan settings**; the two risky switches turn themselves off after each scan. The "record model fingerprints in workflows" switch moved to Settings → Model settings. +- **The scan page in plain words (扫描页说人话)**: it says what a scan does (the file's fingerprint is looked up on Civitai), and why a model was not found: not published on Civitai (voice, upscale and detection models mostly come from HuggingFace or GitHub), trained or merged by you, or changed after download; it works as usual, and you can add its download link. A model Civitai does not know that is no known image model says it may be a voice or upscale model. Model files in other formats (.pth, .ckpt, .bin…), which scans never read, are listed under **Other formats** with why, so they are no longer a mystery. +- **A tidier scan page (扫描页更清爽)**: the scan page now holds only the counts, the scan button, the last scan in one card and a card saying how the next scan goes. **Not found**, **Not scanned yet**, the other formats and the last scan's models each open their own page with **‹ Back to scan**, a line on why those models are there, one button for all of them (scan these / look them up again) and the list; a model opened from it comes back to the same list where you were. **Show the result** after a scan opens the last scan's page. The old fold-out **Advanced** is now **Scan settings**, a page of its own like the lists: its card on the scan page shows how the next scan goes (all models or the picked ones, online or offline, renaming files…, with the ones that change files in yellow), and the page asks one question per card, which models as two choices side by side and each option with a switch, the ones that change files or take long marked so, the online-only ones under their own heading (faded for an offline scan). - **Unmatched models can be looked up again (没匹配上的模型可以重新查找)**: a model that Civitai did not know, or that was scanned while Civitai could not be reached, used to stay "local only" for good unless every model was fetched again (which also replaced your own covers). **Look up the N unmatched models again** retries just those, keeps your covers, and reuses the saved hash when the file is unchanged, so it takes seconds instead of re-hashing gigabytes. - **Which models, and what a scan did (是哪些模型、扫描做了什么)**: on the scan page, **Not matched** and **Not scanned yet** open a list of those models, with their type and folder; unmatched ones say why (Civitai does not have the file, Civitai could not be reached then, or it was an offline scan) and the base model inferred. Each row opens the model (Back returns to the scan page), scans it or looks it up again, or searches Civitai for its name. After a scan the page shows its result: when, how long, how many matched, inferred, failed, covers downloaded and files renamed, and each model it changed with what happened; the progress box says the same and, when it floats over the canvas, has **Show the result**. A model's card scan looks an unmatched model up again and its message says what it found. - **Online and offline in one scan (联网和离线在同一次扫描里)**: a scan asks Civitai first and infers the base model from the file for what Civitai does not know, as before; now it also remembers why. When Civitai stops answering (two models in a row), the rest of the scan infers from the files right away instead of waiting out every timeout, and the next online scan looks those models up again by itself, as it does for models from an offline scan. Models Civitai answered "not found" for wait for **Look up again**. A model that fails (a locked file, say) no longer ends the scan of the others; it is listed as failed with the reason. @@ -22,45 +54,27 @@ - **Where a model's information comes from (信息来源标注)**: cards look as before for models matched on Civitai; a base model inferred from the file shows as "≈ SDXL" with a dashed outline, and a model not scanned yet says so, each with a tooltip on what to do. The detail header adds the source (Civitai, inferred from the file, not scanned) and which fields you edited. - **Faster rescans (重复扫描更快)**: a scan no longer downloads every cover and Civitai model page again for models whose information is already on disk; only new or missing ones go to the network. - **Model types at the top (模型页顶部类型标签)**: the models page starts with a chip per model type (Checkpoint, LoRA, VAE…) and how many models it holds; a chip shows that whole type, subfolders included, so the grid no longer looks like it holds one folder's models. Picking a folder in the list narrows the grid to that folder, shown as a chip with ✕ that goes back to the whole type. The browser remembers the type you picked last. -- **Model Check, formerly Model Doctor, redone (模型检查,原“模型医生”,重做)**: when a workflow opens with models this computer does not have, a bar over the canvas says how many, and how many are here under another name or folder; **Put in** swaps those in and **Show** opens the doctor. The doctor page lists what needs you first and says why in plain words (same file found elsewhere, same size only, not on this computer, no fingerprint saved in the workflow), with a button for each: put in, use it, pick one yourself, or look it up on Civitai; the models that are fine fold away. Opening the doctor no longer changes the workflow by itself, and a model put in by the doctor or its picker no longer stays marked red by ComfyUI. The "auto-detect on startup" switch (it did nothing) and the doctor's own deep hash scan are gone: the check hashes same-size files itself, and the page points to the scan page when unscanned models could be the missing ones. -- **The Model Check bar can be turned off (模型检查横条可以关掉)**: the bar now starts with "Model Check:" so it is clear it comes from the browser, not ComfyUI, and has **Don't show again**, which stops checking workflows when they open and says where to turn it back on. The same switch is in Settings → Workflows ("Check for missing models when a workflow opens", on by default); with it off, run Model Check from the rail when you want it. -- **A model put in by Model Check stays put (模型检查换上的模型不会再变回去)**: ComfyUI was not told about the change, so reloading the page right after **Put in** (or Ctrl+Z) brought back the old, missing name and its red mark. Each put-in is now one step of ComfyUI's history, saved like any edit of your own. -- **A character voice dropped on a TTS node stays put (拖到 TTS 节点的角色声音刷新后还在)**: the same gap as above: reloading right after the drop brought back the node's previous voice, and Ctrl+Z skipped it. Every drop from the browser onto the canvas is now recorded as one history step. -- **Prompt boxes found by what they are (提示词框按节点定义识别)**: dropping or writing a prompt (material library, Prompt Studio, translator) now finds a node's prompt boxes by ComfyUI's own definition (multiline text inputs) instead of guessing from names, so a filename or "value" box no longer takes a prompt and third-party prompt nodes are recognised. Whether a box is positive or negative follows its wiring to the sampler, not the node's title: a CLIP Text Encode connected to the negative input gets the negative prompt even if it is still called "CLIP Text Encode". Prompt Studio's "take prompts from the selected node" also reads the roles right again (it could not follow links in current ComfyUI). -- **See where a dragged prompt goes (拖提示词前先看清楚落在哪)**: while you drag a prompt from the material library, every prompt box on the canvas is outlined (green for positive, red for negative, grey when it is not wired to a sampler) and the box under the pointer lights up. The label next to the pointer says exactly what releasing does, e.g. "Release: into #6's positive prompt box; the negative prompt box on the same sampler (#7) too". Drop on a box and that box is filled; the matching negative (or positive) box of the same sampler gets the other half of the material. On a node with several prompt boxes, point at the one you mean instead of letting it guess. A short message confirms what was filled; the library's receipt undoes it. Dropping a prompt plan on empty canvas used to create an empty prompt node; it now creates a positive and, when the plan has one, a negative node with their text. -- **Current node (当前节点, formerly Node Assistant)**: the panel no longer splits into "actions" and "parameter sets" tabs; it is one page with the model actions on top and **Parameters** below. Parameters lists every saved set of values for this kind of node in one list — from the material library and from recipes' parameter sets, the same values saved twice shown once — and each entry says exactly what it would change on the selected node ("steps: 20 → 30"). **Apply these N** changes only those; seeds and model files stay (change the model above), and the receipt undoes it. **Save these values** keeps the node's current values in the material library, so the next node of that kind can use them. -- **Prompts on Current node (当前节点列出提示词框)**: Current node now lists the selected node's prompt boxes, each marked positive or negative by its wiring, and **Edit in Prompt Studio** opens them in the studio, where they are edited and translated. The separate Prompt Translator window is gone. -- **No more toolbox (工具箱拆掉了)**: every tool now opens from the page it belongs to. Workflow share codes (import / export) are the ⇅ button at the top right of **Workflows** (where a disabled import button used to sit); **Prompt Studio** opens from **Prompts** on the rail (Prompt Notes became **Combos**, a page of their own); **Model Sources** is at the end of the type chips on **Models**, and Model Check has **Where to download** for the open workflow's models; translation is on the prompt boxes in **Current node**. The rail keeps scan, Model Check and Current node. -- **No more Material Library page (素材页拆掉了)**: it held four unrelated things, so each went where it is used. **Prompts** on the rail opens Prompt Studio beside the canvas, where your saved prompts are (and can be renamed, deleted and dragged onto the canvas); the browser comes back when you close the studio, and the second keyboard shortcut (Ctrl+Shift+L) now opens the studio too. Saved node values are in **Current node** when you select a node of their kind, which can now delete them. Recent results are the gallery's ☆, combos have their own page, and whole workflows are recipes. The recipe page's buttons that copied parameter sets into the library are gone (Current node lists recipe sets already), and saving nodes from an image's details says where they went. Nothing is deleted: your saved prompts and values stay in the same files. -- **Prompt Studio edits the node itself (提示词工坊直接改节点)**: no more assembly board, "write to node" step or positive / negative tabs. Select a prompt node and its prompt boxes appear in the studio, positive and negative together, as tags: click one to make it stronger or weaker, double-click to edit it, drag to reorder, × to remove. Every change goes straight into the node, and the studio's **Undo** (or Ctrl+Z on the canvas) takes it back; line breaks in your prompt stay where they were. Type in a box and press Enter to add tags: Chinese, Japanese, Korean or any other language is translated to English first, and tags the box has already are not added twice; a box that holds words that are not English offers to translate them. The meaning menu in the top bar puts each tag's meaning under it in Simplified or Traditional Chinese, Japanese, Korean, Russian, Spanish, French, German or Portuguese; **Text** shows the whole text instead. With no prompt node selected you write a draft, which can be saved or dragged onto the canvas by its ⠿ handle; the studio keeps editing the last prompt node until you select another one or press the ✕ beside its name. A clicked card goes into the box of its role (a negative card never lands in a positive box). The six starter cards are down to three (quality, common negative, hands and anatomy), your saved prompts are under **My prompts** with their first words showing, and the studio no longer reads every saved prompt again every 30 seconds, only new ones. -- **Saved prompts are managed in Prompt Studio (存过的提示词在提示词工坊里管理)**: the studio's library cards for prompts you saved used to be read-only ("managed by the source material"). Their preview now has **Rename** and **Delete** (the whole saved prompt, positive and negative together, to the Recycle Bin), and any card can be dragged out of the studio onto the canvas: onto a prompt box it fills that box (outlined by role, with the text previewed before you let go, one Ctrl+Z or Undo in the message to take it back), onto empty canvas it makes a prompt node. -- **Keep a result from the gallery (图库里点 ☆ 收藏)**: every image in the gallery has a ☆. It asks what to keep, and says where each goes: **The whole workflow** (a Workflow Recipe on the Workflows page, with the picture as its cover), **Its combo** (the main model, LoRAs and positive prompt, on the Combos page, ready to put on the canvas; models this computer does not have are left out and the message says how many) or **Just the prompts** (positive and negative, in your saved prompts). No name is asked: it is named after the prompt. Kept images show ★; a row already kept shows ✓ and opens it, and its **Remove** (取消收藏) moves what was kept to the Recycle Bin after asking, so the star goes back to ☆. The image workbench's **Keep** opens the same menu (its name-and-tags form is gone). The Material Library's Recent shelf, which did the same for whole workflows only, is gone: the gallery lists the same images. Deleting an image from the gallery asks in the usual dialog instead of over the picture. - **Model sources on the Models page (模型来源进了模型页)**: the Sources chip at the end of the model types now shows, in place of the cards, where each model is downloaded, for **This workflow** or **All models**, filtered by with / without a link. Every link can be typed or pasted straight into its row (any site, not only Civitai), found automatically, opened and saved with one button; a link is kept in the model's own information (the same as the editor's download link) and, for this workflow's models, in the workflow too, so it travels when the workflow is shared. The list can go on the canvas as a note or to the clipboard. Model Check's **Where to download** opens it on This workflow. The separate pop-up, its lock-then-edit links and its four ways of saving are gone. -- **One look everywhere (配色统一)**: pages made at different times used their own greys (bluish slate here, neutral grey there) and their own accent (sky blue, violet, indigo). They now all take the Home page's colours: neutral surfaces, the same text greys and one accent for links and selection, and they follow the Abyssal Scarlet theme too (the Material Library, Prompt Studio, voices and several dialogs used to stay blue-grey in it). The workflow share-code dialogs lost their blue and orange buttons for the usual ones. Status colours and prompt-role colours are unchanged. -- **See it before you let go (拖的时候先看到结果)**: dragging a prompt over a prompt box shows, in that box and in the opposite box on the same sampler, the text releasing would put there; move away and they go back. Dragging saved values over a node of their kind lists what would change, such as "steps 12 → 28, cfg 4.5 → 5.5", or says nothing would change. -- **The scan page in plain words (扫描页说人话)**: it says what a scan does (the file's fingerprint is looked up on Civitai), and why a model was not found: not published on Civitai (voice, upscale and detection models mostly come from HuggingFace or GitHub), trained or merged by you, or changed after download; it works as usual, and you can add its download link. A model Civitai does not know that is no known image model says it may be a voice or upscale model. Model files in other formats (.pth, .ckpt, .bin…), which scans never read, are listed under **Other formats** with why, so they are no longer a mystery. -- **Undo what you dropped (拖错了可以撤回)**: anything Anomalous writes on the canvas (a material dropped on a node, a prompt put in a box, values applied in Current node, a model swapped or a LoRA inserted, a recipe or prompt note sent to the canvas) is now one step of ComfyUI's own **Ctrl+Z**; before, a drop was not, and Ctrl+Z could undo the step before it instead. After a drop, the message at the top right has **Undo** and stays while the pointer is on it. Dropping a prompt on empty canvas can be undone the same way. In **Activity**, canvas changes made since the page was opened have **Undo** while nothing has changed them since; entries that removed nodes or rewired existing ones only record. -- **A tidier scan page (扫描页更清爽)**: the scan page now holds only the counts, the scan button, the last scan in one card and a card saying how the next scan goes. **Not found**, **Not scanned yet**, the other formats and the last scan's models each open their own page with **‹ Back to scan**, a line on why those models are there, one button for all of them (scan these / look them up again) and the list; a model opened from it comes back to the same list where you were. **Show the result** after a scan opens the last scan's page. The old fold-out **Advanced** is now **Scan settings**, a page of its own like the lists: its card on the scan page shows how the next scan goes (all models or the picked ones, online or offline, renaming files…, with the ones that change files in yellow), and the page asks one question per card, which models as two choices side by side and each option with a switch, the ones that change files or take long marked so, the online-only ones under their own heading (faded for an offline scan). -- **Characters and Voice-over, one page (角色和配音在同一页)**: the Script Director used to be a drawer opened by one of four equal buttons on Voices, over the character cards. Voices now has two views switched at the top, **Characters** and **Voice-over**, sharing the character list on the left: on Voice-over, clicking a character makes it the one who speaks. Each character card has **Voice-over** to go there with that character chosen; Home's "Give a character a voice" opens it too, and the rail's Voices entry reopens the view you used last. **Generate** is the big button; when it is done it says how long it took (instead of the node's count of sentences, batches and cache) and **Saved to Audio ›** opens the audio gallery. Pushing to a node, dragging onto one and copying sit below under **Into your own workflow**, and a push or drop is one Ctrl+Z step. -- **Generation settings you can read (生成设置不再挤成一团)**: language is a row of choices and speed a slider, always in view; the four sampling numbers fold under **Fine-tuning (usually left alone)**, one per row with a plain name (Candidates, Randomness…) and the node's own name under it. The side no longer scrolls sideways. -- **Calmer line cards (台词卡片更清爽)**: split, merge and delete show when the pointer is on a card; another take of a line stays in view. The ▶ that played the emotion's reference clip (easily taken for the generated line) is now a small speaker beside the emotion chips. A character with only its main voice shows no chips at all, just one line on how to add emotions. Plainer words: "Split into lines" instead of "Parse lines", "3 lines · using main voice" instead of "Bundled 3 lines". -- **Audio gallery (音频库)**: each file's lines show once (the full text was always shown under the summary), 💬 opens them on Voice-over with their character for another take, and the list on the left no longer repeats the gallery as "Audio history". +- **GGUF and .pth models show up (GGUF、.pth 模型能看到了)**: the Models page, the folder list's counts, search and model lookups only knew `.safetensors`, `.ckpt` and `.pt`, in lower case, so quantized GGUF models (Wan, Flux, Qwen…), most upscalers (`.pth`), `.sft` and `.bin` files and names like `MODEL.SAFETENSORS` were missing. They are all listed now. Scans still read only `.safetensors`; the others stay under **Not scanned yet**. + +### 🗑️ Safer with your files (删除更安全) +- **Deleting goes to the Recycle Bin (删除进回收站)**: deleting a model (with its info and covers), an output image, generated audio, a recipe (with its versions and images), a material, a prompt note or a parameter note, replacing or resetting a cover, and the duplicate copy a file rename finds, all move the files to the system Recycle Bin instead of erasing them. On a USB stick or network drive, which has no Recycle Bin, nothing is deleted and the message says to delete it by hand. The confirmations say where things go. An unused route that could erase every `.civitai.info` in the library (with the names you set) is gone. ### 🪶 Lighter on memory (更省内存) - **Model cards show up sooner (模型卡片出得更快)**: card thumbnails used to live in ComfyUI's temp folder, which ComfyUI empties on every start, so the first visit after each restart remade them all. They are now kept in ComfyUI's user folder (still at most 256 MB) and survive restarts. Opening a model type also makes the missing ones in the background, one at a time, so scrolling down finds them ready; the first screen of cards loads before the rest. - **Video covers show a still first (视频封面先显示第一帧)**: a video cover now shows its first frame right away and downloads nothing until it plays. Playing on hover is the default now (it was always-play, though the setting called hover "recommended"), so fewer videos decode at once; "Always play" is still in Settings. -- **A settings page (设置页)**: the gear opens a page instead of a small pop-up with a second dialog inside: Look (view mode, atmosphere, interface scale as a slider, theme, language), Model cards and memory (thumbnails or originals, video covers, the thumbnail cache with its size and an Empty button), Model folders, Workflows (model fingerprints), Opening and window (where the browser opens from, reset layout) and Help and feedback. Each setting says what it does and what it costs; Back returns to the page you came from. -- **Easy feedback (反馈更方便)**: Home ends with "Found a problem, or have an idea?" and Settings has the same under Help and feedback. **Report a problem** and **Suggest something** open a small window with one text box (a sentence or two, any language); **Submit on GitHub** then opens a new issue with it written in, titled from its first words, in the browser's language, so only Submit is left to press. The environment (plugin and ComfyUI versions, Python and PyTorch, GPU and memory, OS and browser, the page you were on; never a file path or ComfyUI's command line) is attached folded at the end when ticked, and can be looked at first; **Copy diagnostics** copies it for anywhere else. The repository's issue forms ask just what went wrong, with optional screenshots. -- **No more manual pop-up (使用手册弹窗去掉了)**: the long help text, which had fallen behind the window (it still called recipes and materials "in testing"), is gone; each page now explains itself, Home lists what you can do, and **!** shows what changed. Settings → Help and feedback has **Interface tour**, **What's new**, **Full guide** (the README on GitHub, at its Chinese half in Chinese) and the feedback buttons. The README's backup note no longer calls these features a test. -- **Model folders, readable (模型文件夹设置更好懂)**: folder management is a view of the settings page instead of a pop-up. Grouping is two plain choices, **By model type** or **By folders on disk** (it was "Category mode / Physical mode"); the types shown on the Models page come first, each with its usual name (Checkpoint, Diffusion…) and folder name, a switch and ↑↓ to order them; the ones that are off follow, and the many folders ComfyUI registers that few people use (configs, datasets…) fold away. Each change applies at once; there is no Save and reload button any more. - The output gallery shows 512 px thumbnails instead of full images (cached like model cards), so scrolling through hundreds of outputs no longer fills the browser's memory and graphics memory with full-size pictures. Dragging an image to the canvas and the large viewer still use the original. When the browser has been closed for 90 seconds, its gallery images are released too, like the model grid. ### 🕘 Activity log (操作记录) - **See what Anomalous changed (看 Anomalous 改了什么)**: the new **Activity** page on the rail lists, by day, every change the plugin made: on the canvas, which node settings changed (from → to), which nodes were added or removed, and which workflow was opened; in files, models, covers, recipes, materials, notes, presets, images, audio and imported characters. Filter by canvas or files; open a canvas entry for its details and **Find on canvas** to jump to the node. Your own edits on the canvas are not recorded as the plugin's. The home page shows the latest few. - **More detail (记录更详细)**: a scan is recorded when it ends, with what it found and each model it changed (open one from the entry), instead of a bare "scanned models" when it started. Editing a model records each field from → to, and deleting one lists the files moved to the Recycle Bin. -- It only records; nothing is undone for you. **Clear** removes the log itself, never your changes. The newest 500 entries (at most 2 MB) are kept in ComfyUI's user folder. +- Nothing is undone by itself (canvas entries have **Undo**, see "Undo what you dropped" above). **Clear** removes the log itself, never your changes. The newest 500 entries (at most 2 MB) are kept in ComfyUI's user folder. ### 🎙️ Audio & Voice Studio (音频与声音工作台) +- **Characters and Voice-over, one page (角色和配音在同一页)**: the Script Director used to be a drawer opened by one of four equal buttons on Voices, over the character cards. Voices now has two views switched at the top, **Characters** and **Voice-over**, sharing the character list on the left: on Voice-over, clicking a character makes it the one who speaks. Each character card has **Voice-over** to go there with that character chosen; Home's "Give a character a voice" opens it too, and the rail's Voices entry reopens the view you used last. **Generate** is the big button; when it is done it says how long it took (instead of the node's count of sentences, batches and cache) and **Saved to Audio ›** opens the audio gallery. Pushing to a node, dragging onto one and copying sit below under **Into your own workflow**, and a push or drop is one Ctrl+Z step. +- **Generation settings you can read (生成设置不再挤成一团)**: language is a row of choices and speed a slider, always in view; the four sampling numbers fold under **Fine-tuning (usually left alone)**, one per row with a plain name (Candidates, Randomness…) and the node's own name under it. The side no longer scrolls sideways. +- **Calmer line cards (台词卡片更清爽)**: split, merge and delete show when the pointer is on a card; another take of a line stays in view. The ▶ that played the emotion's reference clip (easily taken for the generated line) is now a small speaker beside the emotion chips. A character with only its main voice shows no chips at all, just one line on how to add emotions. Plainer words: "Split into lines" instead of "Parse lines", "3 lines · using main voice" instead of "Bundled 3 lines". +- **Audio gallery (音频库)**: each file's lines show once (the full text was always shown under the summary), 💬 opens them on Voice-over with their character for another take, and the list on the left no longer repeats the gallery as "Audio history". - **Generate right on the Voice-over page (配音页直接生成)**: for GPT-SoVITS characters, **Generate** runs the script in ComfyUI without touching the canvas (it waits in the queue while ComfyUI is busy), plays the result and saves it to `output/audio//`. **↻** on a line card gives just that line another take while the others come from cache; **New take of all** starts over with a new seed. Language, speed and the sampling parameters (one folded **Generation settings** line, with a hint on each) start from the character's saved defaults; when a take sounds right, **Save these settings as this character's default** keeps them for next time. The drawer is wider: the line cards get the full height with generating in a column beside them, and in a narrow or docked browser the drawer covers the studio with generating below the cards; either way only the cards scroll, however long the script is. Needs Anomalous_TTS interface 11. - **Pronunciation table (读音表)**: **Pronunciation** on a GPT-SoVITS character card lists what the script says and what the character should read instead (`C站 → 西站`); each line can be heard as the character reads it now and as replaced, without filling the audio gallery. - **Audio page tour (音频页遮罩导览)**: the tour offered in the audio page's "!" guide now walks through the audio page itself (import, dragging a character onto a node, emotions and pronunciation, emotion tags, Voice-over, audio gallery, GPT-SoVITS settings) instead of the image-side tour, whose buttons are not there. Tour steps whose button is not on screen are skipped. @@ -74,16 +88,10 @@ - **GPT-SoVITS characters (GPT-SoVITS 角色)**: the audio page manages characters of the separate Anomalous_TTS node pack, detected at runtime; while it is missing, the page shows what it does, how to install it (ComfyUI Manager or the project page) and nothing else depends on it. The node's character menu has **Import or edit characters**, which opens this page on that character. Preview reference clips, pick a reference clip per emotion ("Edit emotions", saved through the node's API), drag a character onto the node, and write or generate scripts on the Voice-over page. - **Audio sidebar (音频侧栏)**: characters are grouped by language in foldable groups; a character unfolds into its clips, and a click plays one. Characters drag onto nodes from the sidebar too, a red dot marks characters that need a look, a search box appears from six characters on, and files dropped on a character open **Add files** for it. - **GPT-SoVITS setup and import (GPT-SoVITS 准备与导入)**: an empty studio is a drop area with **Import character**, which also sits in the toolbar. **GPT-SoVITS settings** at the bottom of the sidebar opens a dialog with where characters are kept, pretrained files and missing Python packages; missing pretrained files only get a small dot on that entry, with "don't remind me", once your characters need them, and the import form notes what the chosen language will download. **Batch import (批量导入)**: the import window takes one or many characters. It first asks what you have (one character, many characters or a package, or files for a character you already have), with three steps at the top and a spotlight tour the first time ("?" replays it). Each character card leads with a checklist that lights up the next step (GPT model, SoVITS model, clips, main voice, name) and offers its button right there; the card says how many steps are left. Drop files or whole folders (a GPT-SoVITS package too), or pick them in the browser; everything is uploaded to the node: a folder holding one set of GPT + SoVITS weights and its clips is one character named after the folder (two characters whose weights are both called `model` stay apart; `派蒙/v2` becomes "派蒙 v2"); weights in a package's weight folders pair up by name (latest epoch kept); clips and line files follow their character folder, the weights in their folder or the character their folder or file name points at; an annotation file (`.list`) no character claims goes to every character; two clips with the same name (`开心/01.wav`, `难过/01.wav`) both go in, the second as `难过_01.wav`; anything unclear waits in a card of its own, one line per folder that can be assigned at once, and is uploaded only once it is put into a character. Clips outside 3–10 s are left out with their line files. Python environments and base models (`runtime`, `pretrained_models`, `venv`…) are skipped, and a package's program and training folders (`GPT_SoVITS`, `logs`, `output`, `TEMP`, `tools`) only inside a package: your own folders called `output` or `GPT_SoVITS`, and the folder you chose or dropped, are always read; the window says which folders were skipped instead of files going missing quietly. A big add opens 20 characters (about 800 files) at a time; **Next batch** opens the rest, and it opens by itself once a batch is imported, so a huge folder does not freeze the window. Every clip has **▶** to listen while importing — uploading or unassigned — and clicking another clip switches to it for quick comparing. Long clip lists show the first 60, and a very large upload is confirmed first; uploads run three at a time. Each character is a card: one line with its name, a short status and what it holds, unfolding into its model tiles and clips; files move between characters with the picker on each row. **Import N characters** imports each ready one on its own, so one failure leaves the others alone. Status is colour-coded throughout: green ready, amber still missing something, red a failed or refused file, blue uploading; **Import** stays at the bottom. Adding to a character skips files it already has and merges annotation files (Anomalous_TTS interface 5). Characters are kept in one storage place (default `models/gpt_sovits`). It, other character folders and GPT-SoVITS packages to take pretrained files from are set in Anomalous_TTS's settings file, which the dialog names with a copy button: the node takes no folder or file path on this computer from the page, so a page cannot choose where folders are made or which files are read. Download pretrained files with progress. **Import character** builds a character from dropped or picked GPT / SoVITS weights, reference clips and annotation files: the name, SoVITS version, clip lengths and lines are filled in automatically, and everything is copied (originals stay). Drop files on a card, or use **Add files**, to add clips and emotions to an existing character. Lines are found in same-name `.txt` / `.lab` files, annotation files or, as a marked guess, the file name; a text file dropped on a clip's line box fills it. Needs Anomalous_TTS with interface version 13; file actions only work on the computer running ComfyUI. +- The first "Import character" on a fresh install no longer says the storage place cannot be written to: the voices page asks GPT-SoVITS again before refusing, instead of trusting what it heard up to a minute earlier. +- **A character voice dropped on a TTS node stays put (拖到 TTS 节点的角色声音刷新后还在)**: the same gap as above: reloading right after the drop brought back the node's previous voice, and Ctrl+Z skipped it. Every drop from the browser onto the canvas is now recorded as one history step. ### Fixes -- **Prompt Notes are now Combos, a page of their own (提示词笔记改名“搭配”,有了自己的页面)**: a note was always a main model, a few LoRAs and a prompt kept together, so it is called a combo and sits on the rail as **Combos**, with a card on Home. The page shows every combo as a card with its model's cover, its LoRAs and the start of its prompt, a search box and **New combo**; a card opens the combo to edit, and **‹ All combos** goes back. The old notes column with its quick-jump list is gone. Your notes are the same files and show up as combos; prompts saved from notes before still show in the Material Library and can be saved as a new combo. -- **Whole workflows live on the Workflows page (完整工作流都在“工作流”页)**: a result kept whole (now with the gallery's ☆, or from the image workbench) is a Workflow Recipe with that picture as its cover (it was a material), so versions, parameter sets and Model Check work on it. The Material Library keeps the pieces (nodes, parameters, prompts) and lost its Workflow category. Whole workflows kept as materials before show on the Workflows page as "N more in the library — Move them here"; moving saves each as a recipe and leaves the material file where it is, just no longer listed. Recipes that are not whole workflows are called Modules everywhere (the filter said "Sub-graph"). -- **Put a combo on the canvas (搭配一键放到画布)**: **Put on canvas** on a combo's card or in its editor (formerly Send to canvas, under More) lays the combo out as a group of nodes wired together: its main model loader, its LoRAs and a positive and a negative prompt node; the group follows the pointer until you click, and Esc takes it off again (nothing is logged or left behind). The positive node holds the combo's prompt (left empty when it has none, rather than leaving the prompt nodes out) and the negative node gets Prompt Studio's common negative card. A combo card can also be dragged onto the canvas, and the group is built where it is dropped. Nothing already on the canvas is changed (to change an existing node's values, use Current node). A new group from a UNet combo connects its prompt nodes to the canvas's CLIP loader when there is exactly one, and says so once the group is down (the message no longer pops up while the group still follows the pointer, where closing it put the group down). -- **Recipe detail, plainer (配方详情更清爽)**: the models a recipe uses are one list: preview, name, the node, whether this computer has it under the saved name, size, your note and its download page. The recipe's own "match local model / apply match" buttons, the identity badges, the advanced blocks with paths and hashes, the origin editor and the recipe fingerprint are gone: when the workflow opens, Model Check finds renamed or moved models and puts them in, and saving the recipe again keeps that (the old version is kept). The status says "Every model is on this computer" or "N models missing" with what happens next. The save dialog and the empty page speak plainly (no more "unclosed node chain" or "self-healing"), and the parameters page lost its save-to-library button on every node (pick nodes with "select some parameters" instead). -- **Shared workflows say where their models come from (分享的工作流带上模型来源)**: saving a workflow or an image now also stores each model's download link (the one you set in the model editor, else its Civitai page) unless the workflow already keeps one, and drops links of models it no longer uses, so after Model Check swaps in your own model, what you export names your file, fingerprint and link while the workflow you opened stays as it was. GGUF, .pth and .sft models get fingerprints too. The share-code export says how many models carry a fingerprint, warns when some have none, and can leave the links out. -- **Model Check finds renamed models by fingerprint again (按指纹找回改名的模型)**: when a workflow's model was renamed or moved and no scan had hashed the file yet, Model Check failed to hash the same-size files itself (an error in the background) and called the model missing. It now hashes them and finds it. -- **Model Check is honest about same-name files (模型检查不再把同名当成同一个文件)**: for a workflow without fingerprints, a missing LoRA or checkpoint with a file of the same name on this computer was listed as "the same file under another name or folder" and counted among those to put in at once. It is now a candidate you take or leave on its row: "same name", or "same name and exactly the same size, very likely the one" (listed first). VAE, CLIP and other foundation components still go by fingerprint only. Model Check now also checks GGUF models and finds upscale models moved to another folder. Each one carries a level next to its name: ●●● sure (same fingerprint), ●●○ likely, ●○○ maybe, ○○○ unclear / does not match / not found. -- **GGUF and .pth models show up (GGUF、.pth 模型能看到了)**: the Models page, the folder list's counts, search and model lookups only knew `.safetensors`, `.ckpt` and `.pt`, in lower case, so quantized GGUF models (Wan, Flux, Qwen…), most upscalers (`.pth`), `.sft` and `.bin` files and names like `MODEL.SAFETENSORS` were missing. They are all listed now. Scans still read only `.safetensors`; the others stay under **Not scanned yet**. - **Language follows ComfyUI again (语言跟随 ComfyUI)**: with the language left on "Follow ComfyUI" (the default), changing ComfyUI's language now switches the browser the next time it opens; before, it kept the old language until the page was reloaded. - **Empty list on the audio pages (音频页左边列表是空的)**: after reloading ComfyUI, a browser that reopened straight onto Voices or Audio showed an empty list column until you switched to the image side and back. - Prompt Studio's new card form showed "cancel" instead of 取消 on its Cancel button. diff --git a/README.md b/README.md index ac7f63d..b9ff8f2 100644 --- a/README.md +++ b/README.md @@ -9,7 +9,7 @@ [![ComfyUI Manager](https://img.shields.io/badge/ComfyUI-Manager-green?style=for-the-badge&logo=comfyui)](https://github.com/ltdrdata/ComfyUI-Manager) [![License: MIT](https://img.shields.io/badge/License-MIT-yellow?style=for-the-badge)](LICENSE) -[![Changelog](https://img.shields.io/badge/📖_Changelog-v1.57.3_Beta-blue?style=for-the-badge)](CHANGELOG.md) +[![Changelog](https://img.shields.io/badge/📖_Changelog-v1.58.0_Beta-blue?style=for-the-badge)](CHANGELOG.md) [![Bilibili Video](https://img.shields.io/badge/Bilibili-视频演示-00A1D6?style=for-the-badge&logo=bilibili)](https://www.bilibili.com/video/BV1a1bv68EuA/) [![YouTube Video](https://img.shields.io/badge/YouTube-Video_Demo-red?style=for-the-badge&logo=youtube)](https://youtu.be/hAvsj7uiaCw) diff --git a/web/modules/locales.js b/web/modules/locales.js index e5af1b6..1aea0ad 100644 --- a/web/modules/locales.js +++ b/web/modules/locales.js @@ -90,15 +90,15 @@ export const i18n = { updateGuideTourBanner: "💡 想在主界面实地体验?点击开启按键遮罩导览 ›", materialCardDragHint: "按住可拖拽至画布节点注入参数,或拖至空白处载入工作流", updateGuideLayoutTitle: "新布局:左侧图标栏和主页", - updateGuideLayoutBody: "每个页面都在左侧图标栏上有一个图标,工具在下面,设置在最底下。再点一下当前页的图标可以收起或展开列表。打开插件先到主页:想做什么点哪张卡片,第一次用可以从“扫描模型文件夹”和“界面导览”开始。", - updateGuideModelTypesTitle: "模型按类型列出", - updateGuideModelTypesBody: "模型页顶部的标签切换 Checkpoint、LoRA、VAE 等类型,并显示数量,连同子文件夹一起列出。在左侧列表点某个文件夹只看那一个,点 ✕ 回到整个类型。", - updateGuideActivityTitle: "操作记录:插件改了什么一目了然", - updateGuideActivityBody: "图标栏的“记录”按天列出插件做过的改动:画布上哪个节点的设置从什么改成了什么、加了或删了哪些节点、打开了哪个工作流,以及改过的模型、封面、配方、搭配和提示词文件。点“在画布上找到”可以跳到那个节点。画布上的改动,在没被再改过之前可以点“撤销”;其余只记录。", + updateGuideLayoutBody: "每个页面都在左侧图标栏上有一个图标:主页、记录(插件改过什么)、模型、图库、工作流、搭配、提示词,下面是扫描、模型检查和当前节点,设置在最底下。再点一下当前页的图标可以收起列表。第一次用,可以从主页的“扫描模型文件夹”和“界面导览”开始。", + updateGuideKeepTitle: "图库点 ☆,好结果留着再用", + updateGuideKeepBody: "图库里每张图都有 ☆:可以把整个工作流存进“工作流”,把主模型、LoRA 和提示词存成“搭配”,或者只存提示词。搭配点“放到画布”(或把卡片拖到画布上),就放出一组连好线的节点,画布上原有的节点不动。", + updateGuidePromptsTitle: "提示词工坊直接改节点", + updateGuidePromptsBody: "选中一个提示词节点,点图标栏的“提示词”,工坊里就是它的正负提示词,一个个标签:点一下调强弱,拖动排顺序;输入中文或其他语言,回车后翻成英文加进去。要改其他节点的参数,选中它看“当前节点”。", + updateGuideCheckTitle: "缺模型?模型检查自动提示", + updateGuideCheckBody: "打开工作流时,缺的模型会在画布上方提示;本机有同一个文件(改过名或换了文件夹)的,按一下就换上,其余的点“查看”逐个处理。不想要这个提示,点横条上的“不再提醒”,在 设置 → 工作流 里可以再打开。", updateGuideVoicesTitle: "给角色配音", updateGuideVoicesBody: "装上 Anomalous_TTS 节点包后,“角色语音”页有两个视图:“角色”导入 GPT-SoVITS 角色、设置情绪和读音;“配音”粘贴台词、每句选情绪,直接生成。生成的音频在“音频库”。音频页右上角的 ! 有分步说明。", - updateGuideMemoryTitle: "更省内存", - updateGuideMemoryBody: "图库改用小缩略图,翻几百张图也不会占满浏览器的内存和显存;拖到画布和看大图仍用原图。关闭插件一分半后,图片会释放。", promptDrawerReplace: '替换这组文字', promptDrawerAppend: '加入这组文字', promptDrawerLoadAll: '载入整套提示词', @@ -1985,15 +1985,15 @@ export const i18n = { updateGuideTourBanner: "💡 Prefer to see them in action? Start Spotlight Tour ›", materialCardDragHint: "Hold and drag onto canvas nodes to inject values, or drop on empty canvas to load workflow", updateGuideLayoutTitle: "New layout: the rail and the home page", - updateGuideLayoutBody: "Every page has an icon on the rail at the left, with the tools below and Settings at the bottom. Click the current page's icon again to hide or show its list. The browser opens on Home: pick a card for what you want to do; first time here, start with \"Scan model folders\" and \"Tour the interface\".", - updateGuideModelTypesTitle: "Models by type", - updateGuideModelTypesBody: "Chips at the top of the models page switch between Checkpoint, LoRA, VAE and the other types, with their counts, and list each type with its subfolders. Click a folder in the list to see only that one; ✕ goes back to the whole type.", - updateGuideActivityTitle: "Activity: see what the plugin changed", - updateGuideActivityBody: "Activity on the rail lists, by day, what the plugin did: which node settings changed on the canvas and from what to what, nodes added or removed, workflows opened, and the model, cover, recipe, combo and prompt files it changed. \"Find on canvas\" jumps to the node. Canvas changes can be undone here until something changes them again; the rest is only recorded.", + updateGuideLayoutBody: "Every page has an icon on the rail at the left: Home, Activity (what the plugin changed), Models, Gallery, Workflows, Combos and Prompts, then scan, Model Check and Current node, with Settings at the bottom. Click the current page's icon again to fold its list. New here? Start with Scan model folders and the interface tour on Home.", + updateGuideKeepTitle: "Keep a good result: ☆ in the gallery", + updateGuideKeepBody: "Every gallery image has a ☆: keep the whole workflow (it goes to Workflows), its main model, LoRAs and prompt as a combo, or just the prompt. A combo's Put on canvas, or dragging its card onto the canvas, lays out a wired group of nodes; nodes already on the canvas stay as they are.", + updateGuidePromptsTitle: "Prompt Studio edits the node itself", + updateGuidePromptsBody: "Select a prompt node and press Prompts on the rail: the studio shows its positive and negative prompts as tags. Click one to make it stronger or weaker, drag to reorder, and type in Chinese or any other language and press Enter to add it in English. To change another node's values, select it and open Current node.", + updateGuideCheckTitle: "Missing models? Model Check tells you", + updateGuideCheckBody: "When a workflow opens, a bar over the canvas says which models are missing; the ones this computer has under another name or folder are put in with one press, and Show handles the rest one by one. Don't want the bar? Press Don't show again on it; Settings → Workflows turns it back on.", updateGuideVoicesTitle: "Give your characters a voice", updateGuideVoicesBody: "With the Anomalous_TTS node pack installed, Voices has two views: Characters imports GPT-SoVITS characters and sets their emotions and pronunciations; Voice-over takes a pasted script, an emotion per line, and generates it right there. Generated audio is in Audio. The ! at the top right of the audio pages has a step-by-step guide.", - updateGuideMemoryTitle: "Lighter on memory", - updateGuideMemoryBody: "The gallery shows small thumbnails, so scrolling through hundreds of outputs no longer fills the browser's memory and graphics memory; dragging to the canvas and the large viewer still use the original. A minute and a half after you close the browser, its pictures are released.", promptDrawerReplace: 'Replace this text', promptDrawerAppend: 'Add this text', promptDrawerLoadAll: 'Load both prompts', diff --git a/web/modules/update_guide_data.js b/web/modules/update_guide_data.js index d1b1c6b..f2a031d 100644 --- a/web/modules/update_guide_data.js +++ b/web/modules/update_guide_data.js @@ -4,10 +4,10 @@ export const CURRENT_UPDATE_GUIDE = Object.freeze({ id: '2026-10-rail-and-voices', steps: Object.freeze([ { id: 'layout', icon: '🧭', titleKey: 'updateGuideLayoutTitle', bodyKey: 'updateGuideLayoutBody' }, - { id: 'model-types', icon: '📦', titleKey: 'updateGuideModelTypesTitle', bodyKey: 'updateGuideModelTypesBody' }, - { id: 'activity', icon: '🕘', titleKey: 'updateGuideActivityTitle', bodyKey: 'updateGuideActivityBody' }, + { id: 'keep', icon: '⭐', titleKey: 'updateGuideKeepTitle', bodyKey: 'updateGuideKeepBody' }, + { id: 'prompts', icon: '✍️', titleKey: 'updateGuidePromptsTitle', bodyKey: 'updateGuidePromptsBody' }, + { id: 'model-check', icon: '🩺', titleKey: 'updateGuideCheckTitle', bodyKey: 'updateGuideCheckBody' }, { id: 'voices', icon: '🎙️', titleKey: 'updateGuideVoicesTitle', bodyKey: 'updateGuideVoicesBody' }, - { id: 'memory', icon: '🪶', titleKey: 'updateGuideMemoryTitle', bodyKey: 'updateGuideMemoryBody' }, ]), });