- While a combo group follows the pointer, Esc removes it again; the activity log
holds back until it is put down, so a cancelled group leaves no entry.
- The positive and negative prompt nodes are always laid out (positive empty when
the combo has no prompt); the negative takes Prompt Studio's common negative card
(starter cards moved to prompt_composition.js as PROMPT_PRESETS).
- The UNet "connect clip yourself" message shows once the group is down; it used to
pop up while the group followed the pointer, and closing it put the group down.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The assembly board, its write-to-node step and the positive/negative tabs
are gone. The studio now shows the prompt boxes of the prompt node last
selected on the canvas (or a draft) as tags that are edited in place:
weight, edit, remove, reorder, type to add with Chinese translated to
English, and an optional Chinese meaning under each tag. Every change is
one node write with Ctrl+Z, and the studio has its own Undo.
Cards: three common ones instead of six, plus saved prompts; a saved
prompt's text is read once instead of every 30 seconds. Current node
lists the prompt boxes with Edit in Prompt Studio instead of its own
translation. The inspector modal, starter-card data, plan loading and
about 2,000 lines of CSS for the old board are removed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Library cards in the studio were read-only. Their preview now renames a
saved prompt (tags kept) or deletes it to the Recycle Bin, and any card
can be dragged out of the drawer onto a canvas prompt box (outlined,
previewed, one undo step) or onto empty canvas for a prompt node; over
the drawer the drag passes through to the assembly board.
The preview moved to ui_prompt_card_popover.js (the deck goes from 751 to
480 lines) and the canvas drag is prompt_card_drag.js; material_drag.js
takes passThrough and effectAllowed, prompt_drop.js a known-text drag.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every PNG in the gallery has a star that asks what to keep: the whole
workflow as a Workflow Recipe, its main model, LoRAs and positive prompt
as a combo (models looked up on this computer, missing ones left out), or
its prompts as a saved prompt. What is kept remembers its image, so
GET /anomalous/kept_images fills the star and the menu opens what was
kept. The image workbench's Keep opens the same menu instead of its name
and tags form. Things are named after the prompt's first tags.
The Material Library's Recent shelf and its route are gone: the gallery
lists the same images. Gallery cards moved to ui_gallery_card.js, and
deleting asks in the usual dialog. Two missing locale keys are fixed.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
One module, prompt_boxes.js, now decides which boxes of a live node take a
prompt and whether each is positive or negative. A prompt box is a
multiline STRING input by the node's ComfyUI definition, not a widget
whose name looks right; its role is its own name (positive / negative) or
the wiring down to a sampler's positive / negative input, not the title.
- Material drops, Prompt Studio, the translator and recipe capture use it;
their name regexes and fallbacks ("any string widget") are gone.
- Prompt Studio's role detection read graph.links[id], which is a Map in
current ComfyUI, so it never followed a link; it uses the module now.
- Material writes call onWidgetChanged(name, ...) as ComfyUI expects.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
From an outside audit:
- The scan wizard's offline mode still sent the greyed-out rename and
overwrite options, and scraper.py fetched Civitai model pages and preview
media for models whose .info held a Civitai id. Offline now implies no
media and no model page; the folder scan and scan_all refuse a missing or
non-object body instead of defaulting to an online scan.
- The Prompt Workshop's snap dock referenced leftSearch from the source deck
module (ReferenceError on click); the deck now exposes focusSearch().
- translate, delete_model, delete_gallery_image and the image-material
routes answer malformed bodies with 400 instead of 500.
- Removed six unused imports in ui_doctor.js and 16 duplicate locale keys
per language (the later, effective entry is kept, so nothing changes on
screen).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>