- audio_node_targets.js is the only list of nodes the audio studio writes
into: F5-TTS (Audio / Advanced / FromModel) takes a whole character, so the
card header sets its main voice; ComfyUI's Load Audio takes one exact clip,
so a row sets that file. Unlisted nodes are refused instead of matched by
widget name, and a single emotion clip is never written into F5-TTS's
sample (it would break {emotion} tags).
- While dragging, the hint says what releasing will do, or why a hovered node
is refused and what to do instead (shared bindMaterialDrag targetHint /
rejectHint).
- Script Director uses the same table and refuses nodes whose sample_audio is
linked.
- In the audio domain the header "!" opens a five-step usage guide;
docs/guides/audio-studio.md is the full guide (docs/guides is now tracked).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01W411Z69FC3em9CzpeQEub5