A bar over the canvas finds combos, models and saved prompts as you type
(GET /anomalous/quick_index lists the models in a few words) and puts the chosen one
where the pointer was. Also in the empty canvas's right-click menu, now registered.
Saved model paths in a linked model folder get their real place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
From a Bilibili comment (buttons small and in five places, the file name twice, a title bar
of little use), layout B chosen by the user from three mockups:
- The title bar goes. The head (new model_detail_head.js) tops the right column: a crumb
back (Models / LoRA, or where history leads; still .anomalous-detail-back, so Esc presses
it), the name, the source line with the source links, and one action row: Add node (the
one accent button), Edit, Folder, Outputs, and ... with Copy path, Copy file name, Delete.
- Delete asks in AMB's dialog instead of window.confirm, and is no longer beside Add node.
- model_location.js: one path line with Copy; Show in folder is exported for Folder.
- action_menu.js: the small menu the gallery card's right-click had, shared with the ...
- Narrow (no cover column), a 64 px cover sits beside the name.
- Gone: the jump-to-bottom button, the full-width Outputs button, the location card's file
name row, and their locale keys (back, backToPrev, detailJumpToBottom,
detailPhysicalFilename, detailFullPath).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- The models page has tabs: All models, Tidy (with its count) and Sources;
the type bar keeps the type chips and Import.
- Base model chips under the type chips (All, Illustrious, SDXL, Unknown...),
one per family the listed models have (model_bases.js; SDXL 1.0 = SDXL);
models not scanned are listed by their header's guess (metadata base_guess).
- Tidy is cards with the model's cover and name in two steps: models in a
folder whose loader cannot read them (from -> to, one plain reason, Move
there, Change place), and identical files side by side with the copy to
keep marked (the one in the right folder; click another to change) and one
button for the extra copies. Models that load anyway and extra copies of a
well-placed file are not in step 1. Same-size files up to 256 MB are
compared at once; larger ones on Compare.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The models page's Tidy chip (with a count) reads every model's header
(model_kind) and lists files whose type does not match their folder - such
as an Anima/Flux/Wan diffusion model in checkpoints, which Civitai labels
"Checkpoint" - with why it matters, where it belongs (same subfolder, same
drive) and Move there, taking its cover, info and notes along; never over a
file. A whole checkpoint in diffusion models is marked as loading anyway.
Identical files are grouped by SHA-256 (scan hashes; same-size unscanned
files on Compare); each copy can go to the Recycle Bin. Moves are logged
(model_move). Also: opening the Tidy or Sources view stops cards of an
earlier load from being drawn into it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Models page: "+ Import" chip and model files dropped on the grid open an import
window. model_kind.py tells a file's type (LoRA, checkpoint, VAE, text encoder,
diffusion model, ControlNet, embedding, CLIP Vision, upscaler) and base model from
its safetensors / GGUF header only; .ckpt/.pt are never opened. api/model_import.py
finds the dropped file in Downloads/Desktop (name, size, time) and moves it, or
takes an upload; checks it against Civitai and the scanned models; never replaces
a file (" (2)"). New files are scanned after.
- Model cards show the Civitai version name (metadata version_name).
- Settings page in tabs (Look, Models, Workflows, Prompts, Backup, Help); the
download folder is a choice of ready-made folders or typed by hand; default is now
by base model ({base}).
- The scanner's offline base model uses model_kind (LoRAs, Qwen, Wan, Chroma...).
- AD-019: no Civitai browser inside the plugin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Settings -> Appearance -> Theme (and the ComfyUI setting
Anomalous.ModelBrowser.Theme, which replaces the Abyssal Scarlet switch)
picks Follow ComfyUI (default), Dark, Light or Abyssal Scarlet. Following
ComfyUI watches the dark-theme class ComfyUI sets on <html> for a dark
palette and repaints at once; an older Abyssal switch reads as Abyssal.
The light theme is html.amb-theme-light with its own --amb-* values. Hard
coded colors were turned into tokens whose dark values are the colors they
replace (checked: every stylesheet resolves to the same dark values):
rgba(var(--amb-ink-rgb), a) for tints, status shades, tooltip, float,
dialog, sunken, scrim and note tokens. Older rules and inline styles that
wrote a dark color now write var(--amb-lt-<role>, <that color>); the
--amb-lt-* tokens exist only in the light theme. Inside the plugin's
windows ComfyUI's palette variables (--bg-color, --fg-color ...) follow the
plugin's theme when the two differ. Surfaces over images stay dark, and the
image viewer gets the dark tokens back. The ready banner on a recipe reads
green instead of pink. Stylesheet cache versions are bumped.
Checked on a test ComfyUI in light and dark: home, models, gallery and its
viewer, workflows and a recipe's tabs, combos and a combo, prompts and the
docked drawer, voices, audio library, settings, scan, Model Check, current
node and its model picker, a model's detail with notes, share, save
recipe, update guide, versions, GPT-SoVITS settings and the prompt dialog;
light with a dark ComfyUI, and Abyssal Scarlet.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
- Downloads: with the China mirror on, a Civitai match whose very file (same
SHA-256) is on Hugging Face too, by the workflow's link or ComfyUI-Manager's
list, is fetched from Hugging Face; Civitai's name, base model and page stay.
- A file downloaded from Hugging Face gets its model card's first example
image as cover and its base model, trigger words and example prompts as
notes, with the repository as link (api/hf_card.py), never over what the
user or a scan set.
- Text encoders, CLIP vision and upscalers are shown (and scanned) by
default, so shared workflows carry their fingerprints; older configs get
them turned on once (folder_defaults_version 2).
- The models page's search sits in the header (ui_model_search.js) instead
of inside the folder list; it searches the whole type by name, file name,
folder, trigger words, base model and notes, every word; Esc clears it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Card thumbnails lived in ComfyUI's temp folder, which ComfyUI empties on
every start, so each first visit after a restart remade them all. They now
live in <user>/anomalous/cache/card_thumbnails (still capped at 256 MB).
Listing a model type queues the missing ones for one background thread;
the first screen of cards loads before the rest. A video cover gets a
first-frame poster (PyAV) and fetches nothing until it plays; hover-play
is now the default, as the setting already recommended.
The gear opens a settings page instead of a pop-up with a dialog inside:
look and language, model cards and memory with the thumbnail cache (size,
empty), folders, workflow fingerprints, opening mode and window, help.
Display preferences live behind owner.displayPrefs. Also removes a dead
overlay rule that shared the new page's id.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The Sources chip at the end of the model types now shows, in place of the
cards, where each model is downloaded: for this workflow or all models,
filtered by with / without a link, searchable. Each row's link can be
typed or pasted (any site), found, opened and saved with one button; a
link goes to the model's own information (the editor's download link) and,
for the workflow's models, into the workflow too, as one Ctrl+Z step. The
canvas note and the clipboard list stay. Model Check's "Where to download"
opens the view on this workflow.
The pop-up goes, with its lock-then-edit links and four ways of saving;
ui_model_sources.js (815 lines) splits into the view and
model_source_links.js (data and actions). Old hub CSS and locale keys go.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ComfyUI takes undo steps on mouse-up and key-up; a drag-and-drop ends in
neither, and writes made in click handlers or after a fetch landed in no
step, so Ctrl+Z could undo the step before instead. canvas_history.js asks
for a step after each write (applied values, drops, created or inserted
nodes, recipes, prompt notes).
A drop's receipt also pops up at the top right with Undo (shared with the
receipt's own button); prompt nodes made by a drop on empty canvas can be
undone there. canvas_undo.js keeps what each canvas activity entry did, in
full, while the page is open; the log offers Undo while nothing changed it
since. Entries that removed nodes or rewired existing ones, seeds, and
choices this computer no longer has are never offered.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Cards look as before for models matched on Civitai. Only the exceptions are
marked: a base model inferred from the file shows "≈ <base>" with a dashed
outline, and a .safetensors model not scanned yet says so; both explain
themselves in a tooltip (model_source.js). The detail header's line adds
the source and the fields the user edited; the green title that meant
"renamed" gives way to it (ui_detail.js 755 -> 752 lines).
Fix: the previous commit's locales.js had raw line breaks inside the
"fetch again" confirmation strings, so the plugin did not load. Neither
`node --check` (it passes such .js files on Node 24) nor the structure
check noticed. check_structure.mjs now compiles every web file as the ES
module the browser loads and fails on a parse error; AGENTS.md says so.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
5af9b6d was committed with only the removal of ui_scan_wizard.js staged;
this adds everything its message describes, so the branch works again:
- ui_scan_page.js / scan_runner.js / 18-scan-page.css: the scan page with
matched / unmatched / not-scanned counts, one scan button, "look up the
unmatched models again", progress in the page, Advanced options.
- api/scan_summary.py: GET /anomalous/scan_summary.
- scraper.py: --retry-unmatched (saved hash when the file is unchanged,
covers kept); display names set in the editor survive scans.
- api/scanner.py: one request-to-switch mapping (_scraper_flags) and one
cache-clearing helper for both scan routes.
- model_identity.py: sidecar_info / is_unmatched shared by scraper and API.
- Shell wiring (rail, Home, panel lists, close), the provenance switch in
Settings -> Model settings, locale keys, docs and CHANGELOG.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The models page starts with a chip per models folder (Checkpoint, LoRA, ...)
and its count. A chip lists the whole folder with its subfolders
(GET /anomalous/type_models); a folder picked in the list narrows the grid
to that folder, shown as a crumb whose x goes back to the whole type. The
chosen type is remembered.
owner.modelScope now says what the grid lists; currentType/PathIdx/Subfolder
stay the folder of the model at hand, set from each card (focusModel), so
the editor, the scanner and "add to canvas" get the right subfolder.
Voice clips: the copy button reads "Copy {tag}" with a tooltip on what
pasting it does, and is gone for characters with only a main voice.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>