Commit Graph
13 Commits
Author SHA1 Message Date
DemonGatanjieuandClaude Opus 5.5 7b363bdac8 Light theme: follow ComfyUI, dark, light or Abyssal Scarlet
Settings -> Appearance -> Theme (and the ComfyUI setting
Anomalous.ModelBrowser.Theme, which replaces the Abyssal Scarlet switch)
picks Follow ComfyUI (default), Dark, Light or Abyssal Scarlet. Following
ComfyUI watches the dark-theme class ComfyUI sets on <html> for a dark
palette and repaints at once; an older Abyssal switch reads as Abyssal.

The light theme is html.amb-theme-light with its own --amb-* values. Hard
coded colors were turned into tokens whose dark values are the colors they
replace (checked: every stylesheet resolves to the same dark values):
rgba(var(--amb-ink-rgb), a) for tints, status shades, tooltip, float,
dialog, sunken, scrim and note tokens. Older rules and inline styles that
wrote a dark color now write var(--amb-lt-<role>, <that color>); the
--amb-lt-* tokens exist only in the light theme. Inside the plugin's
windows ComfyUI's palette variables (--bg-color, --fg-color ...) follow the
plugin's theme when the two differ. Surfaces over images stay dark, and the
image viewer gets the dark tokens back. The ready banner on a recipe reads
green instead of pink. Stylesheet cache versions are bumped.

Checked on a test ComfyUI in light and dark: home, models, gallery and its
viewer, workflows and a recipe's tabs, combos and a combo, prompts and the
docked drawer, voices, audio library, settings, scan, Model Check, current
node and its model picker, a model's detail with notes, share, save
recipe, update guide, versions, GPT-SoVITS settings and the prompt dialog;
light with a dark ComfyUI, and Abyssal Scarlet.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-07 17:27:02 +08:00
DemonGatanjieuandClaude Opus 5.5 1d02d5b74d Remove the Material Library page; Prompts opens Prompt Studio
The page held four unrelated things, so each now lives where it is used:
the rail's Prompts entry (and the Ctrl+Shift+L shortcut) opens Prompt
Studio beside the canvas, where saved prompts are managed; the browser
comes back when the studio closes. Saved node values stay in Current
node, which can now delete them; moved whole workflows are no longer
offered there twice. Recent results, combos and whole workflows already
have their own homes.

Deleted ui_materials.js, ui_material_cards.js, ui_material_detail.js,
ui_material_application.js (its receipt is ui_apply_receipt.js) and
material_feedback.js, the recipe page's copy-to-library buttons and the
save_parameter_material route, with about 2,000 lines of CSS and 200 locale
keys. Words that said "material library" now say where things go.
Material files are untouched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:59:35 +08:00
DemonGatanjieuandClaude Opus 5.5 302fe7e6e8 Keep gallery results as a workflow, a combo or prompts
Every PNG in the gallery has a star that asks what to keep: the whole
workflow as a Workflow Recipe, its main model, LoRAs and positive prompt
as a combo (models looked up on this computer, missing ones left out), or
its prompts as a saved prompt. What is kept remembers its image, so
GET /anomalous/kept_images fills the star and the menu opens what was
kept. The image workbench's Keep opens the same menu instead of its name
and tags form. Things are named after the prompt's first tags.

The Material Library's Recent shelf and its route are gone: the gallery
lists the same images. Gallery cards moved to ui_gallery_card.js, and
deleting asks in the usual dialog. Two missing locale keys are fixed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:32:51 +08:00
DemonGatanjieuandClaude Opus 5.5 074e9e43a0 Make Prompt Notes a Combos page with one Use button
A note was always a main model, LoRAs and a prompt kept together, so it is
now a combo (搭配) with its own rail page and Home card: a card per combo
with its model's cover, search and New; a card opens the editor, Back
returns to the list. Use puts the combo into the open workflow when the
canvas has a main model loader, builds a new group of nodes when it has
none, and asks when several loaders leave it unclear. The notes column,
quick-jump list and the Material Library's notes shelf are gone, with
their CSS and words; note files are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:19:27 +08:00
DemonGatanjieuandClaude Opus 5.5 0f7d6317ad Put Prompt Notes on the Material Library's Prompts page
ui_material_notes.js lists the notes above the saved prompts, each with
its model, LoRAs and prompt, Put into this workflow and New group of
nodes; a card opens the note's editor, which now has a way back to the
library, and New note starts one. The separate Prompt Notes button goes,
and so does the editor's "save to library" card with the route only it
used (save_prompt_note_material): a note is in the library already.
Notes keep their own files; prompt materials saved from notes before
still list and open.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:39:38 +08:00
DemonGatanjieuandClaude Opus 5.5 a93ed042d2 Slim the recipe detail and leave model recovery to Model Check
The overview's models are one compact list (preview, name, node, here
under the saved name or missing, size, note, download page). The recipe's
own match / apply-match flow, identity badges, advanced path and hash
blocks, origin editor and recipe fingerprint are gone; Model Check finds
renamed or moved models once the workflow is on the canvas, and saving
the recipe again keeps it. ui_recipe_model_matching.js becomes
ui_recipe_models.js; ui_recipe_detail.js drops from 776 to 292 lines.
Plain wording for the save dialog, empty page and status; no per-node
save-to-library buttons on the parameters page. Recipe CSS rules for
classes no script uses (107 rules) are removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:41:51 +08:00
DemonGatanjieuandClaude Opus 5.5 20424e4428 Add a Recent shelf to the Material Library: one star keeps a result
Saving parameters asked people to decide, then save, while busy
generating. The library's first category, Recent, now lists the newest
output PNGs that carry their workflow, each with the start of its positive
prompt, the main model and steps / CFG / sampler / size (GET
/anomalous/recent_generations, read from PNG text chunks and cached). A star
keeps one as a whole-workflow material through the existing
save_image_material route, named after the prompt's first tags; a kept
image shows a filled star (matched by the image's SHA256, as the save
route's duplicate check does) and opens its material. The picture opens the
image workbench for keeping single nodes; the search box searches Recent
too. The empty-library guide points here.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 16:53:13 +08:00
DemonGatanjieuandClaude Opus 5.5 054cb91b9b style: one palette for every page, from the theme tokens
Pages made at different times used their own greys (slate here, neutral
there) and accents (sky, violet, indigo), and most ignored the Abyssal
Scarlet theme. About 1,850 literal colours in web/styles and in CSS and
inline styles written from JS now use the --amb-* tokens by what they are
for: surfaces, text (new --amb-text-soft and --amb-text-dim), borders (new
--amb-border-strong), the primary button, and one accent (new --amb-link,
tinted with color-mix). Both themes define the new tokens.

Literal colours stay where the colour is the meaning: status, prompt
roles, voice emotions, canvas node colours, shadows and overlays; theme
override rules are untouched. The share-code dialogs move from inline
styles to .anomalous-share-* classes. Stylesheet versions are bumped.

Checked: text contrast on every rail page, Prompt Studio, Prompt Notes,
Model Sources, settings, model detail and editor, share codes, in both
themes; structure check and JS tests pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 16:19:55 +08:00
DemonGatanjieuandClaude Opus 5.5 4146872765 fix(materials): the top bar wraps instead of cutting off its buttons
Docked to the side (660px) the Material Library's top bar was 153px too
wide: Prompt Studio was half hidden, Prompt Notes and refresh not shown.
The bar now wraps; the buttons go to a second row, right-aligned.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 15:52:07 +08:00
DemonGatanjieuandClaude Opus 5.5 9e761d0705 fix(materials): stop apply-mode card text from overlapping
The grid used one fixed row height, so the extra apply button squeezed the
badges, date and node types on top of each other. Cards in apply mode now get
a taller row (the list is marked is-apply-mode when it renders), the apply
button sits at the bottom, and only the tag row may be clipped when space
runs out. The normal row is a little taller so a tag row fits as well.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01W411Z69FC3em9CzpeQEub5
2026-09-24 16:00:18 +00:00
DemonGatanjieu 35714084be fix(materials): optimize detail layout ratio and header wrapping for sidebar docked mode 2026-09-19 03:24:34 +08:00
DemonGatanjieu b6acd09a1f fix(recipes): decouple modal close button to top-right and replace details with floating dropdown 2026-09-19 02:35:47 +08:00
DemonGatanjieu e8b50ecaf5 refactor(styles): split ordered stylesheet bundle 2026-09-18 01:36:13 +08:00