Commit Graph
457 Commits
Author SHA1 Message Date
DemonGatanjieuandClaude Opus 5.5 d77655fb76 feat(backup): models' scan results, and Civitai covers on request
A backup now keeps each model's scan file (.info, small; on by default)
so names, trigger words and base models survive Civitai removing a
model, and on request Civitai's covers (stored once as the civitai_bak
copy; they can be hundreds of MB). Putting back writes a scan file only
where the model has none (replaced only with "replace") and Civitai's
cover only where it has no cover, with its civitai_bak copy so it stays
Civitai's and a later user cover still wins.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 23:11:51 +08:00
DemonGatanjieuandClaude Opus 5.5 1efa20fd91 feat(backup): download the models a new computer lacks
A backup also keeps a model list (each model's folder, path, size,
SHA-256 and link). Inspecting it names the models this computer lacks
(two copies of one file are one download); "Find downloads..." looks
them up like Model Check (Civitai by hash, the saved link, Hugging
Face), shows size, source and free space, and downloads the ticked ones
one after another into the path they had, each checked against its hash
and scanned after. A file found by name only starts unticked. Verified
on the isolated ComfyUI: an 18 MB Civitai LoRA came back to its folder.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 18:23:37 +08:00
DemonGatanjieuandClaude Opus 5.5 797a52105e feat: Settings -> Backup, export and import the user's data
Export packs the stores (recipes, combos, materials, parameters, and
optionally ComfyUI's saved workflows), the plugin settings without the
Civitai key, and each model's user layer and own cover into one .zip to
keep on a cloud drive. Import lists what is new, the same or different
and the models it finds again (by SHA-256, else folder, path and size),
adds only what is missing by default, replaces differing files only on
request with this computer's going to the Recycle Bin first, merges a
model's name and notes field by field and puts the user's cover in
place of a Civitai one. Unsafe or foreign zips are refused. Both are
activity entries. tests/test_backup.py covers the rules; testing.md
names a single test file the way unittest finds it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 18:12:45 +08:00
DemonGatanjieuandClaude Opus 5.5 0abfd0a775 feat(combos): node names, prompt translation peek, multi-model nodes
Each slot names its node (and node pack when not ComfyUI's own). A small
"译" button beside a prompt shows its translation in a read-only panel
(ui_translation_peek.js). On nodes with several models, saved values go
to the row with the same number (strength_02 under lora_02) and more
than four fold behind "+N"; empty optional rows (None) start unticked in
the save dialog so a ten-row LoRA stack does not make ten empty slots.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:50:58 +08:00
DemonGatanjieuandClaude Opus 5.5 3995e34eb4 feat(combos): node combo page grouped in flow order, covers and saved values
Models, LoRAs and prompts in their own groups, in the order they flow
(LoRA 1 next to the model, positive before negative); made-up names
renumbered along the chain. Covers looked up for every model, a whole
row opens the picker, names wrap to two lines, each model node's saved
values (strength, CLIP strength, type) shown read-only, prompt boxes
grow with their text. New captures keep nodes in flow order. The combo
editor's sticky top bar sat 20 px down with the page showing above it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:32:37 +08:00
DemonGatanjieuandClaude Opus 5.5 4c6a4806d2 feat(combos): right-click "Save as combo" on the canvas
The canvas's node menu (the frontend's getNodeMenuItems hook) offers
"Save as combo" for the picked nodes, or the right-clicked node when it
is not among them, when any of them is a model or text node; it opens
the same save dialog without opening the browser first, and the browser
shows the new combo afterwards.

Values other than the slots stay as they were saved (agreed): a combo
always puts down exactly what was saved; other values mean another combo.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 15:04:03 +08:00
DemonGatanjieuandClaude Opus 5.5 0dcc67f394 feat(combos): combos from the nodes picked on the canvas
A combo can now hold its own node structure: pick nodes on the canvas and
New -> From the nodes picked on the canvas keeps the model nodes (a
drop-down of model files) and the text nodes (a multiline text box by the
node's definition) with the links between them; other picked nodes and
links to them are left out, their ports stay open on the canvas.

Slots are per box, so a node with several model drop-downs has several; a
box fed by a link is no slot. Each model slot's folder is the one whose
files hold all its drop-down's model-file options (ComfyUI's /models
lists), never guessed from names. Every other box is stored by name and
put back untouched, in order (a count box adds its rows first).

The save dialog shows what is kept and dropped and lets slots be renamed
or unticked. The editor lists the slots: a picker of that folder's models
with covers, filtered by base model, and text boxes. Put on canvas makes
the nodes (missing node types and their packs are named before anything
is placed), fills the slots by name, links by port name and type, as one
Ctrl+Z step; a box or link that cannot be restored is reported, never
guessed. New -> Same structure as ... starts another combo from a saved
structure. The default combo is unchanged. MCP list_combos lists node
combos by slot and place_combo places them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 04:19:09 +08:00
DemonGatanjieuandClaude Opus 5.5 ca003d20d2 feat: Hugging Face first with the mirror, model card covers, text encoders shown, header search
- Downloads: with the China mirror on, a Civitai match whose very file (same
  SHA-256) is on Hugging Face too, by the workflow's link or ComfyUI-Manager's
  list, is fetched from Hugging Face; Civitai's name, base model and page stay.
- A file downloaded from Hugging Face gets its model card's first example
  image as cover and its base model, trigger words and example prompts as
  notes, with the repository as link (api/hf_card.py), never over what the
  user or a scan set.
- Text encoders, CLIP vision and upscalers are shown (and scanned) by
  default, so shared workflows carry their fingerprints; older configs get
  them turned on once (folder_defaults_version 2).
- The models page's search sits in the header (ui_model_search.js) instead
  of inside the folder list; it searches the whole type by name, file name,
  folder, trigger words, base model and notes, every word; Esc clears it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 03:37:17 +08:00
DemonGatanjieuandClaude Opus 5.5 9624ae1356 feat(model-download): find base models in ComfyUI-Manager's model list
Models not on Civitai (Flux's VAE, T5 / CLIP text encoders, upscalers,
ControlNets...) are looked up by file name in the model-list.json of the
ComfyUI-Manager installed here (api/manager_catalog.py), keeping entries
that fit the node's folder type. With the workflow's fingerprint only the
listed file with that SHA-256 counts (same-name entries are each asked);
without one, a single entry is offered as "Download by name" with a
warning, never in Download all or the MCP's download_missing_models.

A site that stops answering is skipped for the rest of a lookup while the
others are still asked, so Civitai failing in mainland China no longer
stops Hugging Face through its mirror. GitHub raw file links count as
sources; a Hugging Face file behind a login offers its repository page.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 03:07:17 +08:00
DemonGatanjieuandClaude Opus 5.5 224d339afe feat(mcp): AI apps can download models
Three MCP tools: download_missing_models (Model Check's Download all for
the open workflow, through the page so the placement rules and the put-in
afterwards are the UI's own), download_model (one model from a Civitai
version link, a Hugging Face / GitHub file link or a Civitai hash, into a
folder of its type) and download_status. The default models folder of a
type is shared by the dialog and the tools.

A Civitai version link without a matching file name now takes the
version's primary model file (people rename their files); a hash, when
there is one, still decides.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 02:53:49 +08:00
DemonGatanjieuandClaude Opus 5.5 a04f1525d4 feat(model-download): Hugging Face through the China mirror
Settings > Model downloads can send Hugging Face downloads through
hf-mirror.com, on by default for the Chinese interface. The lookup and the
download use the chosen host whichever one the link names; when the mirror
sends a network outside China back to huggingface.co, the lookup follows
once for the size and SHA-256. A failed download from Hugging Face itself
suggests the mirror.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:46:09 +08:00
DemonGatanjieuandClaude Opus 5.5 698a256a16 feat(model-check): download missing models, to the folder you choose
Model Check offers Download (and Download all) for a missing model whose
source names one exact file: Civitai by the workflow's fingerprint, or a
Civitai version / Hugging Face / GitHub file link the workflow carries.
A dialog shows each file's size, source and full destination, with the
models folder (when there are several) and subfolder changeable; Settings
> Model downloads sets the default: where the workflow says (the node
needs no change) or a set folder, {base} sorting by base model and
matching an existing folder in any spelling.

Downloads run one at a time into <file>.part, continue after an
interruption, are checked against the SHA-256 before they get their name,
never replace a file, and send the Civitai key to Civitai only. Finished
files are put into their nodes (one Ctrl+Z step each), scanned for info
and covers, and recorded in the activity log.

A change of fingerprints alone (after any scan) no longer takes a Ctrl+Z
step that seemed to do nothing.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-06 01:28:51 +08:00
DemonGatanjieuandClaude Opus 5.5 fa11c55293 feat(lora): one way to insert a LoRA, for Current node and MCP alike
Current node's "Insert LoRA before / after" refused the most common workflows: a
checkpoint whose CLIP feeds both prompts (one link per output only) and UNet workflows
with their own CLIP loader (MODEL and CLIP had to come from one node).

- graph_splice.js: planLoraInsertion decides the links (after a node: every link of its
  MODEL output; before one: only its own MODEL input) and, for LoRAs that train the text
  encoder, the CLIP line (same node, a UNet workflow's one CLIP source, or before a
  sampler the source its prompts share); spliceLora wires it, all or nothing. The old
  analyzeModelChainInsertion / spliceModelChainNode / spliceAfterOutputs are gone.
- api/lora_info.py: GET /anomalous/lora_info reads the LoRA's safetensors header; the
  picker asks it on confirm and inserts a model-only loader when there are no
  text-encoder weights. The MCP add_lora uses the same helper.
- Insertion messages speak of the MODEL line; the fan-out ones are removed.
- tests/graph_splice.mjs (local) covers checkpoint, UNet + CLIP loader, before a
  sampler, and the rollback.

Verified on 8199 through the Current node picker: after a checkpoint feeding two prompts
(full LoRA, both prompts moved) and before a sampler (model-only Flux LoRA).

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 23:00:32 +08:00
DemonGatanjieuandClaude Opus 5.5 0529502421 fix(mcp): add_lora wires CLIP too when the LoRA trains the text encoder
A model-only LoRA loader was used for every UNet workflow, so a LoRA with text-encoder
weights lost them; and inserting after a checkpoint whose CLIP feeds both prompts was
refused (one link per output only).

- api/mcp_actions.py reads the LoRA's safetensors header: lora_te / te1 / te2 /
  text_encoder keys mean it trains the text encoder.
- Such a LoRA becomes a LoraLoader taking MODEL from the model line's end and CLIP from
  the same node (checkpoint, full LoRA loader) or a UNet workflow's one CLIP source;
  others stay model-only.
- graph_splice.js: spliceAfterOutputs puts a node after outputs on different nodes and
  moves every link each output had. The picker's spliceModelChainNode is back to its
  committed behavior (the `types` option is gone).

Verified on 8199: UNet + CLIP loader with a text-encoder LoRA, a model-only one after it
and another text-encoder one; a checkpoint feeding two prompts; Ctrl+Z after each.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 22:47:14 +08:00
DemonGatanjieuandClaude Opus 5.5 80f41f98e9 feat(mcp): AI apps can act on the open workflow, scan and speak
The second batch of MCP tools: they change things, through the same code the UI uses.

- Canvas, done by the open ComfyUI page: describe_canvas, set_prompt, set_model,
  add_lora, place_combo, check_workflow_models, fix_workflow_models, run_workflow,
  open_in_anomalous. api/mcp_bridge.py sends the action over ComfyUI's websocket and
  waits; web/modules/mcp_bridge.js claims it (visible tab first), does it with
  Anomalous's canvas code and answers. Each change is one Ctrl+Z step, shows a toast and
  is logged as the AI's (activity entries carry via: "mcp", with their undo).
- This server: scan_models (new / look up again / picked models, via /anomalous/scan_all),
  list_voices and speak (Anomalous TTS through /prompt and /history).
- graph_splice.js takes the chain's slot types, so a LoRA can go into a model-only (UNet,
  Flux) chain as LoraLoaderModelOnly; the default (MODEL and CLIP) is unchanged.
- Nothing deletes or renames files; acting tools are not marked read-only, so AI apps
  ask before calling them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 22:13:28 +08:00
DemonGatanjieuandClaude Opus 5.5 0c528cc281 Every drop onto the canvas becomes a ComfyUI history step
Audit of canvas writes for the Model Check gap: every path records a step except
a character voice dropped on a TTS node (audio_voice_drag.js), where a reload
right after the drop brought the old voice back. material_drag.js now records
after any drop handler finishes, so no drop target can miss it; handlers that
already record add no extra step.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:42:31 +08:00
DemonGatanjieuandClaude Opus 5.5 517e7efaf2 Model Check put-ins become a ComfyUI history step
ComfyUI was not told about a model put in by Model Check, so reloading the page
right after Put in (or Ctrl+Z) brought back the old, missing name and its red
mark. A single put-in now records one step, and putting in several records one
step for all of them.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:33:55 +08:00
DemonGatanjieuandClaude Opus 5.5 6c8d3e8eb4 Model Check bar: "Don't show again" and a check-on-open switch
- The bar starts with "Model Check:" so it is clear it comes from the browser.
- "Don't show again" turns the check on opening off and says where to turn it
  back on; Settings → Workflows has the same switch (on by default), and turning
  it on checks the open workflow right away. While off, the bar never shows.
- The tour's Model Check step mentions the button.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:27:24 +08:00
DemonGatanjieuandClaude Opus 5.5 01dcdf37a9 Combo group on the pointer: Esc cancels, prompt nodes always, common negative
- While a combo group follows the pointer, Esc removes it again; the activity log
  holds back until it is put down, so a cancelled group leaves no entry.
- The positive and negative prompt nodes are always laid out (positive empty when
  the combo has no prompt); the negative takes Prompt Studio's common negative card
  (starter cards moved to prompt_composition.js as PROMPT_PRESETS).
- The UNet "connect clip yourself" message shows once the group is down; it used to
  pop up while the group followed the pointer, and closing it put the group down.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 02:09:25 +08:00
DemonGatanjieuandClaude Opus 5.5 7f96afe459 Combos only lay out a new group; replacing into the workflow is gone
"Use" tried to put a combo into the open workflow (main loader, LoRA
chain rebuilt, positive prompt) with a list of what changed and what was
skipped and why, which read as guesswork. A combo is a shortcut: its one
button, Put on canvas (放到画布), and dragging its card both lay out the
main model loader, LoRAs and prompt nodes as a new wired group, and never
change nodes already on the canvas. An existing node's values are changed
in Current node.

notebook_apply.js, the Use confirmation and its strings are removed; the
editor's More menu keeps only Delete.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:51:26 +08:00
DemonGatanjieuandClaude Opus 5.5 800e51a6b4 Combo Use: a replacing LoRA keeps the canvas's strengths
Rebuilding the LoRA chain kept strengths only for a LoRA the combo
kept; a different LoRA went back to the node's 1.00, silently changing
values the user had set (0.80 became 1.00). Now the new LoRAs take over,
in order, the strengths of the LoRAs they replace. LoRAs added beyond
the old chain start at the node's default, and the confirmation says
which ones.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:38:43 +08:00
DemonGatanjieuandClaude Opus 5.5 c7a3ce5b1b Combo Use: say only Ctrl+Z undoes a rebuilt LoRA chain
The confirmation always said the activity log could undo Use too, but
the log only undoes changed values; a LoRA chain rebuild removes and
rewires nodes, so the log offers no Undo. When the LoRAs change, the
confirmation now names Ctrl+Z alone.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 01:28:48 +08:00
DemonGatanjieuandClaude Opus 5.5 8e05c82cbf Drag combo cards onto the canvas; un-keep from the gallery star
A combo card dropped on a main model loader does Use for that loader
(same confirmation), and on empty canvas builds its new group of nodes
where it was dropped; other nodes refuse it with a hint.

The star's keep menu has Remove (取消收藏) beside each kept row: after a
confirmation the recipe, combo or saved prompt goes to the Recycle Bin
through its own delete route, and the star (and the gallery's cached
list) goes back to empty.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-05 00:31:45 +08:00
DemonGatanjieuandClaude Opus 5.5 7245037315 Tour: go through the pages in the order they are used
Ten steps: the rail as one line, Gallery and what its star keeps,
Workflows, Combos, Prompts, Current node, scanning, Model Check, the
"!" guide and Settings. Steps that still described translation on
Current node and the old scan wizard are rewritten, and the tour's text
moved into locales.js instead of inline Chinese/English pairs.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:57:28 +08:00
DemonGatanjieuandClaude Opus 5.5 41c62d8667 Prompt Studio: a ✕ beside the node's name switches to the draft
"Use draft" (改草稿) read as "edit the draft". The node's name now has a ✕
that stops editing it, and the draft is labelled as not in any node.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:35:01 +08:00
DemonGatanjieuandClaude Opus 5.5 d00882925c Prompt Studio: meanings in a chosen language, any language to English
Tag meanings are brighter and slightly larger, and the top bar picks
their language (Simplified/Traditional Chinese, Japanese, Korean,
Russian, Spanish, French, German, Portuguese, or none) for every
interface language; the old Chinese switch carries over. Typed text in
any language that is not plain English is translated to English, and
translating a box's foreign tags drops one whose English is already
there. The backend skips DeepL for targets it does not take instead of
falling back to English, and lets MyMemory detect other sources.
Unused prompt helpers in translation_service.js are removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 11:24:04 +08:00
DemonGatanjieuandClaude Opus 5.5 e6de76502a Prompt Studio edits the selected node's prompt boxes as tags
The assembly board, its write-to-node step and the positive/negative tabs
are gone. The studio now shows the prompt boxes of the prompt node last
selected on the canvas (or a draft) as tags that are edited in place:
weight, edit, remove, reorder, type to add with Chinese translated to
English, and an optional Chinese meaning under each tag. Every change is
one node write with Ctrl+Z, and the studio has its own Undo.

Cards: three common ones instead of six, plus saved prompts; a saved
prompt's text is read once instead of every 30 seconds. Current node
lists the prompt boxes with Edit in Prompt Studio instead of its own
translation. The inspector modal, starter-card data, plan loading and
about 2,000 lines of CSS for the old board are removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-04 03:05:08 +08:00
DemonGatanjieuandClaude Opus 5.5 1d02d5b74d Remove the Material Library page; Prompts opens Prompt Studio
The page held four unrelated things, so each now lives where it is used:
the rail's Prompts entry (and the Ctrl+Shift+L shortcut) opens Prompt
Studio beside the canvas, where saved prompts are managed; the browser
comes back when the studio closes. Saved node values stay in Current
node, which can now delete them; moved whole workflows are no longer
offered there twice. Recent results, combos and whole workflows already
have their own homes.

Deleted ui_materials.js, ui_material_cards.js, ui_material_detail.js,
ui_material_application.js (its receipt is ui_apply_receipt.js) and
material_feedback.js, the recipe page's copy-to-library buttons and the
save_parameter_material route, with about 2,000 lines of CSS and 200 locale
keys. Words that said "material library" now say where things go.
Material files are untouched.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:59:35 +08:00
DemonGatanjieuandClaude Opus 5.5 fc4e1a7fd1 Rename, delete and drag saved prompts in Prompt Studio
Library cards in the studio were read-only. Their preview now renames a
saved prompt (tags kept) or deletes it to the Recycle Bin, and any card
can be dragged out of the drawer onto a canvas prompt box (outlined,
previewed, one undo step) or onto empty canvas for a prompt node; over
the drawer the drag passes through to the assembly board.

The preview moved to ui_prompt_card_popover.js (the deck goes from 751 to
480 lines) and the canvas drag is prompt_card_drag.js; material_drag.js
takes passThrough and effectAllowed, prompt_drop.js a known-text drag.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:39:44 +08:00
DemonGatanjieuandClaude Opus 5.5 302fe7e6e8 Keep gallery results as a workflow, a combo or prompts
Every PNG in the gallery has a star that asks what to keep: the whole
workflow as a Workflow Recipe, its main model, LoRAs and positive prompt
as a combo (models looked up on this computer, missing ones left out), or
its prompts as a saved prompt. What is kept remembers its image, so
GET /anomalous/kept_images fills the star and the menu opens what was
kept. The image workbench's Keep opens the same menu instead of its name
and tags form. Things are named after the prompt's first tags.

The Material Library's Recent shelf and its route are gone: the gallery
lists the same images. Gallery cards moved to ui_gallery_card.js, and
deleting asks in the usual dialog. Two missing locale keys are fixed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:32:51 +08:00
DemonGatanjieuandClaude Opus 5.5 074e9e43a0 Make Prompt Notes a Combos page with one Use button
A note was always a main model, LoRAs and a prompt kept together, so it is
now a combo (搭配) with its own rail page and Home card: a card per combo
with its model's cover, search and New; a card opens the editor, Back
returns to the list. Use puts the combo into the open workflow when the
canvas has a main model loader, builds a new group of nodes when it has
none, and asks when several loaders leave it unclear. The notes column,
quick-jump list and the Material Library's notes shelf are gone, with
their CSS and words; note files are unchanged.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 22:19:27 +08:00
DemonGatanjieuandClaude Opus 5.5 0f7d6317ad Put Prompt Notes on the Material Library's Prompts page
ui_material_notes.js lists the notes above the saved prompts, each with
its model, LoRAs and prompt, Put into this workflow and New group of
nodes; a card opens the note's editor, which now has a way back to the
library, and New note starts one. The separate Prompt Notes button goes,
and so does the editor's "save to library" card with the route only it
used (save_prompt_note_material): a note is in the library already.
Notes keep their own files; prompt materials saved from notes before
still list and open.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:39:38 +08:00
DemonGatanjieuandClaude Opus 5.5 7bea74dd09 Keep whole workflows as recipes, not materials
Recent's star and the image workbench's whole-workflow save now make a
Workflow Recipe with the image as cover (recipe_save.js lays the image's
workflow on a canvas of its own and saves it through the same path as the
canvas save, now shared). The Material Library's "all" lists the pieces
only and loses its Workflow pill. Whole workflows kept as materials
before can be moved from the Workflows page: each becomes a recipe and
its material gains moved_to_recipe, which keeps it out of every listing
while the file stays. Recent marks images kept as recipes and opens them;
partial recipes are "Modules" everywhere.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 17:20:28 +08:00
DemonGatanjieuandClaude Opus 5.5 dbf2022b06 Put a Prompt Note into the open workflow
notebook_apply.js plans and makes a note's changes to the canvas: the main
loader takes the note's model (same kind only), the LoRA chain right after
it is rebuilt with the note's LoRAs, rewiring MODEL and, for LoraLoader,
CLIP to what the old chain fed (a kept LoRA keeps its strengths), and the
positive prompt box of the sampler that model reaches takes the prompt. A
selected loader or prompt node decides when there are several. The note
editor's "Put into this workflow" shows each change and what is left as
is before writing, as one Ctrl+Z step; "New group of nodes" (formerly
Send to canvas) now wires a UNet note's prompts to the canvas's only CLIP
loader, and says so when there is none.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:50:50 +08:00
DemonGatanjieuandClaude Opus 5.5 a93ed042d2 Slim the recipe detail and leave model recovery to Model Check
The overview's models are one compact list (preview, name, node, here
under the saved name or missing, size, note, download page). The recipe's
own match / apply-match flow, identity badges, advanced path and hash
blocks, origin editor and recipe fingerprint are gone; Model Check finds
renamed or moved models once the workflow is on the canvas, and saving
the recipe again keeps it. ui_recipe_model_matching.js becomes
ui_recipe_models.js; ui_recipe_detail.js drops from 776 to 292 lines.
Plain wording for the save dialog, empty page and status; no per-node
save-to-library buttons on the parameters page. Recipe CSS rules for
classes no script uses (107 rules) are removed.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 16:41:51 +08:00
DemonGatanjieuandClaude Opus 5.5 3593e50e9f Carry model download links in saved and shared workflows
When a workflow is serialized (save, export, image metadata, share code),
a model present here without a link kept in the workflow gets its own
information's link (the editor's, else Civitai's), marked auto so a newer
one replaces it, and links for names no node holds any more are dropped;
the live graph is untouched. So after Model Check swaps in a local model,
the export names that file, its fingerprint and link. Fingerprints now
cover GGUF, .pth and .sft too. The share-code export shows how many models
carry a fingerprint, warns about those without, and can leave links out.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 15:21:43 +08:00
DemonGatanjieuandClaude Opus 5.5 0b13f3b431 Mark fingerprint matches in Model Check as sure
Every match waits for a press, so the fingerprint ones get the top of the
same scale: ●●● sure (green), and ●●○ likely moves to the accent colour.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:56:39 +08:00
DemonGatanjieuandClaude Opus 5.5 012c5ea8b3 Show how sure each Model Check match is
Next to the model's name: ●●○ likely (same name and size), ●○○ maybe
(same name or same size), ○○○ unclear / does not match / not found.
Fingerprint matches carry none; their button already says it.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:54:36 +08:00
DemonGatanjieuandClaude Opus 5.5 4cfff5382e Make Model Check offer same-name files as candidates, not as the same file
For a workflow without fingerprints, a missing ordinary model took the
local same-name file's hash as its evidence, so it showed as "the same
file under another name" and counted among those put in at once. Only the
workflow's own record is evidence now; the one same-name file the node can
load is a candidate, and a size candidate with the same name is shown as
likely, first. Foundation components still go by fingerprint only. Model
Check also reads GGUF values and resolves upscale models.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 14:23:05 +08:00
DemonGatanjieuandClaude Opus 5.5 81787cf139 Make model folder settings a readable view of the settings page
Folder management was a pop-up listing ComfyUI's raw folder names with
eye/cross emoji, "Category mode / Physical mode" radios and a Save and
reload button. It is now a view of the settings page with Back: grouping as
two plain choices (by model type, by folders on disk), the shown types
first with their usual names, folder names, a switch and up/down, then the
ones that are off, the rarely used ComfyUI folders folded away. Each change
is saved at once and the folder list reloads.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:50:08 +08:00
DemonGatanjieuandClaude Opus 5.5 915feff820 Drop the help manual pop-up for a tour, what's new and the full guide
The manual was a long block of text that had fallen behind the window (it
still called recipes and materials "in testing") and was reachable only
from Settings. Pages explain themselves, Home lists what you can do and !
shows what changed, so Settings -> Help and feedback now offers the
interface tour, what's new, the full guide (the README on GitHub, at its
Chinese half in Chinese) and feedback. Removes ui_help.js, its strings and
styles, and the recipe "beta" notice code that no longer had an element.
The README's backup note no longer calls the features a test.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:43:31 +08:00
DemonGatanjieuandClaude Opus 5.5 c86d48faa2 Write feedback in a small window first, then send it to GitHub
The prefilled issue looked like a form to fear: raw headings in two
languages, an HTML comment and a block of technical lines. Report a problem
and Suggest something now open a window with one text box (a sentence or
two, any language); Submit on GitHub opens the issue with that text, titled
from its first words, in the browser's language, and the environment folded
in <details> at the end when ticked (it can be looked at first). The issue
forms ask just what went wrong, with optional screenshots.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:32:33 +08:00
DemonGatanjieuandClaude Opus 5.5 5b82452514 Make feedback easy: report a problem or an idea on GitHub
Home ends with "Found a problem, or have an idea?" and Settings has the
same under Help and feedback. Report a problem / Suggest something open a
new GitHub issue with headings and the environment written in (plugin and
ComfyUI versions, Python/PyTorch, GPU and memory, OS, browser, page and
language; never a path or ComfyUI's command line); Copy diagnostics copies
it for other channels (feedback.js). Bilingual issue forms for problems and
suggestions are added under .github/ISSUE_TEMPLATE.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:21:32 +08:00
DemonGatanjieuandClaude Opus 5.5 00db5c6fc5 Follow a ComfyUI language change when the browser opens
With the language on "Follow ComfyUI" (the default), the browser read
ComfyUI's language only when the page loaded, and ComfyUI switches its
language without a reload. Opening the browser now takes up the current
ComfyUI language.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:13:57 +08:00
DemonGatanjieuandClaude Opus 5.5 a8b75d33a6 Faster model cards, video posters, and a settings page
Card thumbnails lived in ComfyUI's temp folder, which ComfyUI empties on
every start, so each first visit after a restart remade them all. They now
live in <user>/anomalous/cache/card_thumbnails (still capped at 256 MB).
Listing a model type queues the missing ones for one background thread;
the first screen of cards loads before the rest. A video cover gets a
first-frame poster (PyAV) and fetches nothing until it plays; hover-play
is now the default, as the setting already recommended.

The gear opens a settings page instead of a pop-up with a dialog inside:
look and language, model cards and memory with the thumbnail cache (size,
empty), folders, workflow fingerprints, opening mode and window, help.
Display preferences live behind owner.displayPrefs. Also removes a dead
overlay rule that shared the new page's id.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-03 12:00:47 +08:00
DemonGatanjieuandClaude Opus 5.5 87aa9a1ac2 Put Voice-over back on the Voices page, with calmer settings and cards
Voices has two views switched at the top, Characters and Voice-over, sharing
the character list (clicking a character on Voice-over makes it speak); the
rail's Voices entry reopens the view used last, and the separate Voice-over
rail entry is gone. Generation settings: language as choices and speed as a
slider in view, the sampling numbers folded under fine-tuning with plain
names, no sideways scroll. A finished take says how long it took and links
to the audio gallery. Line cards show editing buttons on hover, the emotion's
reference clip sits beside its chips, and a character with only its main
voice shows no chips. The audio gallery shows each file's lines once and
can open them on Voice-over for another take; the list no longer repeats
the gallery. Also fixes the audio list staying empty after a reload.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 21:06:45 +08:00
DemonGatanjieuandClaude Opus 5.5 65ffa602e2 Give voice-over its own page
The Script Director was a drawer behind one of four equal buttons on
Voices, over the character cards, and its name did not say what it does.
It is now Voice-over (配音), a rail page between Voices and Audio
(ui_script_page.js mounts the director); each character card has a
Voice-over button that opens it with that character chosen, and Home's
"Give a character a voice" goes there. Generate is the main button;
pushing, dragging and copying sit under "Into your own workflow", and a
push or drop is one Ctrl+Z step. Plainer words throughout; the Voices
page keeps import, refresh and search.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:19:08 +08:00
DemonGatanjieuandClaude Opus 5.5 cab02179e8 Turn the scan page's Advanced fold into a Scan settings page
The fold-out section did not match the rest of the page, which now opens
everything as a page of its own. The scan page shows a card saying how the
next scan goes (all or picked models, online or offline, renaming files and
so on, the ones that change files in yellow); it opens Scan settings, a page
with Back and one card per question.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 20:07:39 +08:00
DemonGatanjieuandClaude Opus 5.5 c863dacf36 Lay out the scan page's Advanced section like settings
Which models is two choices side by side; every option is a row with a
switch on the right; renaming files and fetching again carry a short tag
instead of whole paragraphs in yellow; the online-only options sit under
their own heading and fade for an offline scan; the API key row keeps its
button on one line. The folded title lists the choices that differ from
the usual.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:47:20 +08:00
DemonGatanjieuandClaude Opus 5.5 718cc0be70 Give the scan page's lists pages of their own
The scan page keeps only the counts, the scan button, the last scan in one
card and Advanced. Not found, not scanned yet, other formats and the last
scan's models each open a page with Back, why those models are there, one
button for the whole list and the rows; a model opened from a list returns
to it where it was scrolled. "Show the result" after a scan opens the last
scan's page. Also fixes "formerly Model Check" in the changelog.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-10-02 18:38:15 +08:00