Anomalous_TTS issue #2: there was no way to remove a character. Each card
now has an orange Delete character button (also on broken characters);
after a confirm, the node (interface 18, local only) moves the character's
folder to the Recycle Bin.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Opened from the canvas's right-click menu the browser is closed, so the floating button
(topmost on purpose) sat on the picker's head.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A workflow read off a picture (keep as combo / workflow, parameter compare) was configured
on a detached LiteGraph graph whose nodes still made ComfyUI DOM widgets; they stayed on
the page at its top left. readDetached reads, then clears the graph.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The stylesheet and the no-cache rule used the fixed path
/extensions/Anomalous_Model_Browser/. A plugin unpacked from a GitHub ZIP
sits in Anomalous_Model_Browser-main: its look never loaded, the browser
opened unstyled under the canvas (a click seemed to do nothing) and the
top-bar entry showed although the floating button was chosen. Both now
follow the folder's real name. Reported in a Bilibili comment.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Put on canvas hid the combo page before closing the browser, so the next
open showed the Combos title over nothing. Now only the browser closes and
it opens again on the combo list or the combo put down.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Put on canvas hid the combo page before closing the browser, so the next
open showed the Combos title over nothing; now only the browser closes and
it opens again on the list or the combo. A character with no line in the
script hears a sample sentence on ▶, which the panel now says; on the
whole script ▶ reads the line with its own character.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
🗑 on a row asks first (saying where the clip is used), then has the node
move it with its own .txt / .lab to the Recycle Bin (never a permanent
delete) and take it out of the settings; the window drops it from its
voices too. Needs Anomalous_TTS interface 18.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
"Reference audio and emotions" replaces Edit emotions: a large window with
the voices on top (main voice, emotions, new emotion) and every clip of the
character below, one row each (listen, file and length, its line editable
in place, where else it is used, Main / Aux for the voice picked), with
filters, search and paging. Auxiliary references (timbre averaged in, v1 /
v2 / v2Pro), fixed lines (`lines`) and lengths need Anomalous_TTS
interface 18. tts_voice_refs.js holds the rules; the old clip search and
merge helper go.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every script is a draft, saved on its own in ComfyUI's user folder
(anomalous_model_browser/voice_over_drafts.json through /userdata), read
again and joined before each write so two tabs keep each other's drafts.
A bar over the script names it and leads to New, Drafts and Close; the box
shows a card per draft (open, rename, copy, delete) and Recently deleted
(30 days). A reload opens the draft that was open; a file voiced again
from the gallery becomes a draft of its own; the one localStorage draft
of the earlier build moves in once.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The side panel changes one layer at a time under a path (Whole script ›
character › line); each layer has the same rows (speed, tone, language),
each saying where its value comes from, with ↺ to follow the layer above.
The more particular wins: line, character, whole script, the character's
usual settings. The whole script's values go into the node's inputs and
only lines that differ get tags. Lasting settings are links at the foot.
The script is kept as a draft in this browser and comes back after a
reload; editing the text keeps unchanged lines' own settings.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GPT-SoVITS Settings gets a status chip by the title and tabs (tones, other
languages, base files with a dot when they need the user, where things are,
version); the tones have a Simple / Numbers switch. Voice-over's side panel
gets How it reads / Numbers / Settings tabs for a character or picked lines.
The More fold is gone; ui_tab_strip.js replaces ui_tts_fold.js.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Voice-over's side panel shows who reads, speed, the language (one line
while detected) and the tone with a listen button; the comparison, the
numbers and the links fold under More. GPT-SoVITS Settings opens with one
status line and the tone to use; the language rules, base files, places
and version are folded and open by themselves when they need the user.
Plainer words throughout: tone, Steady / Natural / Lively, As the
character, Always read like this, Own settings, base files.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The side panel follows what is picked: the whole script, one character in
it (its language, speed and mode for this script), or the picked lines (who
reads them, and their own values, each following the character until set).
A line set for itself carries a tag on its card. The values reach
Anomalous_TTS interface 17 as [lang:…][speed:…][preset:…] on each line;
an older node reads the whole script as before. Clicking a character in the
cast now shows it instead of giving it the picked lines.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
ui_tts_import.js gives its frame and toolbar to ui_tts_import_screens.js and its window
drop to ui_tts_file_drop.js; material_inspector.js gives the PNG chunk reader to
png_metadata.js. 221 texts no code uses any more leave locales.js (both languages).
No behaviour changes.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A download by name says where the list's file is; an entry of no stated type no longer
fits a node of known type; without the Manager, the page says it would be one more
source. docs/model-check-rules.md gets a section on the Manager.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Keep -> Its combo now saves the nodes upstream of the picture's samplers' model and prompt
inputs (loaders, LoRA chains, CLIP skip, both prompts) as a node-structure combo, values
untouched; models are named by where they are here, missing ones kept by the picture's name.
A workflow without a sampler still gives the simple combo.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The combo editor gets a head with its picture (See the picture), a large name with a
Rename button, chips of what it holds and Put on canvas; models show only what is chosen,
Change / Add open the grid of compatible ones. No Save button: everything saves itself
(a tag changed in the bilingual view now saves too). The gallery's ★ Kept lists only the
pictures kept as a workflow, combo or prompt.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A bar over the canvas finds combos, models and saved prompts as you type
(GET /anomalous/quick_index lists the models in a few words) and puts the chosen one
where the pointer was. Also in the empty canvas's right-click menu, now registered.
Saved model paths in a linked model folder get their real place.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A node's menu offers Open in AMB, change model by picture, insert a LoRA before / after,
saved values, the model's pictures and details, save values and save as combo, each where
it applies; the empty canvas's menu opens AMB's pages. Entries can be switched off, moved,
and put in one AMB submenu or right in the menu. The model picker's Esc closes only the
picker, wherever the focus is.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The card shows the output image with the main model's cover as a badge; the name is the
first LoRA (else the main model) and two telling tags; the toast after keeping shows the
picture and renames the combo on the spot, and the editor's title renames on a click and
opens the picture.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Three columns in a side-panel window left each about 200px, tags one per
line and a sideways scroll. Below 980px the open reference now replaces
the card list (two columns of half the width each), and "‹ Cards" brings
the list back; wide windows keep three columns.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Three columns in a side-panel window left each about 200px, tags one per
line and a sideways scroll. Below 980px the open reference now replaces
the card list (two columns of half the width each), and "‹ Cards" brings
the list back; wide windows keep three columns.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The card list read as plain grey rows. Each card is now a page with a
bound spine in its role's colour, its title, word count and role label,
and its first tags on two ruled lines; Common and My prompts are index
tabs with their counts, and the card open as the reference wears a
ribbon (deck.setOpen, fed by the reference column's onShow).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A user found model folders cluttered after scans: four files per model.
model_sidecars.py now says where the plugin's own side files are (.info,
.anomalous.json, .civitai_bak.*): beside the model, or in the folder's
hidden .amb (Settings -> Models -> Files that come with models). Every
reader and writer goes through it and reads both places; covers stay
beside the model for ComfyUI and other plugins.
Scans no longer keep a copy of Civitai's picture identical to the cover:
the cover is noted as Civitai's (SHA-256 in the .info) and a copy is kept
aside only while the user's own cover shows. api/sidecar_layout.py moves
existing files and drops the duplicates to the Recycle Bin. The folder
tree leaves .amb out; the duplicated tree builder and cover owner check
are shared now (model_catalog.py, backup.py back under 600 lines).
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A user asked to pick tags from a saved prompt instead of pouring the
whole card in. A clicked card now opens between the cards and the prompt
being edited (ui_prompt_reference.js): a click on one of its tags adds
that tag, Add all the whole card, ticks show what the box has. The
preview's Add and dragging a card work as before; beside the canvas the
drawer widens by the column while it is open.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Every line is read by its own character: pasted and added lines go to
the one picked in the list on the left, the node's character is the
first line's, and the "Who speaks" bar is gone. Cards (ui_script_cards.js)
show the text as text: a click picks, a double-click or the pencil edits
it in place (Enter keeps, Esc puts back), and the name on a card opens a
menu of characters (all picked lines when it is one of them). Language
and speed are no longer offered to keep when several characters read;
the settings link names the listened line's character.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Pick lines on Voice-over (click; Ctrl / Cmd adds, Shift a run; Esc lets
go) and click a character in the list on the left to have it read them;
with none picked, the click changes who reads by default. On Voice-over
the list is the cast: narrower, characters with their colours, and a
click never leaves the page. Cards show who reads each line in its
colour, with that character's emotions; the bundle carries [name] where
the speaker changes, so generating, the cards' listen button, pushing,
dragging and copying follow it, and a file voiced again from the audio
gallery keeps its speakers. The character cards' Voice-over button is
gone. The workflow actions move to ui_script_workflow.js and the cast
helpers to ui_script_cast.js, keeping the director under 600 lines.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Each card has a ▶ (on hover, and on the card you are on) that reads its
line in the mode picked on the side; the side names the line and keeps
the modes heard on it as buttons to compare, without a listen button of
its own. The cards are drawn again once the node's modes are known.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A full-window button beside Dock (and a double-click on the title bar)
makes the window fill the ComfyUI page, remembered; it is neither dragged
nor resized then, and docking turns it off. Voice-over: one row per line
card, a divider between the lines and the generating side (dragged and
remembered, ui_split_bar.js; about half each by default), "Into your own
workflow" folded, who reads and their voices on one row, the how-to line
only until there are lines. On a wide side the modes' scale and numbers
are shown open unless the fold was closed before.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The line card you click or edit becomes the one the modes are heard on:
it is marked "heard on the right", and the run section names it beside
Listen ("line 3: ..."), replacing the dropdown. An empty line falls back
to a sample in the character's language.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
On the narrow side the scale joins the numbers in one fold and the long
notes became one sentence with the mode's description, so the side fits
without scrolling at a mid-size window; the side is a little wider. A
dropdown beside Listen shows which line of the script is read (#1 at
first) and picks another; the takes heard follow that line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A bordered input pulled the eye from "15 -> 10". The number now looks like
plain bold text with a dashed underline; the box shows on hover or while
typing, without spin arrows (they covered the digits). The old value is a
little brighter so the change reads as one line.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A mode is shown against one fixed mode (the default preset in Settings,
Auto on Voice-over): a steady-to-lively scale with both marked and a
sentence ("a little livelier than your default"); the numbers move into a
fold. Listening reads one line with one seed through Preview Audio, only
the mode changing; takes are kept, and the modes heard stay as buttons to
compare. Settings picks the character and the line; Voice-over uses the
script's first sentence.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
GPT-SoVITS Settings and the Script Director share one switch: the modes
as choices, the picked one's numbers drawn like the Current node card
(two bars, before -> now, an arrow), each with its plain and its node
name, editable in place and saved into the preset. Settings gets Make
default / Reset / + New / Rename / Delete around it. The Script Director
replaces its folded fine-tuning numbers (which showed the node's defaults,
not what the presets used) with Auto or one preset for the whole script,
sent as the node's preset input, plus links to the presets and to the
character's generation settings; Save as default keeps the language and
speed and leaves the rest of the character's defaults alone.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The numbers table marks values that differ between presets and changed
built-in values (with the built-in one), like the compare window; built-in
presets reset one by one or together. New presets start as a copy, are
named by the user and can be picked everywhere. A character's generation
settings show each row's numbers in effect next to the general ones.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
For Anomalous_TTS interface 16: the default preset (Steady / Standard /
Lively), a preset for each pair of languages the characters can meet and the
presets' numbers, saved at once to the node's presets file; a Generation
settings button on character cards for the character's own preset, speed and
numbers, as a whole and per language. Older nodes get a pointer to the update
line instead.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
The version manager takes an optional Checkout, so the companion node pack is
handled like the plugin itself: api/tts_version.py finds it among the
custom_nodes folders by its node class and accepts only a git clone of the
official repository; releases are fetched only on "Check for updates", an
update checks out the newest stable tag and can be undone. A checkout without
the release tags (cloned before it, then pulled) is matched by ls-remote.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
From 1.60.1 (6996f07): character cards show the version Anomalous_TTS reports
(interface 15); v3/v4 base models and vocoders are listed and reminded of only
when a character or a dropped SoVITS file needs them, with their own labels;
the import tells an unreadable SoVITS file from a version an older node cannot
use.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Character cards show the version Anomalous_TTS reports (interface 15). The
v3/v4/v5 base models and vocoders are listed, counted and reminded of only
when a character or a dropped SoVITS file needs them; the import tells an
unreadable SoVITS file from a version an older node cannot use.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
A combo saved from picked nodes shows each model as a card like the model
library's: the cover with its slot written on it, the name and node below,
a click on the card (or Change on the cover) picks another model. The
default combo's main models and LoRAs to pick from are cover cards side by
side instead of wide rows; its empty cover is a class, not inline styles.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
With many models, or models on a network drive, every visit to the scan
page read every folder and, after a restart, every new model's header
again (79 s for 1041 models on an AutoDL model disk).
api/model_heads.py keeps what each file's header says by real path, size
and time in user/anomalous/model_heads.json (at most 50,000 files, the
longest unused dropped first, written a few seconds after the last
change, only once setup_routes called keep_on_disk); get_metadata reads
headers through it, so a header is read once per file version.
scan_summary keeps the last summary (memory, and scan_summary.json when
it changed); ?quick=1 hands it out at once and the page shows it with
"showing the last counts while they are updated", then the fresh ones.
Requests meanwhile await one count (_fresh). The models found on Civitai
(components apart, at most 5000 kept) are listed by GET
/anomalous/scan_matched; the page's "Found on Civitai" count opens them,
with Civitai's name, base model, a box to find one by name and Open.
Checked on the isolated ComfyUI reading the real loras and checkpoints
read-only (scans stubbed; no file there changed): the last counts showed
at once also after a restart, the fresh ones replaced them, the found list
had 68 models with names, the box filtered, Open and Back returned to it.
Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>