import { t } from './interface_settings.js'; import { buildScriptPackage, joinSegments, splitScriptLines, usableEmotions } from './audio_script.js'; import { TTS_ENGINE, voiceGroupKey } from './audio_engines.js'; import { pickLines } from './ui_script_cast.js'; import { emotionLabel, renderLineCard } from './ui_script_cards.js'; import { createDrafts } from './ui_script_drafts.js'; import { createRunSection } from './ui_script_run.js'; import { ownTuneText } from './ui_script_tune.js'; import { bindSplitBar } from './ui_split_bar.js'; import { bindPackageDrag, copyScript, pushToNode } from './ui_script_workflow.js'; /** * The script director, the body of the Voices page's Voice-over view (ui_script_page.js): * paste a script, and every line is read by a character (at first the one picked in the list * on the left, the cast). The left side only picks: lines (ui_script_cards.js, ui_script_cast.js) * or a character in the cast; the side panel follows it (ui_script_tune.js): the whole script, * one character in it, or the picked lines, where who reads them and how (language, speed, mode, * each line following its character until set for itself) are changed. Choose an emotion per * line, then generate it right here (ui_script_run.js), or put the tagged script into the * workflow (ui_script_workflow.js). The node's own character is the first line's. The panel and * its lines live for the page session; the page mounts it again each time it is shown. Every * script is a draft in the drafts box (ui_script_drafts.js, kept in ComfyUI's user folder): the * bar on top names it and leads to New, the box and Close; a reload opens it again. */ // From this width on, the cards get the full height and the generate side sits beside them. const WIDE_FROM = 760; const SIDE_WIDTH_KEY = 'anomalous_sd_side_width'; const WORKFLOW_OPEN_KEY = 'anomalous_sd_workflow_open'; const ICONS = { SPEAKER: ``, STOP: ``, GRIP: ``, }; const state = { groups: [], groupKey: null, // the character picked in the cast: new and pasted lines go to it focus: null, // { character: key }: the side panel shows it (while no line is picked) lines: [], // { text, emotion, take, speaker, tune? } — take > 1: retaken; speaker: its character's group key; tune: script_tune.js editing: true, splitMode: 'sentence', editLine: null, // the card whose text is being edited in place listenIndex: 0, // the line the modes are heard on (ui_script_run.js) picked: new Set(), // lines picked: the side panel changes them anchor: null, // where a Shift run of picked lines starts }; let panel = null; let refs = null; let hooks = {}; let previewAudio = null; let previewButton = null; let runSection = null; let drafts = null; // bindMaterialDrag hides the browser modal while dragging; the owner is only known once the studio sets hooks. const dragOwner = { get modal() { return hooks.owner?.modal; } }; // ---------- public API ---------- /** `{ owner, onPreviewStart(), onCharacterChange(), openGallery() }` from the page. */ export function setScriptDirectorHooks(next) { hooks = next || {}; } /** The voice group key of the character picked in the cast. */ export function scriptCharacter() { return state.groupKey; } /** Lines to voice again (a generated file's `{ emotion, text, speaker? }` segments): one card per line. */ export function loadScriptLines(segments) { // A segment's own settings were written for its first line only. const lines = segments.flatMap(segment => String(segment.text || '').split(/\n+/) .map((text, at) => ({ text: text.trim(), emotion: segment.emotion || 'main', take: 1, speaker: segment.speaker ? voiceGroupKey(segment.speaker) : state.groupKey, ...(segment.tune && at === 0 ? { tune: { ...segment.tune } } : {}), }))) .filter(line => line.text); if (!lines.length) return; stopScriptDirectorPreview(); // A script of its own: the open draft stays as it was. if (drafts) { drafts.detach(); drafts.showing = false; } state.lines = lines; state.picked = new Set(); state.focus = null; state.editing = false; if (panel) renderAll(); } /** Puts the director into `parentContainer` (the Voice-over page). */ export function mountScriptDirector(parentContainer) { if (!panel) createPanel(); if (panel.parentNode !== parentContainer) parentContainer.appendChild(panel); renderAll(); } /** * The characters, after each voice fetch. Keeps the chosen character while it exists; * `choose`: switch to `preferredGroup` (a character card's "Voice-over"). */ export function updateScriptDirectorVoices(groups, preferredGroup = null, { choose = false } = {}) { state.groups = Array.isArray(groups) ? groups : []; const exists = key => state.groups.some(group => group.group === key); if (choose && exists(preferredGroup)) { if (state.groupKey !== preferredGroup) stopScriptDirectorPreview(); state.groupKey = preferredGroup; } else if (!exists(state.groupKey)) { state.groupKey = (preferredGroup && exists(preferredGroup) ? preferredGroup : null) || state.groups.find(group => usableEmotions(group).includes('main'))?.group || state.groups[0]?.group || null; } if (panel) renderAll(); } /** * A character clicked in the list on Voice-over: the side panel shows how it reads in this * script (the picked lines are let go), and it reads the lines pasted or added from now on. */ export function castScriptCharacter(key) { if (!state.groups.some(group => group.group === key)) return; stopScriptDirectorPreview(); state.picked = new Set(); state.focus = { character: key }; state.groupKey = key; hooks.onCharacterChange?.(); if (panel) renderAll(); } /** Back to the whole script in the side panel: nothing picked, no character shown. */ function focusScript() { state.picked = new Set(); state.focus = null; if (panel) renderAll(); } /** Lines `indexes` read by `key` from now on; emotions it lacks go back to its main voice. */ function giveLines(indexes, key) { const group = state.groups.find(item => item.group === key); for (const index of indexes) { const line = state.lines[index]; if (!line || !group) continue; line.speaker = key; if (!usableEmotions(group).includes(line.emotion)) line.emotion = 'main'; } } export function stopScriptDirectorPreview() { stopLinePreview(); runSection?.stopPlayback(); } function stopLinePreview() { if (previewAudio) { previewAudio.pause(); previewAudio = null; } if (previewButton) { previewButton.innerHTML = ICONS.SPEAKER; previewButton.classList.remove('is-playing'); previewButton = null; } } // ---------- state helpers ---------- function pickedGroup() { return state.groups.find(group => group.group === state.groupKey) || null; } /** Who reads `line`: its character, else the one picked in the cast. */ function speakerOf(line) { return (line?.speaker && state.groups.find(group => group.group === line.speaker)) || pickedGroup(); } /** The node's own character: the first line's (the others are tagged where they take over). */ function nodeGroup() { return speakerOf(state.lines.find(line => line.text.trim()) || null); } /** How each line is read, as tags (the run section knows the characters' values). */ const tagsOf = (line, speaker) => runSection?.tagsOf(line, speaker) || ''; /** The script with retakes, for a run in the director, and what the side panel shows. */ function runScript() { const group = nodeGroup(); return { group, lines: state.lines, listen: state.listenIndex, speakerOf, pkg: buildScriptPackage(state.lines, group, { takes: true, groups: state.groups, tagsOf }), groups: state.groups, picked: [...state.picked].sort((a, b) => a - b), focus: state.focus, assign: (indexes, key) => { giveLines(indexes, key); stopScriptDirectorPreview(); renderAll(); }, focusCharacter: castScriptCharacter, focusScript, }; } function currentPackage() { return buildScriptPackage(state.lines, nodeGroup(), { groups: state.groups, tagsOf }); } // ---------- DOM ---------- function el(tag, className, text) { const node = document.createElement(tag); if (className) node.className = className; if (text !== undefined) node.textContent = text; return node; } function button(className, label, onClick, title) { const btn = el('button', className, label); btn.type = 'button'; if (title) { btn.title = title; btn.setAttribute('aria-label', title); } btn.onclick = onClick; return btn; } function createPanel() { panel = el('div', 'anomalous-script-director-panel'); const header = el('div', 'anomalous-sd-header'); const subtitle = el('p', 'anomalous-sd-subtitle'); header.append(subtitle); const inputArea = el('div', 'anomalous-sd-input-area'); const textarea = el('textarea', 'anomalous-sd-textarea'); textarea.placeholder = t('scriptDirectorInputPlaceholder'); const inputActions = el('div', 'anomalous-sd-input-actions'); const splitMode = el('select', 'anomalous-sd-split-mode'); for (const [value, key] of [['sentence', 'scriptDirectorSplitSentence'], ['line', 'scriptDirectorSplitLine']]) { const option = el('option', '', t(key)); option.value = value; splitMode.appendChild(option); } splitMode.value = state.splitMode; splitMode.onchange = () => { state.splitMode = splitMode.value; }; const cancelEdit = button('anomalous-sd-btn', t('dialogCancel'), () => { state.editing = false; renderAll(); }); inputActions.append( splitMode, button('anomalous-sd-btn', t('scriptDirectorClear'), () => { textarea.value = ''; textarea.focus(); }), cancelEdit, button('anomalous-sd-btn primary', t('scriptDirectorParse'), () => parseScript(textarea.value)), ); const pasteFor = el('div', 'anomalous-sd-paste-for'); inputArea.append(pasteFor, textarea, inputActions); const linesBar = el('div', 'anomalous-sd-lines-bar'); const linesCount = el('span', 'anomalous-sd-lines-count'); const castHint = el('span', 'anomalous-sd-cast-hint'); linesBar.append(linesCount, castHint, button('anomalous-sd-link-btn', t('scriptDirectorEdit'), () => { textarea.value = state.lines.map(line => line.text).join('\n'); state.editing = true; renderAll(); textarea.focus(); })); const linesContainer = el('div', 'anomalous-sd-lines-container'); const scroll = el('div', 'anomalous-sd-scroll'); const footer = el('div', 'anomalous-sd-footer'); const summary = el('div', 'anomalous-sd-package-summary'); const actions = el('div', 'anomalous-sd-package-actions'); const dragHandle = el('div', 'anomalous-sd-drag-handle'); dragHandle.innerHTML = ICONS.GRIP; dragHandle.append(el('span', '', t('scriptDirectorDragHandle'))); bindPackageDrag(dragHandle, dragOwner, currentPackage, () => refs.pushBtn); const copyBtn = button('anomalous-sd-btn', t('scriptDirectorCopy'), () => copyScript(currentPackage(), refs.copyBtn)); const pushBtn = button('anomalous-sd-btn', t('scriptDirectorInject'), () => pushToNode(currentPackage(), refs.pushBtn)); actions.append(dragHandle, pushBtn, copyBtn); // Into your own workflow: second to generating here, so it sits below it, folded (remembered). const workflow = el('details', 'anomalous-sd-workflow'); const workflowTitle = el('summary', 'anomalous-sd-workflow-title'); workflow.append(workflowTitle, actions); try { workflow.open = localStorage.getItem(WORKFLOW_OPEN_KEY) === '1'; } catch (_) { /* folded */ } workflow.addEventListener('toggle', () => { try { localStorage.setItem(WORKFLOW_OPEN_KEY, workflow.open ? '1' : '0'); } catch (_) { /* convenience only */ } }); runSection = createRunSection({ getScript: runScript, getNodeGroup: nodeGroup, getGroups: () => state.groups, onPlay: () => { stopLinePreview(); hooks.onPreviewStart?.(); }, resetTakes: () => state.lines.forEach(line => { line.take = 1; }), onBusyChange: () => renderAll(), onLinesChange: () => { renderLines(); drafts?.changed(); }, openGallery: () => hooks.openGallery?.(), }); scroll.append(linesContainer); footer.append(summary, runSection.bar); drafts = createDrafts({ capture: captureDraft, apply: applyDraft, nameOf: characterName, busy: () => runSection.busy(), redraw: () => renderAll(), }); header.prepend(drafts.bar); // Cards on one side, everything about generating on the other: below the cards // on a narrow page (docked browser), beside them once the page is wide. const main = el('div', 'anomalous-sd-main'); main.append(linesBar, scroll); const side = el('div', 'anomalous-sd-side'); side.append(footer, runSection.settings, workflow); const body = el('div', 'anomalous-sd-body'); const splitter = el('div', 'anomalous-sd-splitter'); splitter.title = t('scriptDirectorSplitter'); body.append(main, splitter, side); bindSplitBar(splitter, { owner: panel, body, prop: '--sd-side-width', key: SIDE_WIDTH_KEY }); // The panel lives for the page session, so the observer does too. new ResizeObserver(([entry]) => panel.classList.toggle('is-wide', entry.contentRect.width >= WIDE_FROM)).observe(panel); panel.append(header, drafts.view, inputArea, body); // Esc lets go of the picked lines first; the browser's own Esc leaves it to this then (ui_browser_navigation.js), // and with a character shown it presses the panel's back link. window.addEventListener('keydown', (e) => { if (e.key !== 'Escape' || !state.picked.size || !panel.getClientRects().length) return; if (e.target?.closest?.('input, textarea, select')) return; focusScript(); }); refs = { subtitle, pasteFor, inputArea, textarea, cancelEdit, body, linesCount, castHint, linesContainer, summary, workflowTitle, dragHandle, copyBtn, pushBtn }; drafts.start(); } function renderAll() { if (!panel) return; const node = TTS_ENGINE.label; refs.subtitle.textContent = t('scriptDirectorSubtitle'); const inBox = drafts.showing; // the drafts box in place of the script refs.subtitle.hidden = inBox || (state.lines.length > 0 && !state.editing); // the how-to, until there are lines refs.workflowTitle.textContent = t('scriptDirectorWorkflowTitle'); refs.dragHandle.title = t('scriptDirectorDragHint', { node }); refs.pushBtn.title = t('scriptDirectorPushHint', { node }); refs.pushBtn.setAttribute('aria-label', refs.pushBtn.title); for (const line of state.lines) line.speaker ||= state.groupKey; // lines from before a character was picked const picked = pickedGroup(); refs.pasteFor.textContent = !state.groups.length ? t('scriptDirectorNoCharacters') : picked ? t('scriptDirectorPasteFor', { name: picked.character }) : ''; const hasLines = state.lines.length > 0; refs.inputArea.hidden = inBox || (hasLines && !state.editing); refs.cancelEdit.hidden = !hasLines; refs.body.hidden = inBox || !hasLines || state.editing; drafts.render(); refs.linesCount.textContent = t('scriptDirectorLinesCount', { count: state.lines.length }); if (hasLines && !state.editing) renderLines(); renderPackage(); } function renderLines() { // Chips only when there is a choice, or a line still asks for an emotion its character lacks. const showChips = state.lines.some((line) => { const emotions = usableEmotions(speakerOf(line)); return emotions.length > 1 || !emotions.includes(line.emotion); }); const addLine = button('anomalous-sd-add-line', t('scriptDirectorAddLine'), () => { const last = state.lines.at(-1); state.lines.push({ text: '', emotion: last?.speaker === state.groupKey ? last.emotion : 'main', take: 1, speaker: state.groupKey }); state.editLine = state.lines.length - 1; state.picked = new Set(); renderAll(); }); if (state.listenIndex >= state.lines.length) state.listenIndex = 0; state.picked = new Set([...state.picked].filter(index => index < state.lines.length)); const ctx = { groups: state.groups, speakerOf, picked: state.picked, listenIndex: state.listenIndex, editing: state.editLine, showSpeakers: state.groups.length > 1, showChips, count: state.lines.length, canListen: Boolean(runSection?.canListen()), canRetake: Boolean(runSection?.canRetake(nodeGroup())), tuneText: line => ownTuneText(runSection?.presetsView(), line), onPick: pickLine, onEdit: (index, quiet = false) => { state.editLine = index; if (index !== null) chooseListenLine(index); if (!quiet) renderLines(); }, onText: (index, text) => { state.lines[index].text = text; renderPackage(); }, onSplit: (index, first, second) => { const line = state.lines[index]; line.text = first; state.lines.splice(index + 1, 0, { text: second, emotion: line.emotion, take: 1, speaker: line.speaker, ...(line.tune ? { tune: { ...line.tune } } : {}) }); changeLines(index + 1); }, onMerge: (index) => { const line = state.lines[index]; line.text = joinSegments(line.text, state.lines[index + 1].text); state.lines.splice(index + 1, 1); changeLines(null); }, onDelete: (index) => { state.lines.splice(index, 1); changeLines(null); }, // The name on a card: that line, or every picked one when it is one of them. onSpeaker: (index, key) => { giveLines(state.picked.has(index) ? [...state.picked] : [index], key); stopScriptDirectorPreview(); renderAll(); }, onEmotion: (reference) => { if (previewButton === reference) stopScriptDirectorPreview(); renderPackage(); }, onListen: (index) => { chooseListenLine(index); runSection.listen(); }, onRetake: (index) => { const line = state.lines[index]; line.take = (line.take || 1) + 1; runSection.generate(); }, onPreview: previewLine, }; refs.linesContainer.replaceChildren(...state.lines.map((line, index) => renderLineCard(line, index, ctx)), addLine); renderCastHint(); } /** After a split, merge or delete: the numbers move, so nothing stays picked; `edit` opens a card. */ function changeLines(edit) { state.picked = new Set(); state.editLine = edit; stopScriptDirectorPreview(); renderAll(); } /** A click on a card: picks it (Ctrl / ⌘ adds, Shift a run), the side panel shows the picked lines. */ function pickLine(index, event) { state.picked = pickLines(state.picked, index, event, state.anchor); if (!event.shiftKey) state.anchor = index; refs.linesContainer.querySelectorAll('.anomalous-sd-line-card').forEach((card, at) => card.classList.toggle('is-picked', state.picked.has(at))); renderCastHint(); chooseListenLine(index); runSection?.render(); } /** How to work the cards: picking (the side panel changes them) and editing. */ function renderCastHint() { refs.castHint.textContent = state.picked.size ? t('scriptCastPicked', { count: state.picked.size }) : t(state.groups.length > 1 ? 'scriptCastHint' : 'scriptDirectorCardsHint'); } function chooseListenLine(index) { if (state.listenIndex === index) return; state.listenIndex = index; refs.linesContainer.querySelectorAll('.anomalous-sd-line-card').forEach((card, at) => card.classList.toggle('is-listen', at === index)); runSection?.render(); } function renderPackage() { if (!refs) return; const pkg = currentPackage(); const ok = !pkg.error; refs.summary.classList.toggle('is-error', !ok); if (ok && pkg.speakers.length > 1) { refs.summary.textContent = t('scriptDirectorPackageSummaryCast', { count: pkg.lineCount, speakers: pkg.speakers.join(t('listSeparator')) }); } else if (ok) { const used = [...new Set(state.lines.filter(line => line.text.trim()).map(line => emotionLabel(line.emotion)))]; refs.summary.textContent = t('scriptDirectorPackageSummary', { count: pkg.lineCount, emotions: used.join(' · ') }); } else { refs.summary.textContent = t(pkg.error); } drafts.changed(); refs.copyBtn.disabled = !ok; refs.pushBtn.disabled = !ok; refs.dragHandle.draggable = ok; refs.dragHandle.classList.toggle('is-disabled', !ok); runSection.render(); } // ---------- the drafts box ---------- /** The script as the drafts box keeps it (ui_script_drafts.js). */ function captureDraft() { const lines = state.lines.map(line => ({ text: line.text, emotion: line.emotion, speaker: line.speaker, ...(line.tune ? { tune: line.tune } : {}) })); return { format: 1, lines, groupKey: state.groupKey, ...runSection.draft() }; } /** A draft opened from the box (null: a blank script); nothing stays picked or generated. */ function applyDraft(script) { stopScriptDirectorPreview(); state.lines = (script?.lines || []).map(line => ({ ...line, take: 1, ...(line.tune ? { tune: { ...line.tune } } : {}) })); // A character missing now leaves the pick as it is (the voices may not be read yet). if (script?.groupKey && (!state.groups.length || state.groups.some(group => group.group === script.groupKey))) state.groupKey = script.groupKey; state.picked = new Set(); state.focus = null; state.editLine = null; state.listenIndex = 0; state.editing = !state.lines.length; runSection.restoreDraft({ script: script?.script, cast: script?.cast }); if (refs) refs.textarea.value = ''; } const characterName = key => state.groups.find(group => group.group === key)?.character || String(key).replace(/^gpt_sovits:/, ''); // ---------- actions ---------- function parseScript(text) { const parsed = splitScriptLines(text, state.splitMode); if (!parsed.length) return; // A line kept word for word keeps who reads it and how. const previous = new Map(state.lines.map(line => [line.text.trim(), line])); state.lines = parsed.map((lineText) => { const before = previous.get(lineText); return { text: lineText, emotion: before?.emotion || 'main', take: before?.take || 1, speaker: before?.speaker || state.groupKey, ...(before?.tune ? { tune: { ...before.tune } } : {}), }; }); state.picked = new Set(); state.editing = false; renderAll(); } function previewLine(line, slices, btn) { if (previewButton === btn) { stopScriptDirectorPreview(); return; } stopScriptDirectorPreview(); const slice = slices.get(line.emotion); if (!slice?.audio_url) return; hooks.onPreviewStart?.(); const audio = new Audio(slice.audio_url); previewAudio = audio; previewButton = btn; btn.innerHTML = ICONS.STOP; btn.classList.add('is-playing'); const done = () => { if (previewAudio === audio) stopScriptDirectorPreview(); }; audio.onended = done; audio.onerror = done; audio.play().catch(done); }