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DemonGatanjieu-Anomalous_Mo…/api/blocks
DemonGatanjieuandClaude Opus 5.5 62af348394 Hold the base's seed before a second pass; er_sde splits badly on Anima, not everywhere
From a picture check of the staged ways (another AI judged the pictures):

- The staged skill shows the base first so the user can pick it. With
  the sampler's seed moving after each run, adding the second pass and
  running again redrew a different base. The skill now says to hold the
  base's seed (control_after_generate fixed) before that first run.
- Split er_sde came out grainy on two Anima models but cleanly on Nova
  Anime XL (one seed each). The mid-way switch no longer says er_sde
  never splits: it keeps dpmpp_2m_sde_gpu on Anima and calls it the
  safe choice elsewhere. Its SDXL version ran for the first time (Nova
  Anime XL to MiaoMiao Harem v2.0, step 18 of 30, 41 s on 6 GB) and is
  recorded as tested.

No values changed. Full suite and structure check pass.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
2026-11-03 00:53:06 +08:00
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