puts nodes in sub menus
unfortunately breaks previous, but I should have done this from start
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@@ -24,7 +24,7 @@ class Blend:
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RETURN_TYPES = ("IMAGE",)
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FUNCTION = "blend_images"
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CATEGORY = "postprocessing"
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CATEGORY = "postprocessing/Blends"
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def blend_images(self, image1: torch.Tensor, image2: torch.Tensor, blend_factor: float, blend_mode: str):
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if image1.shape != image2.shape:
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