import comfy.sd import torch import numpy as np import random # Import the random module class EmAySee_RandomStringSelectorNodeFourChoice: @classmethod def INPUT_TYPES(s): return {"required": { "string_input_1": ("STRING", {"default": "Input String 1"}), "string_input_2": ("STRING", {"default": "Input String 2"}), "string_input_3": ("STRING", {"default": "Input String 3"}), "string_input_4": ("STRING", {"default": "Input String 4"}), }, } RETURN_TYPES = ("STRING",) RETURN_NAMES = ("RANDOM_SELECTED_STRING",) CATEGORY = "EmAySee_Utils" # Or a category you prefer FUNCTION = "EmAySee_function" def EmAySee_function(self, string_input_1, string_input_2, string_input_3, string_input_4): # Generate a random number (0 , 1 , 2 , 3) random_choice = random.randint(0, 3) print(random_choice) if random_choice == 0: return (string_input_1,) # Return the first input if random_choice is 0 if random_choice == 1: return (string_input_2,) # Return the first input if random_choice is 1 if random_choice == 2: return (string_input_3,) # Return the first input if random_choice is 2 else: return (string_input_4,) # Return the second input if random_choice is 3 NODE_CLASS_MAPPINGS = { "EmAySee_RandomStringSelectorNodeFourChoice": EmAySee_RandomStringSelectorNodeFourChoice } NODE_DISPLAY_NAME_MAPPINGS = { "EmAySee_RandomStringSelectorNodeFourChoice": "EmAySee Random String SelectorFourChoice" }