v4.0.0: behind-subject occlusion, a schema that says what it means, and only-live controls
- Fix "Behind Subject" not occluding: blur the two halves separately and re-apply the silhouette after, add a traced cast shadow (shadow_strength, shadow_length), and give the background glow real radial falloff - Replace use_colored_lights with lighting_mode, adding "Both"; three presets set a colour and a grading block, so 12 values in each were inert - Rename use_gradient_mode to mask_shape, and collapse apply_3d_lighting plus light_direction into subject_interaction - Remove show_debug_info: wiring debug_image is the whole gesture, tracked through a hidden debug_output_connected input so one run is enough - Scale everything drawn on the debug view with the frame, and flip a light's label to the left of the marker when it would run off the right edge - Show only the controls that are doing something; grey out what a preset owns and put the preset's value in the label - Ship a working "Fix node (recreate)" and remove ComfyUI-Manager's broken one - Remap pre-v4 saves by name in web/relight_migrate.js - Make "Rim Light (Behind)" a neutral white rim instead of (200,255,200) - Drop requirements.txt; numpy, Pillow, scipy and torch come with ComfyUI - Add a frontend test suite driving the real web/*.js outside a browser, and a CI job for it - Bump to 4.0.0
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