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import { app } from "../../../scripts/app.js";
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import { ComfyWidgets } from "../../../scripts/widgets.js";
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// Simple debounce function
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function debounce(func, delay) {
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let timeoutId;
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return function(...args) {
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clearTimeout(timeoutId);
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timeoutId = setTimeout(() => {
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func.apply(this, args);
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}, delay);
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};
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}
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// Use the class name registered in NODE_CLASS_MAPPINGS
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const nodeClassName = "MySwitchIndex";
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app.registerExtension({
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name: "MultiModel.MySwitchIndex",
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async beforeRegisterNodeDef(nodeType, nodeData, app) {
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// Compare with the class name
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if (nodeData.name === nodeClassName) {
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console.log(`[MultiModel] Patching ${nodeClassName}`);
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const onNodeCreated = nodeType.prototype.onNodeCreated;
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nodeType.prototype.onNodeCreated = function() {
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onNodeCreated?.apply(this, arguments);
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console.log(`[MultiModel] ${nodeClassName} created`);
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// Find widgets (should exist based on Python definition)
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const modeWidget = this.widgets.find(w => w.name === "mode");
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const indexWidget = this.widgets.find(w => w.name === "index");
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if (!modeWidget) {
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console.error(`[MultiModel] ${nodeClassName}: 'mode' widget not found! Cannot apply dynamic visibility.`);
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return;
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}
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if (!indexWidget) {
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console.error(`[MultiModel] ${nodeClassName}: 'index' widget not found! Cannot apply dynamic visibility.`);
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return;
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}
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// Function to update index widget visibility
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const updateVisibility = (modeValue) => {
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if (indexWidget) {
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const shouldBeHidden = (modeValue !== "index"); // Поле повинно бути приховане, якщо режим НЕ "index"
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// Завжди встановлюємо правильний стан `hidden`
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indexWidget.hidden = shouldBeHidden;
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console.log(`[MultiModel] ${nodeClassName}: Setting index widget hidden to: ${indexWidget.hidden} (mode is ${modeValue})`);
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// Запитуємо перемалювання, щоб зміни відобразились
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app.graph.setDirtyCanvas(true, false);
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// Можливо, знадобиться примусове оновлення розміру, якщо ComfyUI не робить це автоматично при зміні hidden
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// this.computeSize();
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}
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};
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// Store original callback and wrap it
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const originalModeCallback = modeWidget.callback;
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modeWidget.callback = (value) => {
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console.log(`[MultiModel] ${nodeClassName}: Mode widget callback triggered with value: ${value}`);
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// Викликаємо оригінальний callback, якщо він існує
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originalModeCallback?.apply(modeWidget, [value]);
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updateVisibility(value);
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};
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// Set initial visibility based on the current mode value
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// Викликаємо відразу після ініціалізації віджетів
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console.log(`[MultiModel] ${nodeClassName}: Setting initial visibility for mode: ${modeWidget.value}`);
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updateVisibility(modeWidget.value);
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// --- Keep dynamic input logic ---
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// We might want this active even in 'index' mode if the user wants
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// to visually see which inputs are available, though they aren't used
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// for selection in that mode.
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this.updateInputs(); // Initial call to potentially add the first input
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};
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// --- Dynamic input logic (kept mostly as is) ---
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const onConnectionsChange = nodeType.prototype.onConnectionsChange;
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nodeType.prototype.onConnectionsChange = function(type, index, connected, link_info, slot) {
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onConnectionsChange?.apply(this, arguments);
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this.scheduleUpdateInputs();
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};
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nodeType.prototype.scheduleUpdateInputs = debounce(function() {
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this.updateInputs();
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}, 100);
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nodeType.prototype.updateInputs = function() {
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const prefix = "input_";
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const minInputs = 1;
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let lastConnectedIndex = -1;
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for (let i = 0; i < this.inputs.length; i++) {
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if (this.inputs[i].name.startsWith(prefix) && this.inputs[i].link != null) {
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lastConnectedIndex = i;
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}
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}
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let removalIndex = this.inputs.length - 1;
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while (removalIndex > lastConnectedIndex && this.inputs.length > minInputs && removalIndex >= 0) {
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if (this.inputs[removalIndex].name.startsWith(prefix) && this.inputs[removalIndex].link == null) {
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if(this.inputs.length > minInputs) {
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console.log(`[MultiModel] Removing input ${this.inputs[removalIndex].name}`);
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this.removeInput(removalIndex);
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} else {
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break;
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}
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} else {
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break;
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}
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removalIndex--;
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}
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// Add a new input if the last one is connected OR if there are no inputs yet
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if (this.inputs.length === 0 || (this.inputs[this.inputs.length - 1].name.startsWith(prefix) && this.inputs[this.inputs.length - 1].link != null)) {
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const nextIndex = this.inputs.length + 1; // 1-based index for name
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const name = `${prefix}${nextIndex}`;
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console.log(`[MultiModel] Adding input ${name}`);
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this.addInput(name, "*");
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}
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app.graph.setDirtyCanvas(true, true);
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};
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}
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},
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});
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