import { app } from "../../scripts/app.js"; import { addAreaGraphWidget } from "./widgets/graph_widget.js" // Id of the node const _ID = "VisualAreaPrompt"; // Prefix of the input to add const _PREFIX = "area_conditioning_"; // Type of the input to add const _TYPE = "CONDITIONING"; // Defaults for area widgets (make sure to copy, or it will be modified) const _AREA_DEFAULTS = [0.0, 0.0, 1.0, 1.0, 1.0]; const TypeSlot = { Input: 1, Output: 2 }; // Adds a numerical widget to the node function addNumberInput(node, inputName, startValue, updateFunc, settings = { min: 0, max: 1, step: 0.1, precision: 2 }) { node.addWidget("number", inputName, startValue, updateFunc, settings); } // Update widget values for a specific index function updateWidgetValues(node) { // If that index does not exist, set it if (!node.properties["area_values"][node.index]) { node.properties["area_values"][node.index] = []; } const areaValues = node.properties["area_values"][node.index]; // Set the value to the index's value, or the default [..._AREA_DEFAULTS].forEach((value, i) => { const newValue = areaValues[i] || value; node.properties["area_values"][node.index][i] = newValue; // Offset by five because there are five widgets that should not change (boolean, imgWidth, imgHeight, graph and id) node.widgets[i + 5].value = newValue; }); } app.registerExtension({ name: 'fuwuffy.' + _ID, async beforeRegisterNodeDef(nodeType, nodeData, _app) { // Discard other nodes if (nodeData.name !== _ID) { return; } // On creation const onNodeCreated = nodeType.prototype.onNodeCreated; nodeType.prototype.onNodeCreated = async function() { // Create node const me = onNodeCreated?.apply(this); // Setup index for current conditioning this.index = 0; // Set properties for the elements (first is initialized because of index 0) this.setProperty("area_values", [..._AREA_DEFAULTS]); // Add imageWidth and imageHeight widgets ["image_width", "image_height"].forEach((name, _idx) => { addNumberInput(this, name, 512, (value, _, node) => { const s = 640 / 10; this.value = Math.round(value / s) * s; node.properties[name] = this.value }, { min: 0, max: 4096, step: 640, precision: 0 }); }); // Add the canvas addAreaGraphWidget(this); // Add area selection control addNumberInput(this, "area_id", 0, (value, _, node) => { node.index = value; updateWidgetValues(node); }, { min: 0, max: 0, step: 10, precision: 0 }); // Add conditioning controls ["x", "y", "width", "height", "conditioning_strength"].forEach((name, i) => { addNumberInput(this, name, [..._AREA_DEFAULTS][i], (value, _, node) => { node.properties["area_values"][node.index][i] = value; }, { min: 0, max: i === 4 ? 10 : 1, step: 0.1, precision: 2 }); }); // Add first conditioning (name, type) this.addInput(_PREFIX, _TYPE); // Return node return me; } // When connections change const onConnectionsChange = nodeType.prototype.onConnectionsChange nodeType.prototype.onConnectionsChange = function(slotType, slot_idx, event, link_info, node_slot) { // Change the connections like normal const me = onConnectionsChange?.apply(this, arguments); // Skip if it's not an input if (slotType !== TypeSlot.Input) { return me; } // Get all dynamic inputs const dynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX)); // Skip if it's not a dynamic input if (!dynamicInputs.includes(node_slot)) { return me; } if (link_info && event === true) { // If connects // Get the parent (left side node) from the link const fromNode = this.graph._nodes.find(otherNode => otherNode.id == link_info.origin_id); if (fromNode) { // Make sure there is a parent for the link const parentLink = fromNode.outputs[link_info.origin_slot]; if (parentLink) { node_slot.type = parentLink.type; node_slot.name = _PREFIX; } } } else if (event === false) { // If disconnects // Remove the input this.removeInput(slot_idx); } let counter = 0; let idx = 0; for (const slot of this.inputs) { // Skip static nodes if (!dynamicInputs.includes(slot)) { idx += 1; continue; } // Remove unlinked dynamic nodes if (slot.link === null) { this.removeInput(idx); continue; } idx += 1; // Update the slot name with the count if greater than 1 slot.name = `${_PREFIX}${counter++}`; } // Set ID widget new max and value const countDynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX)).length; const newMaxIdx = (countDynamicInputs - 1) >= 0 ? (countDynamicInputs - 1) : 0; this.widgets[4].options.max = newMaxIdx; this.widgets[4].value = newMaxIdx; this.index = newMaxIdx; updateWidgetValues(this); // Remove extra values this.properties["area_values"] = this.properties["area_values"].slice(0, countDynamicInputs); // Create a list of all dynamic inputs by filtering out static inputs. const dynamicIndices = this.inputs .map((_input, index) => ({ index: index, input: _input })) .filter((obj) => dynamicInputs.includes(obj.input)) .map((obj) => obj.index); // Find the last dynamic input index const lastDynamicInputIndex = dynamicIndices[dynamicIndices.length - 1]; const lastDynamicInput = this.inputs[lastDynamicInputIndex]; // Check if last dynamic input is defined and matches the prefix/type if (lastDynamicInput === undefined || (lastDynamicInput.name !== _PREFIX || lastDynamicInput.type !== _TYPE)) { // Add last input to fix the removed ones this.addInput(_PREFIX, _TYPE); } // Return node this?.graph?.setDirtyCanvas(true); return me; } return nodeType; } })