Files
Fuwuffyi-ComfyUI-VisualArea…/web/visual_area_prompt.js
T

277 lines
12 KiB
JavaScript

import { app } from "../../scripts/app.js";
// Type of the canvas widget
const WIDGET_CANVAS_TYPE = 'areaCondCanvas';
// Default height for all widgets
const WIDGET_BASE_HEIGHT = LiteGraph.NODE_WIDGET_HEIGHT;
// Default size for canvas widget
const CANVAS_MIN_SIZE = 200;
// Margin of the canvas
const CANVAS_MARGIN = 6;
// Border size of the canvas
const CANVAS_BORDER = 2;
// Border color of the canvas
const CANVAS_BORDER_COLOR = "#000000";
// Id of the node
const _ID = "VisualAreaPrompt";
// Prefix of the input to add
const _PREFIX = "area_conditioning_";
// Type of the input to add
const _TYPE = "CONDITIONING";
// Defaults for area widgets (make sure to copy, or it will be modified)
const _AREA_DEFAULTS = [0.0, 0.0, 1.0, 1.0, 1.0];
const TypeSlot = { Input: 1, Output: 2 };
// Function to generate an hsl color, based on a value and a maximum range
function generateHslColor(value, max, alpha) {
if (max <= 0) {
return `hsl(0, 0%, 0%, 1.0)`;
}
const hue = Math.round(((value % max) / max) * 360);
return `hsl(${hue}, 100%, 50%, ${alpha})`;
}
function computeCanvasSize(node, size) {
if (node.widgets[3].last_y == null) {
return;
}
const yBase = WIDGET_BASE_HEIGHT * Math.max(node.inputs.length, node.outputs.length) + 5;
let remainingHeight = size[1] - yBase;
// Calculate total height of non-canvas widgets
const widgetTotalHeight = node.widgets.reduce((totalHeight, widget) => {
if (widget.type !== WIDGET_CANVAS_TYPE) {
totalHeight += (widget.computeSize ? widget.computeSize()[1] : WIDGET_BASE_HEIGHT) + 5;
}
return totalHeight;
}, 0);
// Calculate canvas height
remainingHeight = Math.max(remainingHeight - widgetTotalHeight, CANVAS_MIN_SIZE);
node.size[1] = yBase + widgetTotalHeight + remainingHeight;
node.graph.setDirtyCanvas(true);
// Position each widget within the canvas
let currentY = yBase;
node.widgets.forEach(widget => {
widget.y = currentY;
currentY += (widget.type === WIDGET_CANVAS_TYPE ? remainingHeight : (widget.computeSize ? widget.computeSize()[1] : WIDGET_BASE_HEIGHT)) + 4;
});
node.canvasHeight = remainingHeight;
}
function addAreaGraphWidget(node) {
const widget = {
type: WIDGET_CANVAS_TYPE,
name: "AreaConditioningCanvas",
draw: function(ctx, node, widgetWidth, widgetY) {
if (!node.canvasHeight) {
computeCanvasSize(node, node.size)
}
// Canvas variables
const transform = ctx.getTransform();
const widgetHeight = node.canvasHeight;
const imageWidth = node.properties["image_width"] || 512;
const imageHeight = node.properties["image_height"] || 512;
const scale = Math.min((widgetWidth - CANVAS_MARGIN * 2) / imageWidth, (widgetHeight - CANVAS_MARGIN * 2) / imageHeight);
// Get values from node
const values = node.properties["area_values"];
// Set canvas position and size in DOM
Object.assign(this.canvas.style, {
left: `${transform.e}px`,
top: `${transform.f + (widgetY * transform.d)}px`,
width: `${widgetWidth * transform.a}px`,
height: `${widgetHeight * transform.d}px`,
position: "absolute",
zIndex: 1,
pointerEvents: "none",
});
// Calculate canvas draw dimensions
const backgroundWidth = imageWidth * scale;
const backgroundHeight = imageHeight * scale;
const xOffset = CANVAS_MARGIN + (backgroundWidth < widgetWidth ? (widgetWidth - backgroundWidth) / 2 - CANVAS_MARGIN : 0);
const yOffset = CANVAS_MARGIN + (backgroundHeight < widgetHeight ? (widgetHeight - backgroundHeight) / 2 - CANVAS_MARGIN : 0);
// Transforms the node's area values to canvas pixel dimensions
const getDrawArea = (arr) => {
if (!arr || arr.length < 4) {
return [0, 0, 0, 0];
}
return [
Math.min(arr[0] * backgroundWidth, backgroundWidth),
Math.min(arr[1] * backgroundHeight, backgroundHeight),
Math.max(0, Math.min(arr[2] * backgroundWidth, backgroundWidth - arr[0] * backgroundWidth)),
Math.max(0, Math.min(arr[3] * backgroundHeight, backgroundHeight - arr[1] * backgroundHeight)),
];
}
// Draws a rectangle on the canvas
const drawRect = (x, y, w, h, color) => {
ctx.fillStyle = color;
ctx.fillRect(x, y, w, h);
};
// Calculate widget positions
const widgetX = xOffset;
const widgetYOffset = widgetY + yOffset;
// Draw the canvas's background and border
drawRect(widgetX - CANVAS_BORDER, widgetYOffset - CANVAS_BORDER, backgroundWidth + CANVAS_BORDER * 2, backgroundHeight + CANVAS_BORDER * 2, CANVAS_BORDER_COLOR);
drawRect(widgetX, widgetYOffset, backgroundWidth, backgroundHeight, globalThis.LiteGraph.NODE_DEFAULT_BGCOLOR);
// Draw all conditioning areas
values.forEach((v, k) => {
// Skip selected area to draw later on top
if (k === node.index) {
return;
}
const [x, y, w, h] = getDrawArea(v);
drawRect(widgetX + x, widgetYOffset + y, w, h, generateHslColor(k + 1, values.length, 0.3));
});
// Draw selected area
const [x, y, w, h] = getDrawArea(values[node.index]);
drawRect(widgetX + x, widgetYOffset + y, w, h, generateHslColor(node.index + 1, values.length, 0.8));
}
}
widget.canvas = document.createElement("canvas");
widget.canvas.className = "area-cond-canvas";
widget.parent = node;
document.body.appendChild(widget.canvas);
node.addCustomWidget(widget);
node.onResize = size => computeCanvasSize(node, size);
return { widget };
}
// Adds a numerical widget to the node
function addNumberInput(node, inputName, startValue, updateFunc, settings = { min: 0, max: 1, step: 0.1, precision: 2 }) {
node.addWidget("number", inputName, startValue, updateFunc, settings);
}
// Update widget values for a specific index
function updateWidgetValues(node) {
// If that index does not exist, set it
if (!node.properties["area_values"][node.index]) {
node.properties["area_values"][node.index] = [];
}
const areaValues = node.properties["area_values"][node.index];
// Set the value to the index's value, or the default
[..._AREA_DEFAULTS].forEach((value, i) => {
const newValue = areaValues[i] || value;
node.properties["area_values"][node.index][i] = newValue;
// Offset by five because there are five widgets that should not change (boolean, imgWidth, imgHeight, graph and id)
node.widgets[i + 5].value = newValue;
});
}
app.registerExtension({
name: 'fuwuffy.' + _ID,
async beforeRegisterNodeDef(nodeType, nodeData, _app) {
// Discard other nodes
if (nodeData.name !== _ID) {
return;
}
// On creation
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = async function() {
// Create node
const me = onNodeCreated?.apply(this);
// Setup index for current conditioning
this.index = 0;
// Set properties for the elements (first is initialized because of index 0)
this.setProperty("area_values", [..._AREA_DEFAULTS]);
// Add imageWidth and imageHeight widgets
["image_width", "image_height"].forEach((name, _idx) => {
addNumberInput(this, name, 512, (value, _, node) => {
const s = 640 / 10;
this.value = Math.round(value / s) * s;
node.properties[name] = this.value
}, { min: 0, max: 4096, step: 640, precision: 0 });
});
// Add the canvas
addAreaGraphWidget(this);
// Add area selection control
addNumberInput(this, "area_id", 0, (value, _, node) => {
node.index = value;
updateWidgetValues(node);
}, { min: 0, max: 0, step: 10, precision: 0 });
// Add conditioning controls
["x", "y", "width", "height", "conditioning_strength"].forEach((name, i) => {
addNumberInput(this, name, [..._AREA_DEFAULTS][i], (value, _, node) => {
node.properties["area_values"][node.index][i] = value;
}, { min: 0, max: i === 4 ? 10 : 1, step: 0.1, precision: 2 });
});
// Add first conditioning (name, type)
this.addInput(_PREFIX, _TYPE);
// Return node
return me;
}
// When connections change
const onConnectionsChange = nodeType.prototype.onConnectionsChange
nodeType.prototype.onConnectionsChange = function(slotType, slot_idx, event, link_info, node_slot) {
// Change the connections like normal
const me = onConnectionsChange?.apply(this, arguments);
// Skip if it's not an input
if (slotType !== TypeSlot.Input) {
return me;
}
// Get all dynamic inputs
const dynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX));
// Skip if it's not a dynamic input
if (!dynamicInputs.includes(node_slot)) {
return me;
}
if (link_info && event === true) { // If connects
// Get the parent (left side node) from the link
const fromNode = this.graph._nodes.find(otherNode => otherNode.id == link_info.origin_id);
if (fromNode) {
// Make sure there is a parent for the link
const parentLink = fromNode.outputs[link_info.origin_slot];
if (parentLink) {
node_slot.type = parentLink.type;
node_slot.name = _PREFIX;
}
}
} else if (event === false) { // If disconnects
// Remove the input
this.removeInput(slot_idx);
}
let counter = 0;
let idx = 0;
for (const slot of this.inputs) {
// Skip static nodes
if (!dynamicInputs.includes(slot)) {
idx += 1;
continue;
}
// Remove unlinked dynamic nodes
if (slot.link === null) {
this.removeInput(idx);
continue;
}
idx += 1;
// Update the slot name with the count if greater than 1
slot.name = `${_PREFIX}${counter++}`;
}
// Set ID widget new max and value
const countDynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX)).length;
const newMaxIdx = (countDynamicInputs - 1) >= 0 ? (countDynamicInputs - 1) : 0;
this.widgets[4].options.max = newMaxIdx;
this.widgets[4].value = newMaxIdx;
this.index = newMaxIdx;
updateWidgetValues(this);
// Remove extra values
this.properties["area_values"] = this.properties["area_values"].slice(0, countDynamicInputs);
// Create a list of all dynamic inputs by filtering out static inputs.
const dynamicIndices = this.inputs
.map((_input, index) => ({ index: index, input: _input }))
.filter((obj) => dynamicInputs.includes(obj.input))
.map((obj) => obj.index);
// Find the last dynamic input index
const lastDynamicInputIndex = dynamicIndices[dynamicIndices.length - 1];
const lastDynamicInput = this.inputs[lastDynamicInputIndex];
// Check if last dynamic input is defined and matches the prefix/type
if (lastDynamicInput === undefined || (lastDynamicInput.name !== _PREFIX || lastDynamicInput.type !== _TYPE)) {
// Add last input to fix the removed ones
this.addInput(_PREFIX, _TYPE);
}
// Return node
this?.graph?.setDirtyCanvas(true);
return me;
}
return nodeType;
}
})