Files
Fuwuffyi-ComfyUI-VisualArea…/web/visual_area_prompt.js
T

157 lines
6.6 KiB
JavaScript

import { app } from "../../scripts/app.js";
import { addAreaGraphWidget } from "./widgets/graph_widget.js"
// Id of the node
const _ID = "VisualAreaPrompt";
// Prefix of the input to add
const _PREFIX = "area_conditioning_";
// Type of the input to add
const _TYPE = "CONDITIONING";
// Defaults for area widgets (make sure to copy, or it will be modified)
const _AREA_DEFAULTS = [0.0, 0.0, 1.0, 1.0, 1.0];
const TypeSlot = { Input: 1, Output: 2 };
// Adds a numerical widget to the node
function addNumberInput(node, inputName, startValue, updateFunc, settings = { min: 0, max: 1, step: 0.1, precision: 2 }) {
node.addWidget("number", inputName, startValue, updateFunc, settings);
}
// Update widget values for a specific index
function updateWidgetValues(node) {
// If that index does not exist, set it
if (!node.properties["area_values"][node.index]) {
node.properties["area_values"][node.index] = [];
}
const areaValues = node.properties["area_values"][node.index];
// Set the value to the index's value, or the default
[..._AREA_DEFAULTS].forEach((value, i) => {
const newValue = areaValues[i] || value;
node.properties["area_values"][node.index][i] = newValue;
// Offset by five because there are five widgets that should not change (boolean, imgWidth, imgHeight, graph and id)
node.widgets[i + 5].value = newValue;
});
}
app.registerExtension({
name: 'fuwuffy.' + _ID,
async beforeRegisterNodeDef(nodeType, nodeData, app) {
// Discard other nodes
if (nodeData.name !== _ID) {
return;
}
// On creation
const onNodeCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = async function() {
// Create node
const me = onNodeCreated?.apply(this);
// Setup index for current conditioning
this.index = 0;
// Set properties for the elements (first is initialized because of index 0)
this.setProperty("area_values", [..._AREA_DEFAULTS]);
// Add imageWidth and imageHeight widgets
["image_width", "image_height"].forEach((name, _idx) => {
addNumberInput(this, name, 512, (value, _, node) => {
const s = 640 / 10;
this.value = Math.round(value / s) * s;
node.properties[name] = this.value
}, { min: 0, max: 4096, step: 640, precision: 0 });
});
// Add the canvas
addAreaGraphWidget(app, this, "area_conditioning_canvas");
// Add area selection control
addNumberInput(this, "area_id", 0, (value, _, node) => {
node.index = value;
updateWidgetValues(node);
}, { min: 0, max: 0, step: 10, precision: 0 });
// Add conditioning controls
["x", "y", "width", "height", "conditioning_strength"].forEach((name, i) => {
addNumberInput(this, name, [..._AREA_DEFAULTS][i], (value, _, node) => {
node.properties["area_values"][node.index][i] = value;
}, { min: 0, max: i === 4 ? 10 : 1, step: 0.1, precision: 2 });
});
// Add first conditioning (name, type)
this.addInput(_PREFIX, _TYPE);
// Return node
return me;
}
// When connections change
const onConnectionsChange = nodeType.prototype.onConnectionsChange
nodeType.prototype.onConnectionsChange = function(slotType, slot_idx, event, link_info, node_slot) {
// Change the connections like normal
const me = onConnectionsChange?.apply(this, arguments);
// Skip if it's not an input
if (slotType !== TypeSlot.Input) {
return me;
}
// Get all dynamic inputs
const dynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX));
// Skip if it's not a dynamic input
if (!dynamicInputs.includes(node_slot)) {
return me;
}
if (link_info && event === true) { // If connects
// Get the parent (left side node) from the link
const fromNode = this.graph._nodes.find(otherNode => otherNode.id == link_info.origin_id);
if (fromNode) {
// Make sure there is a parent for the link
const parentLink = fromNode.outputs[link_info.origin_slot];
if (parentLink) {
node_slot.type = parentLink.type;
node_slot.name = _PREFIX;
}
}
} else if (event === false) { // If disconnects
// Remove the input
this.removeInput(slot_idx);
}
let counter = 0;
let idx = 0;
for (const slot of this.inputs) {
// Skip static nodes
if (!dynamicInputs.includes(slot)) {
idx += 1;
continue;
}
// Remove unlinked dynamic nodes
if (slot.link === null) {
if (this.graph) {
this.removeInput(idx);
}
continue;
}
idx += 1;
// Update the slot name with the count if greater than 1
slot.name = `${_PREFIX}${counter++}`;
}
// Set ID widget new max and value
const countDynamicInputs = this.inputs.filter((input) => input.name.includes(_PREFIX)).length;
const newMaxIdx = (countDynamicInputs - 1) >= 0 ? (countDynamicInputs - 1) : 0;
this.widgets[4].options.max = newMaxIdx;
this.widgets[4].value = newMaxIdx;
this.index = newMaxIdx;
updateWidgetValues(this);
// Remove extra values
this.properties["area_values"] = this.properties["area_values"].slice(0, countDynamicInputs);
// Create a list of all dynamic inputs by filtering out static inputs.
const dynamicIndices = this.inputs
.map((_input, index) => ({ index: index, input: _input }))
.filter((obj) => dynamicInputs.includes(obj.input))
.map((obj) => obj.index);
// Find the last dynamic input index
const lastDynamicInputIndex = dynamicIndices[dynamicIndices.length - 1];
const lastDynamicInput = this.inputs[lastDynamicInputIndex];
// Check if last dynamic input is defined and matches the prefix/type
if (lastDynamicInput === undefined || (lastDynamicInput.name !== _PREFIX || lastDynamicInput.type !== _TYPE)) {
// Add last input to fix the removed ones
this.addInput(_PREFIX, _TYPE);
}
// Return node
this?.graph?.setDirtyCanvas(true);
return me;
}
return nodeType;
}
})