Files
Fuwuffyi-ComfyUI-VisualArea…/web/widgets/graph_widget.js
T

133 lines
5.9 KiB
JavaScript

// Type of the canvas widget
const WIDGET_CANVAS_TYPE = 'fuwuffyAreaCanvas';
// Default height for all widgets
const WIDGET_BASE_HEIGHT = LiteGraph.NODE_WIDGET_HEIGHT;
// Default size for canvas widget
const CANVAS_MIN_SIZE = 200;
// Margin of the canvas
const CANVAS_MARGIN = 6;
// Border size of the canvas
const CANVAS_BORDER = 2;
// Border color of the canvas
const CANVAS_BORDER_COLOR = "#000000";
// Area border size
const AREA_BORDER_SIZE = 5;
// Function to generate an hsl color, based on a value and a maximum range
function generateHslColor(value, max, alpha = 1.0, lightness = 50) {
if (max <= 0) {
return `hsl(0, 0%, 0%, 1.0)`;
}
const hue = Math.round(((value % max) / max) * 360);
return `hsl(${hue}, 100%, ${lightness}%, ${alpha})`;
}
function computeCanvasSize(node, size) {
if (node.widgets[0].last_y == null) {
return;
}
const yBase = WIDGET_BASE_HEIGHT * Math.max(node.inputs.length, node.outputs.length) + 5;
let remainingHeight = size[1] - yBase;
// Calculate total height of non-canvas widgets
const widgetTotalHeight = node.widgets.reduce((totalHeight, widget) => {
if (widget.type !== WIDGET_CANVAS_TYPE) {
totalHeight += (widget.computeSize ? widget.computeSize()[1] : WIDGET_BASE_HEIGHT) + 5;
}
return totalHeight;
}, 0);
// Calculate canvas height
remainingHeight = Math.max(remainingHeight - widgetTotalHeight, CANVAS_MIN_SIZE);
node.size[1] = yBase + widgetTotalHeight + remainingHeight;
node.graph.setDirtyCanvas(true);
// Position each widget within the canvas
let currentY = yBase;
node.widgets.forEach(widget => {
widget.y = currentY;
currentY += (widget.type === WIDGET_CANVAS_TYPE ? remainingHeight : (widget.computeSize ? widget.computeSize()[1] : WIDGET_BASE_HEIGHT)) + 4;
});
node.canvasHeight = remainingHeight;
}
export function addAreaGraphWidget(node) {
const widget = {
type: WIDGET_CANVAS_TYPE,
name: "AreaConditioningCanvas",
draw: function(ctx, node, widgetWidth, widgetY) {
if (!node.canvasHeight) {
computeCanvasSize(node, node.size);
}
// Canvas variables
const transform = ctx.getTransform();
const widgetHeight = node.canvasHeight;
const imageWidth = node.properties["image_width"] || 512;
const imageHeight = node.properties["image_height"] || 512;
const scale = Math.min((widgetWidth - CANVAS_MARGIN * 2) / imageWidth, (widgetHeight - CANVAS_MARGIN * 2) / imageHeight);
// Get values from node
const values = node.properties["area_values"];
// Set canvas position and size in DOM
Object.assign(this.canvas.style, {
left: `${transform.e}px`,
top: `${transform.f + (widgetY * transform.d)}px`,
width: `${widgetWidth * transform.a}px`,
height: `${widgetHeight * transform.d}px`,
position: "absolute",
zIndex: 1,
pointerEvents: "none",
});
// Calculate canvas draw dimensions
const backgroundWidth = imageWidth * scale;
const backgroundHeight = imageHeight * scale;
const xOffset = CANVAS_MARGIN + (backgroundWidth < widgetWidth ? (widgetWidth - backgroundWidth) / 2 - CANVAS_MARGIN : 0);
const yOffset = CANVAS_MARGIN + (backgroundHeight < widgetHeight ? (widgetHeight - backgroundHeight) / 2 - CANVAS_MARGIN : 0);
// Transforms the node's area values to canvas pixel dimensions
const getDrawArea = (arr) => {
if (!arr || arr.length < 4) {
return [0, 0, 0, 0];
}
return [
Math.min(arr[0] * backgroundWidth, backgroundWidth),
Math.min(arr[1] * backgroundHeight, backgroundHeight),
Math.max(0, Math.min(arr[2] * backgroundWidth, backgroundWidth - arr[0] * backgroundWidth)),
Math.max(0, Math.min(arr[3] * backgroundHeight, backgroundHeight - arr[1] * backgroundHeight)),
];
}
// Draws a rectangle on the canvas
const drawRect = (x, y, w, h, color) => {
if (w <= 0 || h <= 0) {
return;
}
ctx.fillStyle = color;
ctx.fillRect(x, y, w, h);
};
// Calculate widget positions
const widgetX = xOffset;
const widgetYOffset = widgetY + yOffset;
// Draw the canvas's background and border
drawRect(widgetX - CANVAS_BORDER, widgetYOffset - CANVAS_BORDER, backgroundWidth + CANVAS_BORDER * 2, backgroundHeight + CANVAS_BORDER * 2, CANVAS_BORDER_COLOR);
drawRect(widgetX, widgetYOffset, backgroundWidth, backgroundHeight, globalThis.LiteGraph.NODE_DEFAULT_BGCOLOR);
// Draw all conditioning areas
const halfBorder = AREA_BORDER_SIZE / 2;
values.forEach((v, k) => {
// Skip selected area to draw later on top
if (k === node.index) {
return;
}
const [x, y, w, h] = getDrawArea(v);
drawRect(widgetX + x, widgetYOffset + y, w, h, generateHslColor(k + 1, values.length, 0.3, 30));
drawRect(widgetX + x + halfBorder, widgetYOffset + y + halfBorder, w - AREA_BORDER_SIZE, h - AREA_BORDER_SIZE, generateHslColor(k + 1, values.length, 0.3));
});
// Draw selected area
const [x, y, w, h] = getDrawArea(values[node.index]);
drawRect(widgetX + x, widgetYOffset + y, w, h, generateHslColor(node.index + 1, values.length, 1.0, 30));
drawRect(widgetX + x + halfBorder, widgetYOffset + y + halfBorder, w - AREA_BORDER_SIZE, h - AREA_BORDER_SIZE, generateHslColor(node.index + 1, values.length));
}
}
widget.canvas = document.createElement("canvas");
widget.canvas.className = "fuwuffy-area-canvas";
widget.parent = node;
document.body.appendChild(widget.canvas);
node.addCustomWidget(widget);
node.onResize = size => computeCanvasSize(node, size);
return { widget };
}