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HavocsCall-comfyui_HavocsCa…/__init__.py
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Python

from .nodes.Basic_Nodes import *
from .nodes.Conversion_Nodes import *
from .nodes.Switch_Nodes import *
NODE_CLASS_MAPPINGS = {
#------------------------------------------------------------------------------------------#
#-----Basic Nodes-----
"Float Selector": HC_Float_Selector,
"Int Selector": HC_Int_Selector,
"Prompt Combiner": HC_Prompt_Combiner,
"Sampler Config": HC_Sampler_Config,
"Text Box": HC_Text_Box,
#------------------------------------------------------------------------------------------#
#-----Conversion Nodes-----
"Float to Int": HC_Float_to_Int,
"Float to String": HC_Float_to_String,
"Int to Float": HC_Int_to_Float,
"Int to String": HC_Int_to_String,
#------------------------------------------------------------------------------------------#
#-----Switch Nodes-----
"Clip Switch": HC_Clip_Switch,
"Conditioning Switch": HC_Conditioning_Switch,
"Image Switch": HC_Image_Switch,
"Latent Switch": HC_Latent_Switch,
"Model Switch": HC_Model_Switch,
"String Switch": HC_String_Switch,
"VAE Switch": HC_VAE_Switch
}
NODE_DISPLAY_NAME_MAPPINGS = {
#------------------------------------------------------------------------------------------#
#-----Basic Nodes-----
"Float Selector": "Float Selector",
"Int Selector": "Int Selector",
"Prompt Combiner": "Prompt Combiner",
"Sampler Config": "Sampler Config",
"Text Box": "Text Box",
#------------------------------------------------------------------------------------------#
#-----Conversion Nodes-----
"Float to Int": "Float to Int",
"Float to String": "Float to String",
"Int to Float": "Int to Float",
"Int to String": "Int to String",
#------------------------------------------------------------------------------------------#
#-----Switch Nodes-----
"Clip Switch": "Clip Switch",
"Conditioning Switch": "Conditioning Switch",
"Image Switch": "Image Switch",
"Latent Switch": "Latent Switch",
"Model Switch": "Model Switch",
"String Switch": "String Switch",
"VAE Switch": "VAE Switch"
}