Sha
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986cf6a987
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adjusted therig to match specific export type of miximo, changed
height normalization to absolute scale instead of normalization to certain height
due to some characters having large hats etc
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2025-11-09 22:21:03 +01:00 |
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Sha
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c589a04323
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further decimation in default settings
changed the unwrap so it just packs and no unwraps
adjusted the rig abit for better alignment
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2025-10-24 10:44:46 +02:00 |
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Sha
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bc1e2dfd73
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fixed missing texture bug in edge cases due to
the imported glb texture not being on disk and not getting
exported. Also converted to mixmo style rig
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2025-10-24 01:04:29 +02:00 |
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Sha
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a0635816f0
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added the option to export the intermediate master used
for baking down in the mesh cleanup. this is useful for when there is
any issue with the bake or unwrap and you want to fix it by hand
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2025-10-19 23:22:03 +02:00 |
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Sha
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07eafbd7f3
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added a simple auto rig blend file. added a new output type to the node to return fbx export path
and a config file where the blend fiels can write whatever they want to it
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2025-10-19 00:43:22 +02:00 |
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Sha
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f7b38c2a08
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adjusted the mesh clean up to also center around median in Y axis and changed bake settings to get rid of artifacts
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2025-10-18 21:34:17 +02:00 |
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Sha
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858408c2d0
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adjusted the mesh clean up to also normalize the mesh and set the pivot to lower bound
also to set shade smooth and remove sharp edges
and made an exmaple config file and exposed the important settings to the config file
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2025-10-18 16:45:26 +02:00 |
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Sha
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b2496a0535
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inital commit with a simple working example
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2025-10-18 15:47:39 +02:00 |
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