Files
Isulion-ComfyUI_Isulion/theme_handlers/essential_realistic_handler.py
T
2024-11-26 12:13:27 +01:00

71 lines
3.0 KiB
Python

from typing import Dict
from .base_handler import BaseThemeHandler
class EssentialRealisticThemeHandler(BaseThemeHandler):
"""Handler for essential realistic-themed prompt generation."""
def generate(self, custom_subject: str = "",
custom_location: str = "",
include_environment: str = "yes",
include_style: str = "yes",
include_effects: str = "yes") -> Dict[str, str]:
"""Generate essential realistic-themed components."""
components = {}
# Generate subject
if custom_subject:
components["subject"] = (
f"((realistic {custom_subject})), "
f"((photorealistic)), ((true to life)), "
f"((natural appearance))"
)
else:
subject = self._get_random_choice("essential_realistic.subjects")
detail = self._get_random_choice("essential_realistic.details")
feature = self._get_random_choice("essential_realistic.features")
components["subject"] = (
f"((realistic {subject} with {detail})), "
f"((featuring {feature})), ((photorealistic)), "
f"((true to life)), ((natural appearance))"
)
# Generate environment if requested
if include_environment == "yes":
if custom_location:
components["environment"] = (
f"in ((realistic {custom_location})) with "
f"((natural setting)), ((authentic environment))"
)
else:
setting = self._get_random_choice("essential_realistic.settings")
element = self._get_random_choice("essential_realistic.elements")
components["environment"] = (
f"in ((realistic {setting})) with "
f"((natural {element})), "
f"((authentic environment)), ((true setting)), "
f"((real world atmosphere))"
)
# Generate style if requested
if include_style == "yes":
style = self._get_random_choice("essential_realistic.styles")
technique = self._get_random_choice("essential_realistic.techniques")
components["style"] = (
f"((captured in {style} style)), "
f"((using {technique} technique)), "
f"((photorealistic quality)), ((authentic representation)), "
f"((natural rendering))"
)
# Generate effects if requested
if include_effects == "yes":
effect = self._get_random_choice("essential_realistic.effects")
lighting = self._get_random_choice("essential_realistic.lighting")
components["effects"] = (
f"with ((realistic {effect} effects)), "
f"((natural {lighting} lighting)), "
f"((true to life)), ((authentic finish))"
)
return components