Amp-Thread-ID: https://ampcode.com/threads/T-019f7088-85bf-7703-87c3-f9c0ca5d711d Co-authored-by: Amp <amp@ampcode.com>
Anima LLLite validation workflows
This folder contains simple Advanced-ControlNet workflows for the two Anima LLLite v2 checkpoints: the five conditioning inputs documented for the v2 any-test-like model and the v2 inpainting model. It also includes vanilla parity and effect-mask validation workflows.
Simple v2 workflows
| Type | Workflow | Input image | Checkpoint |
|---|---|---|---|
| Any - Grayscale A | anima_lllite_any_grayscale_a.json |
anima_lllite_any_grayscale_a_control.png |
anima-lllite-any-test-like-v2.safetensors |
| Any - Grayscale B | anima_lllite_any_grayscale_b.json |
anima_lllite_any_grayscale_b_control.png |
anima-lllite-any-test-like-v2.safetensors |
| Any - Lineart | anima_lllite_any_lineart.json |
anima_lllite_any_lineart_control.png |
anima-lllite-any-test-like-v2.safetensors |
| Any - HED scribble | anima_lllite_any_hed_scribble.json |
anima_lllite_any_hed_scribble_control.png |
anima-lllite-any-test-like-v2.safetensors |
| Any - PiDiNet scribble | anima_lllite_any_pidinet_scribble.json |
anima_lllite_any_pidinet_scribble_control.png |
anima-lllite-any-test-like-v2.safetensors |
| Inpainting | anima_lllite_inpainting.json |
anima_lllite_v2_control.png |
anima-lllite-inpainting-v2.safetensors |
Download the selected input image from the table and save it under the displayed
filename in ComfyUI/input. Load its workflow and queue it unchanged. Results
are saved under ComfyUI/output/acn_anima_examples. Binary inputs and
screenshots are linked externally instead of being committed to this repository.
These examples use default node names and do not connect the custom 28-layer
Anima weights node. The inpainting workflow uses Anima LLLite Extras and
Default Weights only because the model's source mask must be carried through
cn_extras. Strength, start/end scheduling, effect masks, timestep keyframes,
latent keyframes, and stacking remain available on the standard
Advanced-ControlNet nodes.
The model author trained the v2 any-test-like checkpoint on five conditioning types: HED scribble, PiDiNet scribble, Grayscale A, Grayscale B, and lineart, all with heavy augmentation. The examples above exercise each input type using that one v2 checkpoint instead of the lower-quality Preview3 depth, pose, lineart, and scribble checkpoints.
The HED and PiDiNet controls were prepared with the comfyui_controlnet_aux HED and Scribble PiDiNet preprocessors. The HED soft-edge output was thresholded at 80 to make the documented white-on-black scribble representation. The model card names two grayscale generation patterns but does not define their individual construction; Grayscale A is the author's sample and Grayscale B demonstrates the documented inversion, contrast, and blur augmentation.
Requirements
Official Hugging Face repositories:
- circlestone-labs/Anima - base model, text encoder, and VAE
- kohya-ss/Anima-LLLite - Anima LLLite control models
Use ComfyUI commit 0f42ba514631 or later and place these files in the listed
model folders. These are direct downloads from the official model repositories:
| Download | ComfyUI model folder |
|---|---|
anima-base-v1.0.safetensors |
models/diffusion_models |
qwen_3_06b_base.safetensors |
models/text_encoders |
qwen_image_vae.safetensors |
models/vae |
anima-lllite-inpainting-v2.safetensors |
models/model_patches |
anima-lllite-any-test-like-v2.safetensors (3-channel any-type model) |
models/model_patches |
The included workflows use Load Anima LLLite Model, so their LLLite files
belong in models/model_patches, matching vanilla ComfyUI. For compatibility
with existing Advanced-ControlNet LLLite workflows, the files may instead be
placed in models/controlnet and loaded with Load Advanced ControlNet
Model. The standard loader automatically distinguishes Anima checkpoints
from older SDXL LLLite checkpoints.
Run the inpainting comparison
This validation workflow runs the inpainting model through vanilla ComfyUI and Advanced-ControlNet with identical inputs and sampling settings. It saves both decoded results, both latent tensors, and an absolute pixel-difference image.
- Download
anima_lllite_v2_control.pngtoComfyUI/input. - Load
anima_lllite_v2_inpaint_comparison.jsonin ComfyUI. - Queue the workflow without changing its settings.
- Inspect
ComfyUI/output/acn_anima_pr.
The control PNG contains a transparent edit region. ComfyUI's Load Image node provides that alpha channel as the source inpainting mask.
The vanilla branch passes the mask directly to Apply Anima LLLite. The
Advanced-ControlNet branch passes it through Anima LLLite Extras, the
cn_extras input on Default Weights, and weights_override on Apply Advanced
ControlNet.
If an inpainting checkpoint reaches sampling without that source mask, Advanced-ControlNet raises an error that describes these connections instead of silently substituting an empty mask.
With the included seed and settings, the expected results are:
- Identical latent tensors with maximum and mean absolute differences of
0.0. - Identical decoded PNG pixels.
- A completely black
absolute_differenceimage.
Run the any-type effect-mask comparison
This workflow verifies the official 3-channel any-type checkpoint against vanilla ComfyUI and applies an Advanced-ControlNet effect mask to only the left half of the image. Its nodes retain their default names; the colored regions identify the comparison branches.
- Download
anima_lllite_v2_any_control.pngandanima_lllite_v2_left_half_mask.pngtoComfyUI/input. - Load
anima_lllite_v2_any_effect_mask.jsonin ComfyUI. - Queue the workflow without changing its settings.
- Inspect
ComfyUI/output/acn_anima_any_mask.
The expected results are:
- Advanced-ControlNet full control and vanilla full control have identical
latent tensors and decoded pixels, with maximum absolute difference
0.0. - A completely black effect mask produces the no-control latent exactly.
- A completely white effect mask produces the unmasked full-control latent exactly.
- At the model token resolution, the included half mask is exactly
1.0on the left and0.0on the right. Direct LLLite injection is therefore zero for every right-side token. - In the final image, the masked right side is closer to the no-control
baseline than full control: PSNR improves from
16.39to17.69, and SSIM improves from0.554to0.600.
The final right half is not pixel-identical to the no-control image. This model patches self-attention Q, so controlled left-side tokens can influence right-side tokens through global self-attention and later diffusion steps. The effect mask guarantees local control injection, not hard image-space isolation after attention.





