12 Commits
Author SHA1 Message Date
Jedrzej Kosinski 1431497ff8 Progress on MotionCtrl support, fixed PIA nodes autosize not being stored in hidden 2024-12-27 17:52:30 -06:00
Jedrzej Kosinski 0a2d1291c9 Refactored MotionModelPatcher into MotionModelAttachment so that no custom ModelPatcher model is required; no more mismatches between ComfyUI and ADE ModelPatcher features. Also made Scale Ref Image and VAE Encode node use batched vae encoding 2024-11-27 23:31:55 -06:00
Jedrzej Kosinski 0837d2b197 Adjust ADEAUTOSIZE since after description feature was added, it works differently and most adjustments are no longer necessary (and their presence makes the nodes too wide) 2024-09-01 09:31:53 -05:00
Jedrzej Kosinski 1a87cefb18 Initial Per-Block implementation - only effect works currently, still need to implement scale, fixed some Apply node sizes due to .js changes with documentation 2024-08-16 03:40:33 -05:00
Jedrzej Kosinski b6a1a84df3 Added autosize to a lot of nodes, still more to setup 2024-07-12 18:01:11 -05:00
Jedrzej Kosinski de6a56f1db Made use of deprecated/experimental .js features, made settings menu names consistent 2024-07-02 01:10:08 -05:00
Austin Mroz 275e95147f Feature batch, refresh fix take 2
Added color option to set the color of the warning text

When the warning text is an empty string, the widget has 0 height,
effectively hiding it.

Added a warn type as well as options for including nodes of type
'deprecated' or 'experimental' in search anyways. If a widget does not
have an assigned type, it defaults to deprecated.

Actually fix nodes being hidden on refresh. The last attempt was merely
nothing ever being hidden because of a syntax error preventing teh
script from loading. This implementation takes the rather more heavy
handed approach of applying at beforeRegisterNodeDef and setting up the
global filter option at init. This makes it marginally more likely to
interfere with other plugins that attempt to modify app.graph.filter, so
added safety has been included elsewhere in the code.

Added example usage to to Inject PIA as to demonstrate how it might be
used for an experimental node.
2024-07-01 20:25:39 -05:00
Jedrzej Kosinski 62b0dae4c1 Added experimental node to inject PIA component into any AnimateDiff model (not very useful currently) 2024-06-17 07:17:29 -05:00
Jedrzej Kosinski fa227805fb Implemented PIA paper's original preset values from diffusers code via PIA Input [Paper Presets], some prototype work on PIA effect_multival input (hidden for now) 2024-06-17 06:06:57 -05:00
Jedrzej Kosinski 0253cbc205 Refactored code to no longer cache pia conv_in, hopefully fixing all existing PIA issues 2024-06-08 22:33:04 -05:00
Jedrzej Kosinski c3d70232ad Fixed PIA node being in CameraCtrl category 2024-06-07 19:58:26 -05:00
Jedrzej Kosinski 6ea41ba6cc Added initial PIA support 2024-06-07 09:24:14 -05:00