from .decoder_noise import DecoderNoise # noqa: F401 from .easy_samplers import LTXVBaseSampler # noqa: F401 from .film_grain import LTXVFilmGrain # noqa: F401 from .guide import LTXVAddGuideAdvanced # noqa: F401 from .latent_adain import LTXVAdainLatent # noqa: F401 from .latent_upsampler import LTXVLatentUpsampler # noqa: F401 from .latents import LTXVSelectLatents, LTXVSetVideoLatentNoiseMasks # noqa: F401 from .nodes_registry import NODE_CLASS_MAPPINGS, NODE_DISPLAY_NAME_MAPPINGS from .prompt_enhancer_nodes import ( # noqa: F401 LTXVPromptEnhancer, LTXVPromptEnhancerLoader, ) from .q8_nodes import LTXVQ8Patch # noqa: F401 from .recurrent_sampler import ( # noqa: F401 LinearOverlapLatentTransition, LTXVRecurrentKSampler, ) from .stg import ( # noqa: F401 LTXVApplySTG, STGAdvancedPresetsNode, STGGuiderAdvancedNode, STGGuiderNode, ) from .tiled_sampler import LTXVTiledSampler # noqa: F401 from .tricks import NODE_CLASS_MAPPINGS as TRICKS_NODE_CLASS_MAPPINGS from .tricks import NODE_DISPLAY_NAME_MAPPINGS as TRICKS_NODE_DISPLAY_NAME_MAPPINGS # Merge the node mappings from tricks into the main mappings NODE_CLASS_MAPPINGS.update(TRICKS_NODE_CLASS_MAPPINGS) NODE_DISPLAY_NAME_MAPPINGS.update(TRICKS_NODE_DISPLAY_NAME_MAPPINGS) # Export so that ComfyUI can pick them up. __all__ = [ "NODE_CLASS_MAPPINGS", "NODE_DISPLAY_NAME_MAPPINGS", ]