# 🎲 Random Int in Range Rolls a whole number between two bounds, both included. ## Inputs - **min_value** — Lowest number that can come out. - **max_value** — Highest number that can come out. - **seed** *(optional)* — `-1` rolls freshly every run; any other value makes the result repeatable. ## Outputs - **random_int** — The rolled number. ## Notes If min is higher than max the two are swapped, so the node never errors on a reversed range.