Remove NATIVE_NUMERIC_WIDGET_NAMES exclusion list (rotate_deg, scale, strength, width, height, rotate). Excluded widgets were left visible as native LiteGraph sliders at the bottom of nodes, creating vertical empty space and duplicate UI (notably CameraShake/Transform/Spherize). Also includes prior session work: P1-P4 UX improvements, video preview anti-blink/anti-stutter fixes in source.ts, README and REFACTO docs cleanup.
- Updated the render function to accept an optional outputSlot parameter.
- Modified renderNode to handle output slots and gather input information.
- Introduced RenderInputInfo interface to encapsulate details about each input.
- Added logic to create placeholder canvases for missing upstream nodes.
- Updated signature function to include outputSlot in cache key.
ci: add nightly build and stable release workflows
- Created nightly.yml for automated nightly builds and uploads to GitHub.
- Added release-on-tag.yml for creating stable releases on version tags.
- Implemented steps to create zip archives excluding unnecessary files.
- Configured GitHub Actions to publish releases and custom nodes to the registry.
- Implemented `computeScopes`, `drawHistogram`, `drawWaveform`, `drawRgbWaveform`, and `drawVectorscope` functions for image analysis.
- Created `parseAnnotated`, `makeViewUrl`, `ensureBitmap`, and `ensureVideoFrameCanvas` functions for media source handling.
- Added TypeScript definitions for ComfyUI integration, including node state, media state, and scopes options.
- Established project structure with `package.json`, `tsconfig.json`, and `package-lock.json` for dependency management and TypeScript configuration.