Fix console log encoding and improve port teleport coordinate handling
- Fix garbled Chinese text in nodeSearch console log message - Improve port teleport coordinate conversion using convertEventToCanvas for better cross-environment compatibility - Use LiteGraph's built-in coordinate conversion when available, fallback to legacy method
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@@ -1246,7 +1246,7 @@ app.registerExtension({
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// 右键菜单通过 getCanvasMenuItems hook 添加(新�?Context Menu API�?
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var currentShortcut = config.formatShortcut();
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console.log("[MechaBaby NodeSearch] 扩展已加�?- �?" + currentShortcut + " 打开搜索");
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console.log("[MechaBaby NodeSearch] 扩展已加载 - 使用 " + currentShortcut + " 打开搜索");
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console.log("[MechaBaby NodeSearch] 当前语言: " + config.getLanguage());
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}
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});
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+11
-2
@@ -443,8 +443,17 @@ app.registerExtension({
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// 检查是否是右键点击
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if (e.button === 2 && this.node_capturing) {
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var node = this.node_capturing;
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var canvasX = typeof e.canvasX === 'number' ? e.canvasX : e.clientX;
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var canvasY = typeof e.canvasY === 'number' ? e.canvasY : e.clientY;
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// 优先使用 LiteGraph 提供的坐标转换,保证不同环境下一致
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var canvasX, canvasY;
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if (typeof this.convertEventToCanvas === 'function') {
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var canvasPos = this.convertEventToCanvas(e);
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canvasX = canvasPos[0];
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canvasY = canvasPos[1];
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} else {
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canvasX = typeof e.canvasX === 'number' ? e.canvasX : e.clientX;
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canvasY = typeof e.canvasY === 'number' ? e.canvasY : e.clientY;
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}
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// 尝试获取点击的端口
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var slotInfo = getSlotAtPosition(node, canvasX, canvasY);
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