Files
Meisoftcoltd-comfyui-sequen…/loop.py
T

708 lines
30 KiB
Python

import random
import time
import urllib.request
import json
import gc
import torch
import comfy.model_management as mm
from . import register_node
global_loop_index = 0
global_accumulated_frames = 0
global_source_frame_count = 1
global_select_every_nth = 1
global_server_port = 8188 # 💡 NUEVO: Única fuente de la verdad para el puerto
global_ltx_mode = False
global_step_by_chunk = False
global_batch_index = 0
global_has_more_batches = False
global_is_batch_advancing = False
@register_node
class SequentialLoopStart:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"reset_loop": ("BOOLEAN", {"default": False}),
"loop_idx": ("INT", {"default": 0, "min": 0, "max": 10000}),
"port": ("INT", {"default": 8188, "min": 1, "max": 65535}), # 💡 FAIL-FAST: Pedimos el puerto aquí
}
}
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("current_loop_index",)
FUNCTION = "get_index"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
return time.time()
def get_index(self, reset_loop, loop_idx, port):
global global_loop_index
global global_accumulated_frames
global global_server_port
global global_ltx_mode
global global_batch_index
global global_is_batch_advancing
import sys
import argparse
print(f"\n{'='*50}")
print(f"🚀 [DEBUG] NODO: Loop Start (Motor Dinámico)")
# --- PRE-FLIGHT CHECK (SECURITY SSRF FIX) ---
parser = argparse.ArgumentParser()
parser.add_argument("--port", type=int, default=8188)
try:
args, _ = parser.parse_known_args(sys.argv[1:])
system_port = args.port
except:
system_port = 8188
if port != system_port:
print(f" -> ⚠️ ATENCIÓN: El puerto de entrada ({port}) no coincide con el puerto del sistema ({system_port}).")
print(f" -> 🔒 Por motivos de seguridad (Prevención SSRF), se forzará el puerto real del sistema: {system_port}.")
safe_port = system_port
else:
safe_port = system_port
print(f" -> 📡 Verificando conexión con ComfyUI en el puerto seguro {safe_port}...")
max_retries = 3
for attempt in range(max_retries):
try:
req = urllib.request.Request(f"http://127.0.0.1:{safe_port}/system_stats")
urllib.request.urlopen(req, timeout=10)
global_server_port = safe_port
print(f" -> ✅ Conexión establecida. Puerto blindado y seguro.")
break
except Exception as e:
if attempt < max_retries - 1:
print(f" -> ⏳ Reintentando conexión ({attempt + 1}/{max_retries}) por alta carga del servidor...")
time.sleep(1)
else:
error_msg = f"🚨 FATAL ERROR: EL PUERTO {safe_port} NO RESPONDE TRAS VARIOS INTENTOS. El servidor ComfyUI podría estar bloqueado o apagado. (Error original: {e})"
print(f" -> ❌ {error_msg}")
raise RuntimeError(error_msg)
# ------------------------------------
is_reset = str(reset_loop).lower() in ['true', '1', 't', 'y']
# 💡 FIX: Detectar si es un arranque manual del usuario para resetear el lote
if loop_idx == 0 and not is_reset:
global_is_batch_advancing = False
global_batch_index = 0
print(" -> 🆕 Arranque manual detectado. Lote (Batch) reiniciado a 0.")
if is_reset or loop_idx == 0:
global_loop_index = 0
global_accumulated_frames = 0
global_ltx_mode = False
print(" -> 🔄 Bucle y Acumulador reiniciados a 0.")
# HACK: Mantenemos global_is_batch_advancing = True durante el ciclo 0
else:
global_loop_index = loop_idx
# Lo apagamos a partir del ciclo 1
global_is_batch_advancing = False
print(f" -> 📍 Índice actual de bucle: {global_loop_index}")
print(f"{'='*50}\n")
return (global_loop_index,)
@register_node
class AutoLoopCalculatorTTSBatch:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"text_list": ("STRING", {"forceInput": True}),
"file_names": ("STRING", {"forceInput": True}),
"split_mode": (["Párrafos (Saltos de línea)", "Frases (Puntos)"], {"default": "Párrafos (Saltos de línea)"}),
"current_loop_index": ("INT", {"forceInput": True}),
}
}
# 💡 FIX: Mantenemos INPUT_IS_LIST para absorber el batch, pero ELIMINAMOS OUTPUT_IS_LIST
# para que ComfyUI desempaquete las salidas automáticamente.
INPUT_IS_LIST = True
RETURN_TYPES = ("STRING", "INT", "INT", "STRING", "STRING")
RETURN_NAMES = ("current_text", "current_index", "total_chunks", "current_file_name", "log")
FUNCTION = "calculate"
CATEGORY = "🔁 Sequential Batcher/Text"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def calculate(self, text_list, file_names, split_mode, current_loop_index):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
from . import loop
import re
loop.global_step_by_chunk = True
texts = text_list[0] if (isinstance(text_list, list) and len(text_list) > 0 and isinstance(text_list[0], list)) else (text_list if isinstance(text_list, list) else [text_list])
names = file_names[0] if (isinstance(file_names, list) and len(file_names) > 0 and isinstance(file_names[0], list)) else (file_names if isinstance(file_names, list) else [file_names])
mode = split_mode[0] if isinstance(split_mode, list) else split_mode
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
# 💡 FIX: Detección inteligente de nuevos flujos mediante Hash
current_hash = hash(str(texts))
last_hash = getattr(loop, 'global_last_text_hash', None)
if idx == 0:
if current_hash != last_hash:
_log(" -> 🆕 Nuevo texto detectado. Forzando reinicio del lote (Batch) a 0.")
loop.global_batch_index = 0
loop.global_is_batch_advancing = False
loop.global_last_text_hash = current_hash
elif not getattr(loop, 'global_is_batch_advancing', False):
loop.global_batch_index = 0
current_batch_idx = getattr(loop, 'global_batch_index', 0)
# Seguridad adicional por si el índice se desborda por cachés antiguos
if current_batch_idx >= len(texts):
current_batch_idx = len(texts) - 1
loop.global_batch_index = current_batch_idx
current_file_text = texts[current_batch_idx]
current_name = names[current_batch_idx] if current_batch_idx < len(names) else "unknown"
if mode == "Frases (Puntos)":
matches = re.findall(r'[^.!?\n]+[.!?\n]*', current_file_text)
temp_chunks = [m.strip() for m in matches if m.strip()]
MIN_WORDS = 5
raw_chunks = []
buffer_text = ""
for chunk in temp_chunks:
buffer_text = (buffer_text + " " + chunk).strip()
if len(buffer_text.split()) >= MIN_WORDS:
raw_chunks.append(buffer_text)
buffer_text = ""
if buffer_text:
if raw_chunks: raw_chunks[-1] += " " + buffer_text
else: raw_chunks.append(buffer_text)
chunk_type_name = "Frases Optimizadas"
else:
raw_chunks = [p.strip() for p in current_file_text.split('\n') if p.strip()]
chunk_type_name = "Párrafos"
total_chunks = len(raw_chunks)
if total_chunks == 0:
raw_chunks = [""]
total_chunks = 1
safe_index = min(idx, total_chunks - 1)
current_chunk_text = raw_chunks[safe_index]
loop.global_source_frame_count = total_chunks
loop.global_accumulated_frames = safe_index + 1
loop.global_is_final_chunk = (safe_index + 1) >= total_chunks
loop.global_has_more_batches = (current_batch_idx < len(texts) - 1)
_log(f"\n{'='*50}")
_log(f"🗣️ [Secuencial Batcher] NODO: Auto Loop Calculator (TTS Batch)")
_log(f" -> Archivo {current_batch_idx + 1} de {len(texts)}: {current_name}")
_log(f" -> Modo de división: {mode}")
_log(f" -> {chunk_type_name} detectados: {total_chunks}")
_log(f" -> Timeline: Bloque {safe_index + 1} de {total_chunks}")
_log(f" -> 📜 Texto a procesar: {current_chunk_text[:75]}...")
_log(f"{'='*50}\n")
return (current_chunk_text, safe_index, total_chunks, current_name, "\n".join(log_output))
@register_node
class AutoLoopCalculatorLTX:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"source_frame_count": ("INT", {"forceInput": True}),
"target_frames_per_loop": ("INT", {"default": 81, "min": 9, "max": 257, "step": 8}),
"select_every_nth": ("INT", {"default": 1, "min": 1, "max": 100}),
"current_loop_index": ("INT", {"forceInput": True}),
},
"optional": {
"safe_faces_list": ("FACE_CUTS", {"forceInput": True}),
"scene_cuts_list": ("SCENE_CUTS", {"forceInput": True}),
}
}
RETURN_TYPES = ("INT", "INT", "INT")
RETURN_NAMES = ("chunk_frames", "skip_frames", "select_every_nth")
FUNCTION = "calculate"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def calculate(self, source_frame_count, target_frames_per_loop, select_every_nth, current_loop_index, safe_faces_list=None, scene_cuts_list=None):
if source_frame_count <= 0 or target_frames_per_loop <= 0:
return (1, 0, select_every_nth)
source_frame_count = min(source_frame_count, 10000)
select_every_nth = max(1, select_every_nth)
# --- Ajuste Proporcional LTX (Regla DiT 8n + 1) ---
import math
from . import loop
loop.global_step_by_chunk = False
potential_effective_frames = source_frame_count // select_every_nth
if potential_effective_frames < 9:
safe_effective_frames = 9
else:
safe_effective_frames = ((potential_effective_frames + 6) // 8) * 8 + 1
# 🚀 FIX: Conservamos el límite FÍSICO real del vídeo para el timeline global
physical_source_frame_count = potential_effective_frames * select_every_nth
loop.global_source_frame_count = physical_source_frame_count
effective_padding = safe_effective_frames - potential_effective_frames
# Ajuste proporcional
estimated_loops = math.ceil(safe_effective_frames / target_frames_per_loop)
if estimated_loops > 0:
optimal_target = math.ceil(safe_effective_frames / estimated_loops)
adjusted_target = ((optimal_target - 1 + 7) // 8) * 8 + 1
target_frames_per_loop = adjusted_target
print(f" -> ⚖️ Ajuste Proporcional LTX: Target recalculado a {adjusted_target} frames por ciclo.")
print(f" -> 🎞️ Capacidad del video original: {potential_effective_frames} frames (Nth: {select_every_nth})")
if effective_padding > 0:
print(f" -> 🛡️ Ajuste VAE: Se pedirán {safe_effective_frames} frames (Acolchado técnico: Se rellenarán {effective_padding} frames)")
else:
print(f" -> ✅ Ajuste VAE: Perfecto. Regla 8n+1 detectada.")
print(f" -> 📊 Timeline final: 0 a {physical_source_frame_count} (Límite Físico Real)")
loop.global_select_every_nth = select_every_nth
global global_ltx_mode
global_ltx_mode = True
current_pos = loop.global_accumulated_frames
print(f"\n{'='*50}")
print(f"📊 [DEBUG] NODO: Auto Loop Calculator (LTX 2.3)")
print(f" -> Timeline físico ajustado a LTX: {current_pos} / {physical_source_frame_count} (Original: {source_frame_count})")
if current_pos >= physical_source_frame_count:
return (1, current_pos, select_every_nth)
frames_left = physical_source_frame_count - current_pos
equitable_target = target_frames_per_loop * select_every_nth
ideal_cut = current_pos + equitable_target
if frames_left <= equitable_target:
best_cut = physical_source_frame_count
print(f" -> 🧮 Absorbiendo resto final: meta fijada en frame {best_cut}")
else:
if scene_cuts_list and len(scene_cuts_list) > 0:
future_cuts = [c for c in scene_cuts_list if c > current_pos]
if future_cuts:
next_cut = min(future_cuts)
if next_cut <= ideal_cut:
chunk_from_scene = math.ceil((next_cut - current_pos) / select_every_nth)
safe_chunk_from_scene = ((chunk_from_scene + 6) // 8) * 8 + 1
if safe_chunk_from_scene < 9: safe_chunk_from_scene = 9
best_cut = current_pos + (safe_chunk_from_scene * select_every_nth)
print(f" -> 🎬 Bucle aislado por escena (Ajustado x8). Cortando en el frame: {best_cut} (Corte real: {next_cut})")
else:
best_cut = ideal_cut
print(f" -> ⚠️ Toma demasiado larga para la VRAM. Cortando por límite técnico en: {best_cut} (El plano real acaba en {next_cut})")
else:
best_cut = ideal_cut
print(f" -> 🎬 No quedan cortes de cámara por delante. Forzando corte final por VRAM en: {ideal_cut}")
elif safe_faces_list and len(safe_faces_list) > 0:
closest_face = min(safe_faces_list, key=lambda x: abs(x - ideal_cut))
chunk_from_face = math.ceil((closest_face - current_pos) / select_every_nth)
safe_chunk_from_face = ((chunk_from_face + 6) // 8) * 8 + 1
if safe_chunk_from_face < 9: safe_chunk_from_face = 9
best_cut = current_pos + (safe_chunk_from_face * select_every_nth)
print(f" -> ✂️ Corte Facial Inteligente (Ajustado x8): {best_cut} (Meta equitativa: {ideal_cut})")
else:
best_cut = ideal_cut
print(f" -> ⚖️ Sin detectores conectados. Forzando corte equitativo x8: {ideal_cut}")
effective_chunk_frames = math.ceil((best_cut - current_pos) / select_every_nth)
effective_chunk_frames = ((effective_chunk_frames + 6) // 8) * 8 + 1
if effective_chunk_frames < 9:
effective_chunk_frames = 9
if current_pos + (effective_chunk_frames * select_every_nth) >= physical_source_frame_count:
print(f" -> 🏁 Chunk final LTX detectado. Ajustando a {effective_chunk_frames} frames para mantener regla 8n+1.")
loop.global_is_final_chunk = True
else:
loop.global_is_final_chunk = False
skip_frames = current_pos
print(f" -> 🚀 Ciclo {current_loop_index}: Solicitando {effective_chunk_frames} frames efectivos (Saltando {skip_frames})")
print(f"{'='*50}\n")
return (effective_chunk_frames, skip_frames, select_every_nth)
@register_node
class SequentialLoopTrigger:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"trigger_dependency": ("*", ),
},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"}
}
RETURN_TYPES = ()
RETURN_NAMES = ()
OUTPUT_NODE = True
FUNCTION = "trigger_next"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
return time.time()
def trigger_next(self, trigger_dependency, prompt=None, extra_pnginfo=None):
global global_loop_index
global global_accumulated_frames
global global_source_frame_count
global global_server_port
next_loop = global_loop_index + 1
is_final_chunk = global_accumulated_frames >= global_source_frame_count
from . import loop
has_more_batches = getattr(loop, 'global_has_more_batches', False)
print(f"\n{'='*50}")
print(f"🎯 [DEBUG] NODO: Loop Trigger")
print(f" -> Progreso: {global_accumulated_frames} / {global_source_frame_count} chunks/frames.")
# 💡 FIX: Reencolar si NO es el final del chunk, O si es el final pero hay más archivos
if not is_final_chunk or has_more_batches:
if prompt is not None:
estimated_chunk = 50
found_calculator = False
m_seeds = 0
master_switches = []
for node_id, node_data in prompt.items():
class_type = node_data.get("class_type", "")
inputs = node_data.get("inputs", {})
if not found_calculator and "AutoLoopCalculator" in class_type:
if "TTS" in class_type:
estimated_chunk = 1
else:
estimated_chunk = inputs.get("target_frames_per_loop", 50)
found_calculator = True
for key in ["seed", "noise_seed"]:
if key in inputs and isinstance(inputs[key], (int, float)):
inputs[key] = random.randint(1, 0x7fffffff)
m_seeds += 1
if class_type == "SequentialLoopStart":
if is_final_chunk and has_more_batches:
inputs["loop_idx"] = 0
inputs["reset_loop"] = True
else:
inputs["loop_idx"] = next_loop
inputs["reset_loop"] = False
if class_type == "MasterSwitch":
master_switches.append(inputs)
is_next_final = (global_accumulated_frames + estimated_chunk) >= global_source_frame_count
if is_final_chunk and has_more_batches:
is_next_final = False
for inputs in master_switches:
inputs["is_final_cycle"] = is_next_final
if is_final_chunk and has_more_batches:
loop.global_batch_index = getattr(loop, 'global_batch_index', 0) + 1
loop.global_is_batch_advancing = True
print(f" -> 📦 Archivo finalizado. Iniciando archivo {loop.global_batch_index + 1} del lote...")
else:
print(f" -> ⚙️ Preparando Ciclo {next_loop}...")
p = {"prompt": prompt}
if extra_pnginfo: p["extra_data"] = {"extra_pnginfo": extra_pnginfo}
data = json.dumps(p).encode('utf-8')
req = urllib.request.Request(f"http://127.0.0.1:{global_server_port}/prompt", data=data, headers={'Content-Type': 'application/json'})
try:
urllib.request.urlopen(req, timeout=5)
print(f" -> ✅ Siguiente ciclo inyectado en la cola.")
except Exception as e:
print(f" -> ❌ Error HTTP: {e}")
import gc, torch
gc.collect()
if torch.cuda.is_available(): torch.cuda.empty_cache()
else:
print(f" -> 🏁 ¡Generación Finalizada! Todos los archivos del lote completados.")
# ... Mantener aquí el código existente de limpieza extrema de VRAM (mm.unload_all_models, malloc_trim, etc.) ...
print(f" -> 🧹 Iniciando vaciado automático de VRAM...")
import gc
import torch
import comfy.model_management as mm
try:
mm.unload_all_models()
mm.soft_empty_cache()
except Exception as e:
pass
gc.collect()
if torch.cuda.is_available():
torch.cuda.empty_cache()
torch.cuda.ipc_collect()
import ctypes
try: ctypes.CDLL('libc.so.6').malloc_trim(0)
except Exception: pass
elif hasattr(torch.backends, "mps") and torch.backends.mps.is_available():
torch.mps.empty_cache()
print(f" -> ✨ VRAM liberada con éxito. Gráfica lista para nuevos flujos.")
print(f"{'='*50}\n")
return ()
@register_node
class BatchAudioFolderLoader:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"folder_path": ("STRING", {"forceInput": True, "tooltip": "Conectar al output folder_path de Telegram WaitForMultipleFiles"}),
}
}
RETURN_TYPES = ("AUDIO_LIST", "STRING_LIST", "INT", "STRING")
RETURN_NAMES = ("audio_list", "file_names", "file_count", "log")
FUNCTION = "load_audios"
CATEGORY = "🔁 Sequential Batcher/Audio"
def load_audios(self, folder_path):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
import os
import torch
from .video import extract_and_standardize_audio
_log(f"\n📂 [Batch Audio Loader] Escaneando lote en: {folder_path}")
if not folder_path or not os.path.exists(folder_path):
_log(" -> ❌ ERROR: Directorio nulo o inexistente. Devolviendo silencio.")
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["error_silence.ogg"], 0, "\n".join(log_output))
valid_extensions = ('.mp3', '.wav', '.ogg', '.flac', '.m4a')
files = sorted([f for f in os.listdir(folder_path) if f.lower().endswith(valid_extensions)])
if not files:
_log(" -> ⚠️ No se encontraron archivos de audio en el lote.")
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["empty_silence.ogg"], 0, "\n".join(log_output))
audio_list = []
file_names = []
for f in files:
path = os.path.join(folder_path, f)
try:
_log(f" -> 🎵 Cargando y estandarizando: {f}")
audio_dict = extract_and_standardize_audio(path)
audio_list.append(audio_dict)
file_names.append(f)
except Exception as e:
_log(f" -> ❌ Error procesando {f}: {e}")
if not audio_list:
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["error_silence.ogg"], 0, "\n".join(log_output))
_log(f" -> ✅ Lote procesado: {len(audio_list)} audios listos en RAM.")
return (audio_list, file_names, len(audio_list), "\n".join(log_output))
@register_node
class AudioBatchSelector:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"audio_list": ("AUDIO_LIST", {"forceInput": True}),
"file_names": ("STRING_LIST", {"forceInput": True}),
"current_loop_index": ("INT", {"forceInput": True}),
}
}
# 💡 AÑADIDOS LOS PINES PARA EL ÍNDICE DEL LOTE
RETURN_TYPES = ("AUDIO", "STRING", "INT", "INT", "STRING")
RETURN_NAMES = ("current_audio", "current_file_name", "batch_index", "total_batches", "log")
FUNCTION = "select"
CATEGORY = "🔁 Sequential Batcher/Audio"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def select(self, audio_list, file_names, current_loop_index):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
from . import loop
# Normalización de listas
audios = audio_list if isinstance(audio_list, list) else [audio_list]
names = file_names if isinstance(file_names, list) else [file_names]
if len(audios) == 1 and isinstance(audios[0], list): audios = audios[0]
if len(names) == 1 and isinstance(names[0], list): names = names[0]
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
current_hash = hash(str(names))
last_hash = getattr(loop, 'global_last_audio_hash', None)
if idx == 0:
if current_hash != last_hash:
_log(" -> 🆕 Nuevo lote de audios detectado. Reiniciando Batch a 0.")
loop.global_batch_index = 0
loop.global_is_batch_advancing = False
loop.global_last_audio_hash = current_hash
elif not getattr(loop, 'global_is_batch_advancing', False):
loop.global_batch_index = 0
current_batch_idx = getattr(loop, 'global_batch_index', 0)
if current_batch_idx >= len(audios):
current_batch_idx = len(audios) - 1
loop.global_batch_index = current_batch_idx
current_audio = audios[current_batch_idx]
current_name = names[current_batch_idx]
total_audios = len(audios)
# Control de comunicación con el Trigger final
loop.global_has_more_batches = (current_batch_idx < total_audios - 1)
_log(f"\n{'='*50}")
_log(f"🎛️ [Secuencial Batcher] NODO: Audio Batch Selector")
_log(f" -> Lote (Batch) Actual: {current_batch_idx + 1} de {total_audios}")
_log(f" -> Ciclo interno del video: {idx}")
_log(f" -> Archivo activo: {current_name}")
_log(f" -> Quedan archivos en el lote: {'Sí' if loop.global_has_more_batches else 'No'}")
_log(f"{'='*50}\n")
return (current_audio, current_name, current_batch_idx, total_audios, "\n".join(log_output))
import folder_paths
import math
@register_node
class DynamicSceneDirector:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"agent_json": ("STRING", {"multiline": True, "default": '{"scenes": [{"scene_id": 1, "duration_seconds": 5.0, "flux_prompt": "A cinematic wide shot of a cyberpunk city...", "wan_prompt": "Camera pans slowly to the right, neon lights flickering."}]}'}),
"audio_filename": ("STRING", {"default": "audio_track"}),
"current_loop_index": ("INT", {"default": 0, "min": 0, "max": 10000}),
"fps": ("INT", {"default": 24, "min": 8, "max": 60}),
}
}
RETURN_TYPES = ("BOOLEAN", "STRING", "STRING", "INT", "STRING")
RETURN_NAMES = ("is_flux_phase", "flux_prompt", "wan_prompt", "chunk_frames", "image_load_path")
FUNCTION = "direct_scene"
CATEGORY = "🔁 Sequential Batcher/Director"
def direct_scene(self, agent_json, audio_filename, current_loop_index, fps):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
_log(f"\n{'='*50}")
_log(f"🎬 [Director] Evaluando Ciclo: {current_loop_index}")
# 1. Parsear el JSON del Agente
try:
data = json.loads(agent_json)
scenes = data.get("scenes", [])
except Exception as e:
raise ValueError(f"❌ Error en el JSON del Agente: {e}")
total_scenes = len(scenes)
if total_scenes == 0:
raise ValueError("❌ El JSON no contiene escenas válidas.")
# 2. Crear el directorio blindado para este proyecto
base_output = folder_paths.get_output_directory()
safe_audio_name = "".join(c for c in audio_filename if c.isalnum() or c in " _-").strip()
if not safe_audio_name:
safe_audio_name = "proyecto_generico"
keyframes_dir = os.path.join(base_output, f"{safe_audio_name}_Keyframes")
os.makedirs(keyframes_dir, exist_ok=True)
# 3. LÓGICA DE FASES (FLUX vs WANVIDEO)
if current_loop_index < total_scenes:
# FASE 1: PRE-PRODUCCIÓN (FLUX)
scene = scenes[current_loop_index]
is_flux_phase = True
flux_prompt = scene.get("flux_prompt", "")
wan_prompt = ""
chunk_frames = 0
# Nombre de guardado para la imagen de FLUX
image_path = os.path.join(keyframes_dir, f"scene_{scene.get('scene_id', current_loop_index)}.png")
_log(f" -> 📸 FASE 1 (Pre-Producción): Generando Keyframe para Escena {scene.get('scene_id', current_loop_index)}")
_log(f" -> 💾 Destino del PNG: {image_path}")
else:
# FASE 2: RENDERIZADO (WANVIDEO)
is_flux_phase = False
video_loop_index = current_loop_index - total_scenes
# Límite de seguridad
if video_loop_index >= total_scenes:
video_loop_index = total_scenes - 1
scene = scenes[video_loop_index]
flux_prompt = ""
wan_prompt = scene.get("wan_prompt", "")
# Matemáticas de frames exactos
duration = scene.get("duration_seconds", 5.0)
chunk_frames = math.ceil(duration * fps)
# Ruta de donde WanVideo debe LEER la imagen inicial
image_path = os.path.join(keyframes_dir, f"scene_{scene.get('scene_id', video_loop_index)}.png")
_log(f" -> 🎥 FASE 2 (Renderizado): Procesando Escena {scene.get('scene_id', video_loop_index)}")
_log(f" -> ⏱️ Duración de vídeo: {duration}s ({chunk_frames} frames a {fps} FPS)")
_log(f" -> 📥 Cargando Keyframe desde: {image_path}")
_log(f"{'='*50}\n")
return (is_flux_phase, flux_prompt, wan_prompt, chunk_frames, image_path)