Files
Meisoftcoltd-comfyui-sequen…/loop.py
T
Meisoftcoltd 3c3ebca5b2 Refactor loop flow control to center on global_loop_index
Centralizes flow control using global_loop_index as the single source of truth.
Removes legacy batch reset logic from loaders and passive nodes.
Strips VRAM memory clearing hacks from Trigger node, delegating entirely to dedicated defragmenter.
Updates DynamicSceneDirector and AudioBatchSelector to passive observer logic.
2026-06-30 21:14:53 +00:00

750 lines
32 KiB
Python

import random
import time
import urllib.request
import json
import gc
import torch
import comfy.model_management as mm
from . import register_node
global_loop_index = 0
global_accumulated_frames = 0
global_source_frame_count = 1
global_select_every_nth = 1
global_server_port = 8188 # 💡 NUEVO: Única fuente de la verdad para el puerto
global_ltx_mode = False
global_step_by_chunk = False
global_batch_index = 0
global_has_more_batches = False
global_is_batch_advancing = False
@register_node
class SequentialLoopStart:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"reset_loop": ("BOOLEAN", {"default": False}),
"loop_idx": ("INT", {"default": 0, "min": 0, "max": 10000}),
"port": ("INT", {"default": 8188, "min": 1, "max": 65535}), # 💡 FAIL-FAST: Pedimos el puerto aquí
}
}
RETURN_TYPES = ("INT",)
RETURN_NAMES = ("current_loop_index",)
FUNCTION = "get_index"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
return time.time()
def get_index(self, reset_loop, loop_idx, port):
global global_loop_index
global global_accumulated_frames
global global_server_port
global global_ltx_mode
global global_batch_index
global global_is_batch_advancing
import sys
import argparse
print(f"\n{'='*50}")
print(f"🚀 [DEBUG] NODO: Loop Start (Motor Dinámico)")
# --- PRE-FLIGHT CHECK (SECURITY SSRF FIX) ---
parser = argparse.ArgumentParser()
parser.add_argument("--port", type=int, default=8188)
try:
args, _ = parser.parse_known_args(sys.argv[1:])
system_port = args.port
except:
system_port = 8188
safe_port = system_port
if port != safe_port:
print(f" -> ⚠️ ATENCIÓN: El puerto de entrada ({port}) no coincide con el puerto del sistema ({safe_port}).")
print(f" -> 🔒 Por motivos de seguridad (Prevención SSRF), se forzará el puerto real del sistema: {safe_port}.")
print(f" -> 📡 Verificando conexión con ComfyUI en el puerto seguro {safe_port}...")
max_retries = 3
for attempt in range(max_retries):
try:
req = urllib.request.Request(f"http://127.0.0.1:{safe_port}/system_stats")
urllib.request.urlopen(req, timeout=10)
global_server_port = safe_port
print(f" -> ✅ Conexión establecida. Puerto blindado y seguro.")
break
except Exception as e:
if attempt < max_retries - 1:
print(f" -> ⏳ Reintentando conexión ({attempt + 1}/{max_retries}) por alta carga del servidor...")
time.sleep(1)
error_msg = f"🚨 FATAL ERROR: EL PUERTO {safe_port} NO RESPONDE TRAS VARIOS INTENTOS. El servidor ComfyUI podría estar bloqueado o apagado. (Error original: {e})"
print(f" -> ❌ {error_msg}")
raise RuntimeError(error_msg)
# ------------------------------------
is_reset = str(reset_loop).lower() in ['true', '1', 't', 'y']
if is_reset or loop_idx == 0:
global_loop_index = 0
global_accumulated_frames = 0
global_ltx_mode = False
global_is_batch_advancing = False
global_batch_index = 0
print(" -> 🔄 Bucle y Acumulador reiniciados a 0.")
else:
global_loop_index = loop_idx
global_is_batch_advancing = False
print(f" -> 📍 Índice actual de bucle: {global_loop_index}")
print(f"{'='*50}\n")
return (global_loop_index,)
@register_node
class AutoLoopCalculatorTTSBatch:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"text_list": ("STRING", {"forceInput": True}),
"file_names": ("STRING", {"forceInput": True}),
"split_mode": (["Párrafos (Saltos de línea)", "Frases (Puntos)"], {"default": "Párrafos (Saltos de línea)"}),
"current_loop_index": ("INT", {"forceInput": True}),
}
}
# 💡 FIX: Mantenemos INPUT_IS_LIST para absorber el batch, pero ELIMINAMOS OUTPUT_IS_LIST
# para que ComfyUI desempaquete las salidas automáticamente.
INPUT_IS_LIST = True
RETURN_TYPES = ("STRING", "INT", "INT", "STRING", "STRING")
RETURN_NAMES = ("current_text", "current_index", "total_chunks", "current_file_name", "log")
FUNCTION = "calculate"
CATEGORY = "🔁 Sequential Batcher/Text"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def calculate(self, text_list, file_names, split_mode, current_loop_index):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
from . import loop
import re
loop.global_step_by_chunk = True
texts = text_list[0] if (isinstance(text_list, list) and len(text_list) > 0 and isinstance(text_list[0], list)) else (text_list if isinstance(text_list, list) else [text_list])
names = file_names[0] if (isinstance(file_names, list) and len(file_names) > 0 and isinstance(file_names[0], list)) else (file_names if isinstance(file_names, list) else [file_names])
mode = split_mode[0] if isinstance(split_mode, list) else split_mode
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
# El batch index es extraído directamente de idx para evitar bloqueos
current_batch_idx = idx
if current_batch_idx >= len(texts):
current_batch_idx = len(texts) - 1
current_file_text = texts[current_batch_idx]
current_name = names[current_batch_idx] if current_batch_idx < len(names) else "unknown"
if mode == "Frases (Puntos)":
matches = re.findall(r'[^.!?\n]+[.!?\n]*', current_file_text)
temp_chunks = [m.strip() for m in matches if m.strip()]
MIN_WORDS = 5
raw_chunks = []
buffer_text = ""
for chunk in temp_chunks:
buffer_text = (buffer_text + " " + chunk).strip()
if len(buffer_text.split()) >= MIN_WORDS:
raw_chunks.append(buffer_text)
buffer_text = ""
if buffer_text:
if raw_chunks: raw_chunks[-1] += " " + buffer_text
else: raw_chunks.append(buffer_text)
chunk_type_name = "Frases Optimizadas"
raw_chunks = [p.strip() for p in current_file_text.split('\n') if p.strip()]
chunk_type_name = "Párrafos"
total_chunks = len(raw_chunks)
if total_chunks == 0:
raw_chunks = [""]
total_chunks = 1
safe_index = min(idx, total_chunks - 1)
current_chunk_text = raw_chunks[safe_index]
loop.global_source_frame_count = total_chunks
loop.global_accumulated_frames = safe_index + 1
loop.global_is_final_chunk = (safe_index + 1) >= total_chunks
loop.global_has_more_batches = (current_batch_idx < len(texts) - 1)
_log(f"\n{'='*50}")
_log(f"🗣️ [Secuencial Batcher] NODO: Auto Loop Calculator (TTS Batch)")
_log(f" -> Archivo {current_batch_idx + 1} de {len(texts)}: {current_name}")
_log(f" -> Modo de división: {mode}")
_log(f" -> {chunk_type_name} detectados: {total_chunks}")
_log(f" -> Timeline: Bloque {safe_index + 1} de {total_chunks}")
_log(f" -> 📜 Texto a procesar: {current_chunk_text[:75]}...")
_log(f"{'='*50}\n")
return (current_chunk_text, safe_index, total_chunks, current_name, "\n".join(log_output))
@register_node
class AutoLoopCalculatorLTX:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"source_frame_count": ("INT", {"forceInput": True}),
"target_frames_per_loop": ("INT", {"default": 81, "min": 9, "max": 257, "step": 8}),
"select_every_nth": ("INT", {"default": 1, "min": 1, "max": 100}),
"current_loop_index": ("INT", {"forceInput": True}),
},
"optional": {
"safe_faces_list": ("FACE_CUTS", {"forceInput": True}),
"scene_cuts_list": ("SCENE_CUTS", {"forceInput": True}),
}
}
RETURN_TYPES = ("INT", "INT", "INT")
RETURN_NAMES = ("chunk_frames", "skip_frames", "select_every_nth")
FUNCTION = "calculate"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def calculate(self, source_frame_count, target_frames_per_loop, select_every_nth, current_loop_index, safe_faces_list=None, scene_cuts_list=None):
if source_frame_count <= 0 or target_frames_per_loop <= 0:
return (1, 0, select_every_nth)
source_frame_count = min(source_frame_count, 10000)
select_every_nth = max(1, select_every_nth)
# --- Ajuste Proporcional LTX (Regla DiT 8n + 1) ---
import math
from . import loop
loop.global_step_by_chunk = False
potential_effective_frames = source_frame_count // select_every_nth
if potential_effective_frames < 9:
safe_effective_frames = 9
safe_effective_frames = ((potential_effective_frames + 6) // 8) * 8 + 1
# 🚀 FIX: Conservamos el límite FÍSICO real del vídeo para el timeline global
physical_source_frame_count = potential_effective_frames * select_every_nth
loop.global_source_frame_count = physical_source_frame_count
effective_padding = safe_effective_frames - potential_effective_frames
# Ajuste proporcional
estimated_loops = math.ceil(safe_effective_frames / target_frames_per_loop)
if estimated_loops > 0:
optimal_target = math.ceil(safe_effective_frames / estimated_loops)
adjusted_target = ((optimal_target - 1 + 7) // 8) * 8 + 1
target_frames_per_loop = adjusted_target
print(f" -> ⚖️ Ajuste Proporcional LTX: Target recalculado a {adjusted_target} frames por ciclo.")
print(f" -> 🎞️ Capacidad del video original: {potential_effective_frames} frames (Nth: {select_every_nth})")
if effective_padding > 0:
print(f" -> 🛡️ Ajuste VAE: Se pedirán {safe_effective_frames} frames (Acolchado técnico: Se rellenarán {effective_padding} frames)")
print(f" -> ✅ Ajuste VAE: Perfecto. Regla 8n+1 detectada.")
print(f" -> 📊 Timeline final: 0 a {physical_source_frame_count} (Límite Físico Real)")
loop.global_select_every_nth = select_every_nth
global global_ltx_mode
global_ltx_mode = True
current_pos = loop.global_accumulated_frames
print(f"\n{'='*50}")
print(f"📊 [DEBUG] NODO: Auto Loop Calculator (LTX 2.3)")
print(f" -> Timeline físico ajustado a LTX: {current_pos} / {physical_source_frame_count} (Original: {source_frame_count})")
if current_pos >= physical_source_frame_count:
return (1, current_pos, select_every_nth)
frames_left = physical_source_frame_count - current_pos
equitable_target = target_frames_per_loop * select_every_nth
ideal_cut = current_pos + equitable_target
if frames_left <= equitable_target:
best_cut = physical_source_frame_count
print(f" -> 🧮 Absorbiendo resto final: meta fijada en frame {best_cut}")
if scene_cuts_list and len(scene_cuts_list) > 0:
future_cuts = [c for c in scene_cuts_list if c > current_pos]
if future_cuts:
next_cut = min(future_cuts)
if next_cut <= ideal_cut:
chunk_from_scene = math.ceil((next_cut - current_pos) / select_every_nth)
safe_chunk_from_scene = ((chunk_from_scene + 6) // 8) * 8 + 1
if safe_chunk_from_scene < 9: safe_chunk_from_scene = 9
best_cut = current_pos + (safe_chunk_from_scene * select_every_nth)
print(f" -> 🎬 Bucle aislado por escena (Ajustado x8). Cortando en el frame: {best_cut} (Corte real: {next_cut})")
best_cut = ideal_cut
print(f" -> ⚠️ Toma demasiado larga para la VRAM. Cortando por límite técnico en: {best_cut} (El plano real acaba en {next_cut})")
best_cut = ideal_cut
print(f" -> 🎬 No quedan cortes de cámara por delante. Forzando corte final por VRAM en: {ideal_cut}")
elif safe_faces_list and len(safe_faces_list) > 0:
closest_face = min(safe_faces_list, key=lambda x: abs(x - ideal_cut))
chunk_from_face = math.ceil((closest_face - current_pos) / select_every_nth)
safe_chunk_from_face = ((chunk_from_face + 6) // 8) * 8 + 1
if safe_chunk_from_face < 9: safe_chunk_from_face = 9
best_cut = current_pos + (safe_chunk_from_face * select_every_nth)
print(f" -> ✂️ Corte Facial Inteligente (Ajustado x8): {best_cut} (Meta equitativa: {ideal_cut})")
best_cut = ideal_cut
print(f" -> ⚖️ Sin detectores conectados. Forzando corte equitativo x8: {ideal_cut}")
effective_chunk_frames = math.ceil((best_cut - current_pos) / select_every_nth)
effective_chunk_frames = ((effective_chunk_frames + 6) // 8) * 8 + 1
if effective_chunk_frames < 9:
effective_chunk_frames = 9
if current_pos + (effective_chunk_frames * select_every_nth) >= physical_source_frame_count:
print(f" -> 🏁 Chunk final LTX detectado. Ajustando a {effective_chunk_frames} frames para mantener regla 8n+1.")
loop.global_is_final_chunk = True
loop.global_is_final_chunk = False
skip_frames = current_pos
print(f" -> 🚀 Ciclo {current_loop_index}: Solicitando {effective_chunk_frames} frames efectivos (Saltando {skip_frames})")
print(f"{'='*50}\n")
return (effective_chunk_frames, skip_frames, select_every_nth)
@register_node
class SequentialLoopTrigger:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"trigger_dependency": ("*", ),
},
"hidden": {"prompt": "PROMPT", "extra_pnginfo": "EXTRA_PNGINFO"}
}
RETURN_TYPES = ()
RETURN_NAMES = ()
OUTPUT_NODE = True
FUNCTION = "trigger_next"
CATEGORY = "🔁 Sequential Batcher/Loop"
@classmethod
def IS_CHANGED(cls, **kwargs):
return time.time()
def trigger_next(self, trigger_dependency, prompt=None, extra_pnginfo=None):
global global_loop_index
global global_accumulated_frames
global global_source_frame_count
global global_server_port
next_loop = global_loop_index + 1
is_final_chunk = global_accumulated_frames >= global_source_frame_count
from . import loop
has_more_batches = getattr(loop, 'global_has_more_batches', False)
print(f"\n{'='*50}")
print(f"🎯 [DEBUG] NODO: Loop Trigger")
print(f" -> Progreso: {global_accumulated_frames} / {global_source_frame_count} chunks/frames.")
# 💡 FIX: Reencolar si NO es el final del chunk, O si es el final pero hay más archivos
if not is_final_chunk or has_more_batches:
if prompt is not None:
estimated_chunk = 50
found_calculator = False
m_seeds = 0
master_switches = []
for node_id, node_data in prompt.items():
class_type = node_data.get("class_type", "")
inputs = node_data.get("inputs", {})
if not found_calculator and "AutoLoopCalculator" in class_type:
if "TTS" in class_type:
estimated_chunk = 1
estimated_chunk = inputs.get("target_frames_per_loop", 50)
found_calculator = True
for key in ["seed", "noise_seed"]:
if key in inputs and isinstance(inputs[key], (int, float)):
inputs[key] = random.randint(1, 0x7fffffff)
m_seeds += 1
if class_type == "SequentialLoopStart":
if is_final_chunk and has_more_batches:
inputs["loop_idx"] = 0
inputs["reset_loop"] = True
else:
inputs["loop_idx"] = next_loop
inputs["reset_loop"] = False
if class_type == "MasterSwitch":
master_switches.append(inputs)
# 🛡️ Desempaquetado defensivo universal (Unwrapping de listas de ComfyUI)
_acc_frames = global_accumulated_frames[0] if isinstance(global_accumulated_frames, list) else global_accumulated_frames
_src_frames = global_source_frame_count[0] if isinstance(global_source_frame_count, list) else global_source_frame_count
_est_chunk = estimated_chunk[0] if isinstance(estimated_chunk, list) else estimated_chunk
# Asegurar casteo a enteros puros para evitar colisiones matemáticas en cualquier flujo
_acc_frames = int(_acc_frames) if _acc_frames is not None else 0
_src_frames = int(_src_frames) if _src_frames is not None else 0
_est_chunk = int(_est_chunk) if _est_chunk is not None else 0
is_next_final = (_acc_frames + _est_chunk) >= _src_frames
if is_final_chunk and has_more_batches:
is_next_final = False
for inputs in master_switches:
inputs["is_final_cycle"] = is_next_final
if is_final_chunk and has_more_batches:
print(f" -> 📦 Archivo finalizado. Iniciando siguiente archivo del lote...")
else:
print(f" -> ⚙️ Preparando Ciclo {next_loop}...")
p = {"prompt": prompt}
if extra_pnginfo: p["extra_data"] = {"extra_pnginfo": extra_pnginfo}
data = json.dumps(p).encode('utf-8')
req = urllib.request.Request(f"http://127.0.0.1:{global_server_port}/prompt", data=data, headers={'Content-Type': 'application/json'})
try:
urllib.request.urlopen(req, timeout=5)
print(f" -> ✅ Siguiente ciclo inyectado en la cola.")
except Exception as e:
print(f" -> ❌ Error HTTP: {e}")
else:
print(f" -> 🏁 ¡Generación Finalizada! Todos los archivos del lote completados.")
print(f"{'='*50}\n")
return ()
@register_node
class BatchAudioFolderLoader:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"folder_path": ("STRING", {"forceInput": True, "tooltip": "Conectar al output folder_path de Telegram WaitForMultipleFiles"}),
}
}
RETURN_TYPES = ("AUDIO_LIST", "STRING_LIST", "INT", "STRING")
RETURN_NAMES = ("audio_list", "file_names", "file_count", "log")
FUNCTION = "load_audios"
CATEGORY = "🔁 Sequential Batcher/Audio"
def load_audios(self, folder_path):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
import os
import torch
from .video import extract_and_standardize_audio
_log(f"\n📂 [Batch Audio Loader] Escaneando lote en: {folder_path}")
if not folder_path or not os.path.exists(folder_path):
_log(" -> ❌ ERROR: Directorio nulo o inexistente. Devolviendo silencio.")
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["error_silence.ogg"], 0, "\n".join(log_output))
valid_extensions = ('.mp3', '.wav', '.ogg', '.flac', '.m4a')
files = sorted([f for f in os.listdir(folder_path) if f.lower().endswith(valid_extensions)])
if not files:
_log(" -> ⚠️ No se encontraron archivos de audio en el lote.")
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["empty_silence.ogg"], 0, "\n".join(log_output))
audio_list = []
file_names = []
for f in files:
path = os.path.join(folder_path, f)
try:
_log(f" -> 🎵 Cargando y estandarizando: {f}")
audio_dict = extract_and_standardize_audio(path)
audio_list.append(audio_dict)
file_names.append(f)
except Exception as e:
_log(f" -> ❌ Error procesando {f}: {e}")
if not audio_list:
silent = {"waveform": torch.zeros((1, 2, int(0.1 * 44100)), dtype=torch.float32), "sample_rate": 44100}
return ([silent], ["error_silence.ogg"], 0, "\n".join(log_output))
_log(f" -> ✅ Lote procesado: {len(audio_list)} audios listos en RAM.")
return (audio_list, file_names, len(audio_list), "\n".join(log_output))
@register_node
class AudioBatchSelector:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"audio_list": ("AUDIO_LIST", {"forceInput": True}),
"file_names": ("STRING_LIST", {"forceInput": True}),
"current_loop_index": ("INT", {"forceInput": True}),
}
}
# 💡 AÑADIDOS LOS PINES PARA EL ÍNDICE DEL LOTE
RETURN_TYPES = ("AUDIO", "STRING", "INT", "INT", "STRING")
RETURN_NAMES = ("current_audio", "current_file_name", "batch_index", "total_batches", "log")
FUNCTION = "select"
CATEGORY = "🔁 Sequential Batcher/Audio"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time
return time.time()
def select(self, audio_list, file_names, current_loop_index):
log_output = []
def _log(msg):
print(msg); log_output.append(str(msg))
from . import loop
# Normalización de listas
audios = audio_list if isinstance(audio_list, list) else [audio_list]
names = file_names if isinstance(file_names, list) else [file_names]
if len(audios) == 1 and isinstance(audios[0], list): audios = audios[0]
if len(names) == 1 and isinstance(names[0], list): names = names[0]
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
# Extraer el índice del lote basado en el input (el motor Trigger/Start maneja los índices)
# Como este nodo es ahora sólo de lectura, current_loop_index determinará el archivo a cargar.
current_batch_idx = idx
if current_batch_idx >= len(audios):
current_batch_idx = len(audios) - 1
current_audio = audios[current_batch_idx]
current_name = names[current_batch_idx]
total_audios = len(audios)
loop.global_has_more_batches = (current_batch_idx < total_audios - 1)
_log(f"\n{'='*50}")
_log(f"🎛️ [Secuencial Batcher] NODO: Audio Batch Selector")
_log(f" -> Lote (Batch) Actual: {current_batch_idx + 1} de {total_audios}")
_log(f" -> Archivo activo: {current_name}")
_log(f"{'='*50}\n")
return (current_audio, current_name, current_batch_idx, total_audios, "\n".join(log_output))
import folder_paths
import math
@register_node
class DynamicSceneDirector:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"agent_json": ("STRING", {"multiline": True, "default": '{"scenes": [{"scene_id": 1, "duration_seconds": 5.0, "flux_prompt": "A cinematic wide shot...", "wan_prompt": "Camera pans..."}]}'}),
"audio_filename": ("STRING", {"default": "audio_track"}),
"current_loop_index": ("INT", {"default": 0, "min": 0, "max": 10000}),
"fps": ("INT", {"default": 12, "min": 8, "max": 60}),
}
}
RETURN_TYPES = ("STRING", "STRING", "INT", "STRING", "STRING")
RETURN_NAMES = ("flux_prompt", "wan_prompt", "chunk_frames", "image_load_path", "project_json_path")
FUNCTION = "direct_scene"
CATEGORY = "🔁 Sequential Batcher/Director"
def direct_scene(self, agent_json, audio_filename, current_loop_index, fps):
log_output = []
def _log(msg): print(msg); log_output.append(str(msg))
from . import loop
import os, folder_paths, json, math, re
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
_log(f"\n{'='*50}")
_log(f"🎬 [Director] Evaluando Ciclo: {idx}")
base_output = folder_paths.get_output_directory()
safe_audio_name = "".join(c for c in audio_filename if c.isalnum() or c in " _-").strip() or "proyecto"
plan_path = os.path.join(base_output, f"{safe_audio_name}_plan.json")
# 1. 🛡️ GESTIÓN DEL JSON (Ignora a Ollama a partir del ciclo 1)
if idx == 0:
try:
# Extracción robusta por si el LLM añade texto extra
json_match = re.search(r'\{.*\}', agent_json, re.DOTALL)
raw_json = json_match.group() if json_match else agent_json
data = json.loads(raw_json)
with open(plan_path, 'w', encoding='utf-8') as f:
json.dump(data, f, indent=2)
_log(f" -> 💾 Plan maestro guardado en: {plan_path}")
except Exception as e:
raise ValueError(f"❌ Error al interpretar el JSON del Agente: {e}")
else:
try:
with open(plan_path, 'r', encoding='utf-8') as f:
data = json.load(f)
_log(f" -> ♻️ Plan recuperado del disco (Ignorando entrada del Agente).")
except Exception as e:
raise ValueError(f"❌ Error al leer el JSON guardado en {plan_path}: {e}")
scenes = data.get("scenes", [])
total_scenes = len(scenes)
if total_scenes == 0: raise ValueError("❌ JSON sin escenas.")
# 2. ⏱️ MÁQUINA DE ESTADOS (1 Ciclo = 1 Escena)
# El director es un observador pasivo, scene_idx se deriva directamente de idx
scene_idx = idx
if scene_idx >= total_scenes:
scene_idx = total_scenes - 1
scene = scenes[scene_idx]
keyframes_dir = os.path.join(base_output, f"{safe_audio_name}_Keyframes")
os.makedirs(keyframes_dir, exist_ok=True)
image_path = os.path.join(keyframes_dir, f"scene_{scene.get('scene_id', scene_idx)}.png")
flux_prompt = scene.get("flux_prompt", "")
wan_prompt = scene.get("wan_prompt", "")
duration = scene.get("duration_seconds", 5.0)
chunk_frames = math.ceil(duration * fps)
_log(f" -> 🎬 Procesando Escena {scene_idx + 1}/{total_scenes} ({duration}s)")
_log(f"{'='*50}\n")
return (flux_prompt, wan_prompt, chunk_frames, image_path, plan_path)
@register_node
class IncrementalVideoStitcher:
@classmethod
def INPUT_TYPES(s):
return {
"required": {
"images": ("IMAGE",),
"audio": ("AUDIO",),
"current_loop_index": ("INT", {"default": 0}),
}
}
RETURN_TYPES = ("IMAGE", "AUDIO", "BOOLEAN", "BOOLEAN", "STRING")
RETURN_NAMES = ("ALL_IMAGES", "AUDIO_OUT", "IS_FINAL_CYCLE", "IS_ABSOLUTE_FINAL", "log")
FUNCTION = "stitch"
CATEGORY = "🔁 Sequential Batcher/Video"
@classmethod
def IS_CHANGED(cls, **kwargs):
import time; return time.time()
def stitch(self, images, audio, current_loop_index):
log_output = []
def _log(msg): print(msg); log_output.append(str(msg))
from . import loop
import os, folder_paths, torch, shutil, time
from PIL import Image
import numpy as np
from concurrent.futures import ThreadPoolExecutor
idx = current_loop_index[0] if isinstance(current_loop_index, list) else current_loop_index
cache_dir = os.path.join(folder_paths.get_temp_directory(), "meisoft_video_cache")
if idx == 0:
if os.path.exists(cache_dir): shutil.rmtree(cache_dir, ignore_errors=True)
os.makedirs(cache_dir, exist_ok=True)
_log(f"\n🧹 [Stitcher] Ciclo 0 detectado. Caché general limpiada.")
else:
os.makedirs(cache_dir, exist_ok=True)
timestamp = int(time.time() * 1000)
for i in range(images.shape[0]):
filename = f"frame_{idx:04d}_{timestamp}_{i:04d}.png"
path = os.path.join(cache_dir, filename)
img_array = 255. * images[i].cpu().numpy()
Image.fromarray(np.clip(img_array, 0, 255).astype(np.uint8)).save(path, format="PNG")
if audio is not None:
audio_path = os.path.join(cache_dir, f"audio_{idx:04d}_{timestamp}.safetensors")
from safetensors.torch import save_file
save_file({"waveform": audio["waveform"].contiguous(), "sample_rate": torch.tensor(audio["sample_rate"], dtype=torch.int32)}, audio_path)
frames_accepted = images.shape[0]
stride = getattr(loop, 'global_select_every_nth', 1)
ltx_mode = getattr(loop, 'global_ltx_mode', False)
advanced_frames = max(1, (frames_accepted - 1) * stride) if ltx_mode else frames_accepted * stride
loop.global_accumulated_frames += advanced_frames
is_absolute_final = getattr(loop, 'global_is_absolute_video_final', False) and getattr(loop, 'global_is_final_chunk', False)
has_more_batches = getattr(loop, 'global_has_more_batches', False)
if is_absolute_final:
_log(f" -> 🏁 ¡Guion Completo! Ensamblando todas las escenas juntas...")
png_files = sorted([f for f in os.listdir(cache_dir) if f.endswith('.png')])
if not png_files: return (images, audio, True, True, "\n".join(log_output))
def load_and_process(filename):
img_np = np.array(Image.open(os.path.join(cache_dir, filename)).convert("RGB")).astype(np.float32) / 255.0
return torch.from_numpy(img_np).unsqueeze(0)
with ThreadPoolExecutor() as executor:
tensors_list = list(executor.map(load_and_process, png_files))
final_tensor = torch.cat(tensors_list, dim=0)
audio_files = sorted([f for f in os.listdir(cache_dir) if f.startswith('audio_') and f.endswith('.safetensors')])
final_audio = None
if audio_files:
waveforms = []
sample_rate = 44100
from safetensors.torch import load_file
for af in audio_files:
chunk_audio = load_file(os.path.join(cache_dir, af))
waveforms.append(chunk_audio["waveform"])
sample_rate = chunk_audio["sample_rate"].item()
final_audio = {"waveform": torch.cat(waveforms, dim=-1), "sample_rate": sample_rate}
final_audio = audio
try: shutil.rmtree(cache_dir)
except: pass
return (final_tensor, final_audio, True, not has_more_batches, "\n".join(log_output))
# 💡 FIX: Retorno de seguridad para ciclos intermedios
# Devolvemos el último frame procesado para que el flujo no rompa
return (images[-1:].clone(), None, False, False, "\n".join(log_output))