Integrate CharacterGen & Improve its workflow with Unique3D
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@@ -678,7 +678,7 @@ class Mesh:
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)
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# append texture info
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if self.vt is not None:
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if self.vt is not None and self.albedo is not None:
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vt_np = self.vt.detach().cpu().numpy().astype(np.float32)
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vt_np_blob = vt_np.tobytes()
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