import os import sys class cstr(str): # Modified from: WAS Node Suite class color: END = '\33[0m' BOLD = '\33[1m' ITALIC = '\33[3m' UNDERLINE = '\33[4m' BLINK = '\33[5m' BLINK2 = '\33[6m' SELECTED = '\33[7m' BLACK = '\33[30m' RED = '\33[31m' GREEN = '\33[32m' YELLOW = '\33[33m' BLUE = '\33[34m' VIOLET = '\33[35m' BEIGE = '\33[36m' WHITE = '\33[37m' BLACKBG = '\33[40m' REDBG = '\33[41m' GREENBG = '\33[42m' YELLOWBG = '\33[43m' BLUEBG = '\33[44m' VIOLETBG = '\33[45m' BEIGEBG = '\33[46m' WHITEBG = '\33[47m' GREY = '\33[90m' LIGHTRED = '\33[91m' LIGHTGREEN = '\33[92m' LIGHTYELLOW = '\33[93m' LIGHTBLUE = '\33[94m' LIGHTVIOLET = '\33[95m' LIGHTBEIGE = '\33[96m' LIGHTWHITE = '\33[97m' GREYBG = '\33[100m' LIGHTREDBG = '\33[101m' LIGHTGREENBG = '\33[102m' LIGHTYELLOWBG = '\33[103m' LIGHTBLUEBG = '\33[104m' LIGHTVIOLETBG = '\33[105m' LIGHTBEIGEBG = '\33[106m' LIGHTWHITEBG = '\33[107m' @staticmethod def add_code(name, code): if not hasattr(cstr.color, name.upper()): setattr(cstr.color, name.upper(), code) else: raise ValueError(f"'cstr' object already contains a code with the name '{name}'.") def __new__(cls, text): return super().__new__(cls, text) def __getattr__(self, attr): if attr.lower().startswith("_cstr"): code = getattr(self.color, attr.upper().lstrip("_cstr")) modified_text = self.replace(f"__{attr[1:]}__", f"{code}") return cstr(modified_text) elif attr.upper() in dir(self.color): code = getattr(self.color, attr.upper()) modified_text = f"{code}{self}{self.color.END}" return cstr(modified_text) elif attr.lower() in dir(cstr): return getattr(cstr, attr.lower()) else: raise AttributeError(f"'cstr' object has no attribute '{attr}'") def print(self, **kwargs): print(self, **kwargs) #! MESSAGE TEMPLATES cstr.color.add_code("msg", f"{cstr.color.BLUE}[ComfyUI-3D] {cstr.color.END}") cstr.color.add_code("warning", f"{cstr.color.LIGHTYELLOW}[ComfyUI-3D] [WARNING] {cstr.color.END}") cstr.color.add_code("error", f"{cstr.color.RED}[ComfyUI-3D] [ERROR] {cstr.color.END}") def get_persistent_directory(folder_name): if sys.platform == "win32": folder = os.path.join(os.path.expanduser("~"), "AppData", "Local", folder_name) else: folder = os.path.join(os.path.expanduser("~"), "." + folder_name) os.makedirs(folder, exist_ok=True) return folder