479 lines
20 KiB
Python
479 lines
20 KiB
Python
import numpy as np
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import torch
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import torch.nn as nn
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import scipy.ndimage
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from skimage import measure
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from einops import repeat
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from diso import DiffDMC
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import torch.nn.functional as F
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from TripoSG.utils.typing import *
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def generate_dense_grid_points_gpu(bbox_min: torch.Tensor,
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bbox_max: torch.Tensor,
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octree_depth: int,
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indexing: str = "ij"):
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length = bbox_max - bbox_min
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num_cells = 2 ** octree_depth
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device = bbox_min.device
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x = torch.linspace(bbox_min[0], bbox_max[0], int(num_cells), dtype=torch.float16, device=device)
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y = torch.linspace(bbox_min[1], bbox_max[1], int(num_cells), dtype=torch.float16, device=device)
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z = torch.linspace(bbox_min[2], bbox_max[2], int(num_cells), dtype=torch.float16, device=device)
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xs, ys, zs = torch.meshgrid(x, y, z, indexing=indexing)
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xyz = torch.stack((xs, ys, zs), dim=-1)
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xyz = xyz.view(-1, 3)
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grid_size = [int(num_cells), int(num_cells), int(num_cells)]
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return xyz, grid_size, length
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def find_mesh_grid_coordinates_fast_gpu(occupancy_grid, n_limits=-1):
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core_grid = occupancy_grid[1:-1, 1:-1, 1:-1]
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occupied = core_grid > 0
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neighbors_unoccupied = (
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(occupancy_grid[:-2, :-2, :-2] < 0)
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| (occupancy_grid[:-2, :-2, 1:-1] < 0)
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| (occupancy_grid[:-2, :-2, 2:] < 0) # x-1, y-1, z-1/0/1
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| (occupancy_grid[:-2, 1:-1, :-2] < 0)
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| (occupancy_grid[:-2, 1:-1, 1:-1] < 0)
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| (occupancy_grid[:-2, 1:-1, 2:] < 0) # x-1, y0, z-1/0/1
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| (occupancy_grid[:-2, 2:, :-2] < 0)
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| (occupancy_grid[:-2, 2:, 1:-1] < 0)
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| (occupancy_grid[:-2, 2:, 2:] < 0) # x-1, y+1, z-1/0/1
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| (occupancy_grid[1:-1, :-2, :-2] < 0)
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| (occupancy_grid[1:-1, :-2, 1:-1] < 0)
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| (occupancy_grid[1:-1, :-2, 2:] < 0) # x0, y-1, z-1/0/1
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| (occupancy_grid[1:-1, 1:-1, :-2] < 0)
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| (occupancy_grid[1:-1, 1:-1, 2:] < 0) # x0, y0, z-1/1
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| (occupancy_grid[1:-1, 2:, :-2] < 0)
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| (occupancy_grid[1:-1, 2:, 1:-1] < 0)
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| (occupancy_grid[1:-1, 2:, 2:] < 0) # x0, y+1, z-1/0/1
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| (occupancy_grid[2:, :-2, :-2] < 0)
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| (occupancy_grid[2:, :-2, 1:-1] < 0)
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| (occupancy_grid[2:, :-2, 2:] < 0) # x+1, y-1, z-1/0/1
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| (occupancy_grid[2:, 1:-1, :-2] < 0)
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| (occupancy_grid[2:, 1:-1, 1:-1] < 0)
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| (occupancy_grid[2:, 1:-1, 2:] < 0) # x+1, y0, z-1/0/1
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| (occupancy_grid[2:, 2:, :-2] < 0)
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| (occupancy_grid[2:, 2:, 1:-1] < 0)
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| (occupancy_grid[2:, 2:, 2:] < 0) # x+1, y+1, z-1/0/1
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)
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core_mesh_coords = torch.nonzero(occupied & neighbors_unoccupied, as_tuple=False) + 1
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if n_limits != -1 and core_mesh_coords.shape[0] > n_limits:
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print(f"core mesh coords {core_mesh_coords.shape[0]} is too large, limited to {n_limits}")
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ind = np.random.choice(core_mesh_coords.shape[0], n_limits, True)
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core_mesh_coords = core_mesh_coords[ind]
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return core_mesh_coords
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def find_candidates_band(occupancy_grid: torch.Tensor, band_threshold: float, n_limits: int = -1) -> torch.Tensor:
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"""
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Returns the coordinates of all voxels in the occupancy_grid where |value| < band_threshold.
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Args:
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occupancy_grid (torch.Tensor): A 3D tensor of SDF values.
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band_threshold (float): The threshold below which |SDF| must be to include the voxel.
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n_limits (int): Maximum number of points to return (-1 for no limit)
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Returns:
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torch.Tensor: A 2D tensor of coordinates (N x 3) where each row is [x, y, z].
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"""
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core_grid = occupancy_grid[1:-1, 1:-1, 1:-1]
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# logits to sdf
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core_grid = torch.sigmoid(core_grid) * 2 - 1
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# Create a boolean mask for all cells in the band
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in_band = torch.abs(core_grid) < band_threshold
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# Get coordinates of all voxels in the band
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core_mesh_coords = torch.nonzero(in_band, as_tuple=False) + 1
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if n_limits != -1 and core_mesh_coords.shape[0] > n_limits:
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print(f"core mesh coords {core_mesh_coords.shape[0]} is too large, limited to {n_limits}")
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ind = np.random.choice(core_mesh_coords.shape[0], n_limits, True)
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core_mesh_coords = core_mesh_coords[ind]
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return core_mesh_coords
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def expand_edge_region_fast(edge_coords, grid_size):
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expanded_tensor = torch.zeros(grid_size, grid_size, grid_size, device='cuda', dtype=torch.float16, requires_grad=False)
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expanded_tensor[edge_coords[:, 0], edge_coords[:, 1], edge_coords[:, 2]] = 1
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if grid_size < 512:
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kernel_size = 5
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pooled_tensor = torch.nn.functional.max_pool3d(expanded_tensor.unsqueeze(0).unsqueeze(0), kernel_size=kernel_size, stride=1, padding=2).squeeze()
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else:
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kernel_size = 3
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pooled_tensor = torch.nn.functional.max_pool3d(expanded_tensor.unsqueeze(0).unsqueeze(0), kernel_size=kernel_size, stride=1, padding=1).squeeze()
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expanded_coords_low_res = torch.nonzero(pooled_tensor, as_tuple=False).to(torch.int16)
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expanded_coords_high_res = torch.stack([
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torch.cat((expanded_coords_low_res[:, 0] * 2, expanded_coords_low_res[:, 0] * 2, expanded_coords_low_res[:, 0] * 2, expanded_coords_low_res[:, 0] * 2, expanded_coords_low_res[:, 0] * 2 + 1, expanded_coords_low_res[:, 0] * 2 + 1, expanded_coords_low_res[:, 0] * 2 + 1, expanded_coords_low_res[:, 0] * 2 + 1)),
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torch.cat((expanded_coords_low_res[:, 1] * 2, expanded_coords_low_res[:, 1] * 2, expanded_coords_low_res[:, 1] * 2+1, expanded_coords_low_res[:, 1] * 2 + 1, expanded_coords_low_res[:, 1] * 2, expanded_coords_low_res[:, 1] * 2, expanded_coords_low_res[:, 1] * 2 + 1, expanded_coords_low_res[:, 1] * 2 + 1)),
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torch.cat((expanded_coords_low_res[:, 2] * 2, expanded_coords_low_res[:, 2] * 2+1, expanded_coords_low_res[:, 2] * 2, expanded_coords_low_res[:, 2] * 2 + 1, expanded_coords_low_res[:, 2] * 2, expanded_coords_low_res[:, 2] * 2+1, expanded_coords_low_res[:, 2] * 2, expanded_coords_low_res[:, 2] * 2 + 1))
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], dim=1)
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return expanded_coords_high_res
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def zoom_block(block, scale_factor, order=3):
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block = block.astype(np.float32)
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return scipy.ndimage.zoom(block, scale_factor, order=order)
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def parallel_zoom(occupancy_grid, scale_factor):
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result = torch.nn.functional.interpolate(occupancy_grid.unsqueeze(0).unsqueeze(0), scale_factor=scale_factor)
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return result.squeeze(0).squeeze(0)
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@torch.no_grad()
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def hierarchical_extract_geometry(geometric_func: Callable,
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device: torch.device,
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bounds: Union[Tuple[float], List[float], float] = (-1.25, -1.25, -1.25, 1.25, 1.25, 1.25),
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dense_octree_depth: int = 8,
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hierarchical_octree_depth: int = 9,
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):
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"""
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Args:
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geometric_func:
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device:
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bounds:
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dense_octree_depth:
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hierarchical_octree_depth:
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Returns:
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"""
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if isinstance(bounds, float):
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bounds = [-bounds, -bounds, -bounds, bounds, bounds, bounds]
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bbox_min = torch.tensor(bounds[0:3]).to(device)
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bbox_max = torch.tensor(bounds[3:6]).to(device)
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bbox_size = bbox_max - bbox_min
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xyz_samples, grid_size, length = generate_dense_grid_points_gpu(
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bbox_min=bbox_min,
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bbox_max=bbox_max,
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octree_depth=dense_octree_depth,
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indexing="ij"
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)
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print(f'step 1 query num: {xyz_samples.shape[0]}')
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grid_logits = geometric_func(xyz_samples.unsqueeze(0)).to(torch.float16).view(grid_size[0], grid_size[1], grid_size[2])
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# print(f'step 1 grid_logits shape: {grid_logits.shape}')
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for i in range(hierarchical_octree_depth - dense_octree_depth):
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curr_octree_depth = dense_octree_depth + i + 1
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# upsample
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grid_size = 2**curr_octree_depth
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normalize_offset = grid_size / 2
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high_res_occupancy = parallel_zoom(grid_logits, 2)
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band_threshold = 1.0
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edge_coords = find_candidates_band(grid_logits, band_threshold)
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expanded_coords = expand_edge_region_fast(edge_coords, grid_size=int(grid_size/2)).to(torch.float16)
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print(f'step {i+2} query num: {len(expanded_coords)}')
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expanded_coords_norm = (expanded_coords - normalize_offset) * (abs(bounds[0]) / normalize_offset)
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all_logits = None
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all_logits = geometric_func(expanded_coords_norm.unsqueeze(0)).to(torch.float16)
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all_logits = torch.cat([expanded_coords_norm, all_logits[0]], dim=1)
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# print("all logits shape = ", all_logits.shape)
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indices = all_logits[..., :3]
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indices = indices * (normalize_offset / abs(bounds[0])) + normalize_offset
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indices = indices.type(torch.IntTensor)
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values = all_logits[:, 3]
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# breakpoint()
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high_res_occupancy[indices[:, 0], indices[:, 1], indices[:, 2]] = values
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grid_logits = high_res_occupancy
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torch.cuda.empty_cache()
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mesh_v_f = []
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try:
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print("final grids shape = ", grid_logits.shape)
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vertices, faces, normals, _ = measure.marching_cubes(grid_logits.float().cpu().numpy(), 0, method="lewiner")
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vertices = vertices / (2**hierarchical_octree_depth) * bbox_size.cpu().numpy() + bbox_min.cpu().numpy()
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mesh_v_f = (vertices.astype(np.float32), np.ascontiguousarray(faces))
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except Exception as e:
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print(e)
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torch.cuda.empty_cache()
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mesh_v_f = (None, None)
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return [mesh_v_f]
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def extract_near_surface_volume_fn(input_tensor: torch.Tensor, alpha: float):
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"""
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Args:
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input_tensor: shape [D, D, D], torch.float16
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alpha: isosurface offset
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Returns:
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mask: shape [D, D, D], torch.int32
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"""
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device = input_tensor.device
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D = input_tensor.shape[0]
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signed_val = 0.0
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# add isosurface offset and exclude invalid value
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val = input_tensor + alpha
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valid_mask = val > -9000
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# obtain neighbors
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def get_neighbor(t, shift, axis):
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if shift == 0:
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return t.clone()
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pad_dims = [0, 0, 0, 0, 0, 0] # [x_front,x_back,y_front,y_back,z_front,z_back]
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if axis == 0: # x axis
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pad_idx = 0 if shift > 0 else 1
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pad_dims[pad_idx] = abs(shift)
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elif axis == 1: # y axis
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pad_idx = 2 if shift > 0 else 3
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pad_dims[pad_idx] = abs(shift)
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elif axis == 2: # z axis
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pad_idx = 4 if shift > 0 else 5
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pad_dims[pad_idx] = abs(shift)
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# Apply padding with replication at boundaries
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padded = F.pad(t.unsqueeze(0).unsqueeze(0), pad_dims[::-1], mode='replicate')
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# Create dynamic slicing indices
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slice_dims = [slice(None)] * 3
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if axis == 0: # x axis
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if shift > 0:
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slice_dims[0] = slice(shift, None)
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else:
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slice_dims[0] = slice(None, shift)
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elif axis == 1: # y axis
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if shift > 0:
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slice_dims[1] = slice(shift, None)
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else:
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slice_dims[1] = slice(None, shift)
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elif axis == 2: # z axis
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if shift > 0:
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slice_dims[2] = slice(shift, None)
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else:
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slice_dims[2] = slice(None, shift)
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# Apply slicing and restore dimensions
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padded = padded.squeeze(0).squeeze(0)
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sliced = padded[slice_dims]
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return sliced
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# Get neighbors in all directions
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left = get_neighbor(val, 1, axis=0) # x axis
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right = get_neighbor(val, -1, axis=0)
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back = get_neighbor(val, 1, axis=1) # y axis
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front = get_neighbor(val, -1, axis=1)
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down = get_neighbor(val, 1, axis=2) # z axis
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up = get_neighbor(val, -1, axis=2)
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# Handle invalid boundary values
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def safe_where(neighbor):
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return torch.where(neighbor > -9000, neighbor, val)
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left = safe_where(left)
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right = safe_where(right)
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back = safe_where(back)
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front = safe_where(front)
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down = safe_where(down)
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up = safe_where(up)
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# Calculate sign consistency
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sign = torch.sign(val.to(torch.float32))
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neighbors_sign = torch.stack([
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torch.sign(left.to(torch.float32)),
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torch.sign(right.to(torch.float32)),
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torch.sign(back.to(torch.float32)),
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torch.sign(front.to(torch.float32)),
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torch.sign(down.to(torch.float32)),
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torch.sign(up.to(torch.float32))
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], dim=0)
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# Check if all signs are consistent
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same_sign = torch.all(neighbors_sign == sign, dim=0)
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# Generate final mask
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mask = (~same_sign).to(torch.int32)
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return mask * valid_mask.to(torch.int32)
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def generate_dense_grid_points_2(
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bbox_min: np.ndarray,
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bbox_max: np.ndarray,
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octree_resolution: int,
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indexing: str = "ij",
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):
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length = bbox_max - bbox_min
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num_cells = octree_resolution
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x = np.linspace(bbox_min[0], bbox_max[0], int(num_cells) + 1, dtype=np.float32)
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y = np.linspace(bbox_min[1], bbox_max[1], int(num_cells) + 1, dtype=np.float32)
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z = np.linspace(bbox_min[2], bbox_max[2], int(num_cells) + 1, dtype=np.float32)
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[xs, ys, zs] = np.meshgrid(x, y, z, indexing=indexing)
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xyz = np.stack((xs, ys, zs), axis=-1)
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grid_size = [int(num_cells) + 1, int(num_cells) + 1, int(num_cells) + 1]
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return xyz, grid_size, length
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@torch.no_grad()
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def flash_extract_geometry(
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latents: torch.FloatTensor,
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vae: Callable,
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bounds: Union[Tuple[float], List[float], float] = 1.01,
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num_chunks: int = 10000,
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mc_level: float = 0.0,
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octree_depth: int = 9,
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min_resolution: int = 63,
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mini_grid_num: int = 4,
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**kwargs,
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):
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geo_decoder = vae.decoder
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device = latents.device
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dtype = latents.dtype
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# resolution to depth
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octree_resolution = 2 ** octree_depth
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resolutions = []
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if octree_resolution < min_resolution:
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resolutions.append(octree_resolution)
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while octree_resolution >= min_resolution:
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resolutions.append(octree_resolution)
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octree_resolution = octree_resolution // 2
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resolutions.reverse()
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resolutions[0] = round(resolutions[0] / mini_grid_num) * mini_grid_num - 1
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for i, resolution in enumerate(resolutions[1:]):
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resolutions[i + 1] = resolutions[0] * 2 ** (i + 1)
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# 1. generate query points
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if isinstance(bounds, float):
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bounds = [-bounds, -bounds, -bounds, bounds, bounds, bounds]
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bbox_min = np.array(bounds[0:3])
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bbox_max = np.array(bounds[3:6])
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bbox_size = bbox_max - bbox_min
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xyz_samples, grid_size, length = generate_dense_grid_points_2(
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bbox_min=bbox_min,
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bbox_max=bbox_max,
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octree_resolution=resolutions[0],
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indexing="ij"
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)
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dilate = nn.Conv3d(1, 1, 3, padding=1, bias=False, device=device, dtype=dtype)
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dilate.weight = torch.nn.Parameter(torch.ones(dilate.weight.shape, dtype=dtype, device=device))
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grid_size = np.array(grid_size)
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# 2. latents to 3d volume
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xyz_samples = torch.from_numpy(xyz_samples).to(device, dtype=dtype)
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batch_size = latents.shape[0]
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mini_grid_size = xyz_samples.shape[0] // mini_grid_num
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xyz_samples = xyz_samples.view(
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mini_grid_num, mini_grid_size,
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mini_grid_num, mini_grid_size,
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mini_grid_num, mini_grid_size, 3
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).permute(
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0, 2, 4, 1, 3, 5, 6
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).reshape(
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-1, mini_grid_size * mini_grid_size * mini_grid_size, 3
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)
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batch_logits = []
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num_batchs = max(num_chunks // xyz_samples.shape[1], 1)
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for start in range(0, xyz_samples.shape[0], num_batchs):
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queries = xyz_samples[start: start + num_batchs, :]
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batch = queries.shape[0]
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batch_latents = repeat(latents.squeeze(0), "p c -> b p c", b=batch)
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# geo_decoder.set_topk(True)
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geo_decoder.set_topk(False)
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logits = vae.decode(batch_latents, queries).sample
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batch_logits.append(logits)
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grid_logits = torch.cat(batch_logits, dim=0).reshape(
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||
mini_grid_num, mini_grid_num, mini_grid_num,
|
||
mini_grid_size, mini_grid_size,
|
||
mini_grid_size
|
||
).permute(0, 3, 1, 4, 2, 5).contiguous().view(
|
||
(batch_size, grid_size[0], grid_size[1], grid_size[2])
|
||
)
|
||
|
||
for octree_depth_now in resolutions[1:]:
|
||
grid_size = np.array([octree_depth_now + 1] * 3)
|
||
resolution = bbox_size / octree_depth_now
|
||
next_index = torch.zeros(tuple(grid_size), dtype=dtype, device=device)
|
||
next_logits = torch.full(next_index.shape, -10000., dtype=dtype, device=device)
|
||
curr_points = extract_near_surface_volume_fn(grid_logits.squeeze(0), mc_level)
|
||
curr_points += grid_logits.squeeze(0).abs() < 0.95
|
||
|
||
if octree_depth_now == resolutions[-1]:
|
||
expand_num = 0
|
||
else:
|
||
expand_num = 1
|
||
for i in range(expand_num):
|
||
curr_points = dilate(curr_points.unsqueeze(0).to(dtype)).squeeze(0)
|
||
curr_points = dilate(curr_points.unsqueeze(0).to(dtype)).squeeze(0)
|
||
(cidx_x, cidx_y, cidx_z) = torch.where(curr_points > 0)
|
||
|
||
next_index[cidx_x * 2, cidx_y * 2, cidx_z * 2] = 1
|
||
for i in range(2 - expand_num):
|
||
next_index = dilate(next_index.unsqueeze(0)).squeeze(0)
|
||
nidx = torch.where(next_index > 0)
|
||
|
||
next_points = torch.stack(nidx, dim=1)
|
||
next_points = (next_points * torch.tensor(resolution, dtype=torch.float32, device=device) +
|
||
torch.tensor(bbox_min, dtype=torch.float32, device=device))
|
||
|
||
query_grid_num = 6
|
||
min_val = next_points.min(axis=0).values
|
||
max_val = next_points.max(axis=0).values
|
||
vol_queries_index = (next_points - min_val) / (max_val - min_val) * (query_grid_num - 0.001)
|
||
index = torch.floor(vol_queries_index).long()
|
||
index = index[..., 0] * (query_grid_num ** 2) + index[..., 1] * query_grid_num + index[..., 2]
|
||
index = index.sort()
|
||
next_points = next_points[index.indices].unsqueeze(0).contiguous()
|
||
unique_values = torch.unique(index.values, return_counts=True)
|
||
grid_logits = torch.zeros((next_points.shape[1]), dtype=latents.dtype, device=latents.device)
|
||
input_grid = [[], []]
|
||
logits_grid_list = []
|
||
start_num = 0
|
||
sum_num = 0
|
||
for grid_index, count in zip(unique_values[0].cpu().tolist(), unique_values[1].cpu().tolist()):
|
||
if sum_num + count < num_chunks or sum_num == 0:
|
||
sum_num += count
|
||
input_grid[0].append(grid_index)
|
||
input_grid[1].append(count)
|
||
else:
|
||
# geo_decoder.set_topk(input_grid)
|
||
geo_decoder.set_topk(False)
|
||
logits_grid = vae.decode(latents,next_points[:, start_num:start_num + sum_num]).sample
|
||
start_num = start_num + sum_num
|
||
logits_grid_list.append(logits_grid)
|
||
input_grid = [[grid_index], [count]]
|
||
sum_num = count
|
||
if sum_num > 0:
|
||
# geo_decoder.set_topk(input_grid)
|
||
geo_decoder.set_topk(False)
|
||
logits_grid = vae.decode(latents,next_points[:, start_num:start_num + sum_num]).sample
|
||
logits_grid_list.append(logits_grid)
|
||
logits_grid = torch.cat(logits_grid_list, dim=1)
|
||
grid_logits[index.indices] = logits_grid.squeeze(0).squeeze(-1)
|
||
next_logits[nidx] = grid_logits
|
||
grid_logits = next_logits.unsqueeze(0)
|
||
|
||
grid_logits[grid_logits == -10000.] = float('nan')
|
||
torch.cuda.empty_cache()
|
||
mesh_v_f = []
|
||
grid_logits = grid_logits[0]
|
||
try:
|
||
print("final grids shape = ", grid_logits.shape)
|
||
dmc = DiffDMC(dtype=torch.float32).to(grid_logits.device)
|
||
sdf = -grid_logits / octree_resolution
|
||
sdf = sdf.to(torch.float32).contiguous()
|
||
vertices, faces = dmc(sdf, deform=None, return_quads=False, normalize=False)
|
||
vertices = vertices.detach().cpu().numpy()
|
||
faces = faces.detach().cpu().numpy()[:, ::-1]
|
||
vertices = vertices / (2 ** octree_depth) * bbox_size + bbox_min
|
||
mesh_v_f = (vertices.astype(np.float32), np.ascontiguousarray(faces))
|
||
except Exception as e:
|
||
print(e)
|
||
torch.cuda.empty_cache()
|
||
mesh_v_f = (None, None)
|
||
|
||
return [mesh_v_f] |