Files
MrForExample-ComfyUI-3D-Pack/web/js/threeVisualizer.js
T
MrForExample a4c20e95ec Update Gaussian Splatting's Training Schedule & Default Parameters
Also update Multi-View-Images_to_3DGS_to_3DMesh(DMTet and DiffRast) workflow
2024-02-20 22:46:28 +01:00

148 lines
4.7 KiB
JavaScript

import * as THREE from 'three';
import { api } from '/scripts/api.js'
import { OrbitControls } from 'three/addons/controls/OrbitControls.js';
import { RoomEnvironment } from 'three/addons/environments/RoomEnvironment.js';
import { MTLLoader } from 'three/addons/loaders/MTLLoader.js';
import { OBJLoader } from 'three/addons/loaders/OBJLoader.js';
import { GLTFLoader } from 'three/addons/loaders/GLTFLoader.js';
import { DRACOLoader } from 'three/addons/loaders/DRACOLoader.js';
const visualizer = document.getElementById("visualizer");
const container = document.getElementById( 'container' );
const progressDialog = document.getElementById("progress-dialog");
const progressIndicator = document.getElementById("progress-indicator");
const renderer = new THREE.WebGLRenderer( { antialias: true } );
renderer.setPixelRatio( window.devicePixelRatio );
renderer.setSize( window.innerWidth, window.innerHeight );
container.appendChild( renderer.domElement );
const pmremGenerator = new THREE.PMREMGenerator( renderer );
// scene
const scene = new THREE.Scene();
scene.background = new THREE.Color( 0x000000 );
scene.environment = pmremGenerator.fromScene( new RoomEnvironment( renderer ), 0.04 ).texture;
const ambientLight = new THREE.AmbientLight( 0xffffff );
const camera = new THREE.PerspectiveCamera( 40, window.innerWidth / window.innerHeight, 1, 100 );
camera.position.set( 5, 2, 8 );
const pointLight = new THREE.PointLight( 0xffffff, 15 );
camera.add( pointLight );
const controls = new OrbitControls( camera, renderer.domElement );
controls.target.set( 0, 0.5, 0 );
controls.update();
controls.enablePan = true;
controls.enableDamping = true;
// Handle window reseize event
window.onresize = function () {
camera.aspect = window.innerWidth / window.innerHeight;
camera.updateProjectionMatrix();
renderer.setSize( window.innerWidth, window.innerHeight );
};
var lastFilepath = "";
var needUpdate = false;
function frameUpdate() {
var filepath = visualizer.getAttribute("filepath");
if (filepath == lastFilepath){
if (needUpdate){
controls.update();
renderer.render( scene, camera );
}
requestAnimationFrame( frameUpdate );
} else {
needUpdate = false;
scene.clear();
progressDialog.open = true;
lastFilepath = filepath;
main(lastFilepath);
}
}
const onProgress = function ( xhr ) {
if ( xhr.lengthComputable ) {
progressIndicator.value = xhr.loaded / xhr.total * 100;
}
};
const onError = function ( e ) {
console.error( e );
};
async function main(filepath="") {
// Check if file name is valid
if (/^.+\.[a-zA-Z]+$/.test(filepath)){
let params = {"filepath": filepath};
const url = api.apiURL('/viewfile?' + new URLSearchParams(params));
var filepathSplit = filepath.split('.');
var fileExt = filepathSplit.pop().toLowerCase();
var filepathNoExt = filepathSplit.join(".");
if (fileExt == "obj"){
const loader = new OBJLoader();
var mtlFolderpath = filepath.substring(0, Math.max(filepath.lastIndexOf("/"), filepath.lastIndexOf("\\"))) + "/";
var mtlFilepath = filepathNoExt.replace(/^.*[\\\/]/, '') + ".mtl";
const mtlLoader = new MTLLoader();
mtlLoader.setPath(api.apiURL('/viewfile?' + new URLSearchParams({"filepath": mtlFolderpath})));
mtlLoader.load( mtlFilepath, function ( mtl ) {
mtl.preload();
loader.setMaterials( mtl );
}, onProgress, onError );
loader.load( url, function ( obj ) {
obj.scale.setScalar( 5 );
scene.add( obj );
}, onProgress, onError );
} else if (fileExt == "glb") {
const dracoLoader = new DRACOLoader();
dracoLoader.setDecoderPath( 'https://unpkg.com/three@latest/examples/jsm/libs/draco/gltf/' );
const loader = new GLTFLoader();
loader.setDRACOLoader( dracoLoader );
loader.load( url, function ( gltf ) {
const model = gltf.scene;
//model.position.set( 1, 1, 0 );
//model.scale.set( 0.01, 0.01, 0.01 );
model.scale.set( 3, 3, 3 );
scene.add( model );
}, onProgress, onError );
} else if (fileExt == "ply") {
} else {
throw new Error(`File extension name has to be either .ply or .splat, got .${fileExt}`);
}
needUpdate = true;
}
scene.add( ambientLight );
scene.add( camera );
progressDialog.close();
frameUpdate();
}
//main("C:/Users/reall/Softwares/ComfyUI_windows_portable/ComfyUI/output/MeshTest/Mesh_01.obj");
main();