Added some more project workflow management to RTX Remix nodes to handle execution flow. Mainly to save VRAM for AI processing that remix is taking up in viewport.
New Features:
• Open Project Node - Opens RTX Remix projects by layer ID
• Get Loaded Project - Gets layer ID of current open project for Open Project node to use later
• Close Project Node - Closes RTX Remix projects
• Get Default Directory Node - Captures the RTX Remix default output directory before closing projects
• Edited Ingest Texture Node - Made Optional Output_folder mandatory, provided by user or Get Default Direcotry Node
• Fixed Path handling compatibility for URLs with spaces when calling toolkit
• Added a PBRify workflow "rtx_remix_pbrify_workflow_LowVRAM" showing this at work and for users with low vram
• Edited normal PBRify workflow to work with new ingest texture changes