Files
PozzettiAndrea-ComfyUI-Geom…/javascript/js/preview_mesh_batch_render.js
T
PozzettiAndrea feb273ad0a Isolation-clean frontend: delete dead JS, guard listeners, leave shared DOM
- Delete 7 dead-squat widgets (registered UI only for other packs' nodes:
  UniRig/SAM3D/Mocap/FBXPreview/BVH/pointcloud) + their 6 orphaned viewer
  HTMLs + the entire unused js/viewer tree (21 files, imported by nothing;
  only ui/styles.css survives) + unused utils barrel.
- Rename namespace geompack -> geometrypack (= DisplayName, lowercased);
  all 17 surviving extensions now geometrypack.*.
- Add event.source provenance guards to every message listener (2 inline,
  2 factory handlers via new iframe param).
- Stop touching document.body: upload file input stays detached (click()
  works detached in modern browsers); folder autocomplete dropdown becomes
  a manual popover inside the widget's own DOM (top layer escapes canvas
  transforms without shared-DOM appends).

Passes comfy-test's javascript isolation lint with 0 errors.
2026-08-13 14:31:51 +02:00

54 lines
1.9 KiB
JavaScript

// Preview Mesh Batch Render: show the edge_opacity widget only when show_edges
// is enabled (collapse it otherwise).
import { app } from "../../../scripts/app.js";
const TAG = "[PreviewMeshBatchRender]";
console.log(`${TAG} script loaded`);
const findW = (node, name) => (node.widgets || []).find((w) => w.name === name);
function toggleWidget(w, show) {
if (!w) return;
if (!w.__gpOrig) w.__gpOrig = { type: w.type, computeSize: w.computeSize };
if (show) {
w.type = w.__gpOrig.type;
w.computeSize = w.__gpOrig.computeSize;
} else {
w.type = "geometrypack_hidden"; // unknown type -> not drawn
w.computeSize = () => [0, -4]; // collapse (cancels the 4px row gap)
}
}
app.registerExtension({
name: "geometrypack.previewmeshbatchrender.ui",
async beforeRegisterNodeDef(nodeType, nodeData) {
if (nodeData.name !== "GeomPackPreviewMeshBatchRender") return;
console.log(`${TAG} registering for GeomPackPreviewMeshBatchRender`);
const onCreated = nodeType.prototype.onNodeCreated;
nodeType.prototype.onNodeCreated = function () {
const r = onCreated?.apply(this, arguments);
const node = this;
const showEdges = findW(node, "show_edges");
const edgeOpacity = findW(node, "edge_opacity");
const update = () => {
toggleWidget(edgeOpacity, !!(showEdges && showEdges.value));
node.setSize(node.computeSize());
node.setDirtyCanvas(true, true);
};
if (showEdges) {
const cb = showEdges.callback;
showEdges.callback = function () {
const ret = cb?.apply(this, arguments);
update();
return ret;
};
}
setTimeout(update, 0); // apply initial state (edges off -> hidden)
return r;
};
},
});